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Ultimate Combat Playtest: Gunslinger, Ninja, Samurai
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<blockquote data-quote="gamerprinter" data-source="post: 5443903" data-attributes="member: 50895"><p>Gunslinger - while I too don't want guns in my game, so no gun bunnies either, I will say that the Gunslinger not getting any special gun skills until 7th and 11th level, compared to other classes and their 7th and 11th level abilities is a major weakness for this class. But since I won't play them, I don't care much.</p><p></p><p>Samurai - in my Kaidan setting, Samurai (buke) is a caste, not a class, and I'll include several classes in the Kaidan samurai caste. However one of those intended classes is Cavalier (hatamoto) - I think Paizo has been reading my notes, as this is very close to a Shogun's bannermen (hatamoto). While mine is more a Cavalier archetype, and this is an alternate class, in my archetyped version Charge will be replaced with the Vital Strike feat chain to be equivalent to Iaijutsu. However, I will be creating a more rural samurai class called Buke-Bushi, more of Yojimbo class, and I think will be more flavorful and preferrable to playing a hatamoto.</p><p></p><p>Ninja - hmmm, my ninja are shinobi, being archetypes for: Bard, Monk, Ranger, Rogue and Sorcerer. However, this ninja is not far from my Rogue (shinobi), so I can't complain too much. I am also creating a ninja prestige class, which will better follow cinematic ninja than this.</p><p></p><p>Since my setting features samurai and ninja, I am only pleased that Paizo is basically going the same direction as I intend, so at least gamers could use these classes with no changes into my game. While I will expand beyond what these classes are, at least their direction is not counter to mine, so I am happy about that.</p><p></p><p>Oh, and in Kaidan, katana is equivalent to the Curved Blade, it won't be a bastard sword, nor an Exotic Weapon.</p><p></p><p>There's a continuing argument on the Paizo boards in several threads regarding just what were ninja in compared to samurai. And the truth is Ninja were Samurai. All the famous Iga and Soga ninjas were samurai houses. Samurai were military servants of the noble caste. Even though the familiar samurai are the honor bound mounted archers, and later sword masters. Ninja were military cover ops specialist members of samurai caste also serving their lords.</p><p></p><p>Although my knowledge of this is older, one of the best sources for Samurai information is the Samurai-Archives.com. On its forum, the forum administrator confirms this... <a href="http://forums.samurai-archives.com/viewtopic.php?t=182" target="_blank">http://forums.samurai-archives.com/viewtopic.php?t=182</a></p><p></p><p></p><p>GP</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 5443903, member: 50895"] Gunslinger - while I too don't want guns in my game, so no gun bunnies either, I will say that the Gunslinger not getting any special gun skills until 7th and 11th level, compared to other classes and their 7th and 11th level abilities is a major weakness for this class. But since I won't play them, I don't care much. Samurai - in my Kaidan setting, Samurai (buke) is a caste, not a class, and I'll include several classes in the Kaidan samurai caste. However one of those intended classes is Cavalier (hatamoto) - I think Paizo has been reading my notes, as this is very close to a Shogun's bannermen (hatamoto). While mine is more a Cavalier archetype, and this is an alternate class, in my archetyped version Charge will be replaced with the Vital Strike feat chain to be equivalent to Iaijutsu. However, I will be creating a more rural samurai class called Buke-Bushi, more of Yojimbo class, and I think will be more flavorful and preferrable to playing a hatamoto. Ninja - hmmm, my ninja are shinobi, being archetypes for: Bard, Monk, Ranger, Rogue and Sorcerer. However, this ninja is not far from my Rogue (shinobi), so I can't complain too much. I am also creating a ninja prestige class, which will better follow cinematic ninja than this. Since my setting features samurai and ninja, I am only pleased that Paizo is basically going the same direction as I intend, so at least gamers could use these classes with no changes into my game. While I will expand beyond what these classes are, at least their direction is not counter to mine, so I am happy about that. Oh, and in Kaidan, katana is equivalent to the Curved Blade, it won't be a bastard sword, nor an Exotic Weapon. There's a continuing argument on the Paizo boards in several threads regarding just what were ninja in compared to samurai. And the truth is Ninja were Samurai. All the famous Iga and Soga ninjas were samurai houses. Samurai were military servants of the noble caste. Even though the familiar samurai are the honor bound mounted archers, and later sword masters. Ninja were military cover ops specialist members of samurai caste also serving their lords. Although my knowledge of this is older, one of the best sources for Samurai information is the Samurai-Archives.com. On its forum, the forum administrator confirms this... [URL]http://forums.samurai-archives.com/viewtopic.php?t=182[/URL] GP [/QUOTE]
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