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Ultimate Equipment Character Kit Weights
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<blockquote data-quote="knottyprof" data-source="post: 6127200" data-attributes="member: 6715607"><p><strong>Suggested Encumbrance changes</strong></p><p></p><p>The "just the right piece of gear for just the right situation" is a thing that can either be just assumed by the players/DM or something that is micro-managed by both. My biggest hang up with the the whole encumbrance/gear issue is most players (and DMs unless they are very anal retentive) don't give it much thought until they take a serious look at it. </p><p></p><p> For example, my character has a Strength of 10 which means she is considered moderately encumbered once 33 lbs or so is reached. Since she is a roguish/stalker type she does not want or need to be slowed down and my assumption was that if she was carrying typical gear and wearing light armor and weapons she wouldn't be. I was very wrong once I started adding up the numbers. If you include the weight of armor, clothing, and weapons alone she is at 30 lbs or so which means she can take on about 3 more pounds of stuff before she becomes encumbered to the point of impacting her movement rate. So if I relegate most of my gear to saddle bags and such and just carry the bare essentials, but if it requires a longer trek she has no option but to take on the added weight.</p><p></p><p>Personally I would consider the weight of clothing being worn as negligible and (depending on the type) armor should be discounted since it is distributed on the body as well. IMO light non-metallic armor should be considered 1/2 as much while worn, while light metal and medium armor about 3/4 and heavy armor it's normal weight (basically walking in a steel suit which adds appreciable weight regardless). Also, I do not understand why masterwork armor doesn't weigh less over all as my guess is that the metals (or other materials) would be more refined and better distrubuted on the body. In this case I would think that light mw armor would probably weigh the same, medium armor about 10% less and heavy armor about 20% less than normal.</p></blockquote><p></p>
[QUOTE="knottyprof, post: 6127200, member: 6715607"] [b]Suggested Encumbrance changes[/b] The "just the right piece of gear for just the right situation" is a thing that can either be just assumed by the players/DM or something that is micro-managed by both. My biggest hang up with the the whole encumbrance/gear issue is most players (and DMs unless they are very anal retentive) don't give it much thought until they take a serious look at it. For example, my character has a Strength of 10 which means she is considered moderately encumbered once 33 lbs or so is reached. Since she is a roguish/stalker type she does not want or need to be slowed down and my assumption was that if she was carrying typical gear and wearing light armor and weapons she wouldn't be. I was very wrong once I started adding up the numbers. If you include the weight of armor, clothing, and weapons alone she is at 30 lbs or so which means she can take on about 3 more pounds of stuff before she becomes encumbered to the point of impacting her movement rate. So if I relegate most of my gear to saddle bags and such and just carry the bare essentials, but if it requires a longer trek she has no option but to take on the added weight. Personally I would consider the weight of clothing being worn as negligible and (depending on the type) armor should be discounted since it is distributed on the body as well. IMO light non-metallic armor should be considered 1/2 as much while worn, while light metal and medium armor about 3/4 and heavy armor it's normal weight (basically walking in a steel suit which adds appreciable weight regardless). Also, I do not understand why masterwork armor doesn't weigh less over all as my guess is that the metals (or other materials) would be more refined and better distrubuted on the body. In this case I would think that light mw armor would probably weigh the same, medium armor about 10% less and heavy armor about 20% less than normal. [/QUOTE]
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