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<blockquote data-quote="Charlaquin" data-source="post: 9859002" data-attributes="member: 6779196"><p>I agree with Battlemaster, but I think taking Fighter to 7 for an extra superiority die and two more maneuvers, which still gives you 5 levels of Rogue for Cunning Strike and the same number of Sneak Attack Dice as you’d have at Rogue 6 is the better way to go given your cap of 12th level.</p><p></p><p>I’d take Swashbuckler for the rogue subclass to get +Cha on Initiative and Sneak Attack more consistently. Take two weapon fighting for your fighting style, and weapon mastery with shortswords, scimitars, longswords, rapiers, and greatswords for flavor, since you want to be the ultimate sword fighter. Though by the time the build is complete you’ll probably just want to use shortsword and scimitar basically always.</p><p></p><p>For maneuvers, definitely Riposte for an extra chance at off-turn Sneak Attack. I do think Precision Attack is worth taking to make sure your Sneak Attacks land. Disarming Attack, Goading Attack, and Menacing Attack are all really good too.</p><p></p><p>You get three general feats; I would definitely spend one of those on Dual Wielder and one on Defensive Dualist. For your third you could go with Mage Slayer since that was part of the concept you wanted to go for. Or you could go with your preference of Slasher or Piercer, or just double ASI for moar statz. Lucky, Alert, or Tough are going to be the best options for origin feats if setting-specific ones aren’t available. Savage Attacker is also acceptable.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 9859002, member: 6779196"] I agree with Battlemaster, but I think taking Fighter to 7 for an extra superiority die and two more maneuvers, which still gives you 5 levels of Rogue for Cunning Strike and the same number of Sneak Attack Dice as you’d have at Rogue 6 is the better way to go given your cap of 12th level. I’d take Swashbuckler for the rogue subclass to get +Cha on Initiative and Sneak Attack more consistently. Take two weapon fighting for your fighting style, and weapon mastery with shortswords, scimitars, longswords, rapiers, and greatswords for flavor, since you want to be the ultimate sword fighter. Though by the time the build is complete you’ll probably just want to use shortsword and scimitar basically always. For maneuvers, definitely Riposte for an extra chance at off-turn Sneak Attack. I do think Precision Attack is worth taking to make sure your Sneak Attacks land. Disarming Attack, Goading Attack, and Menacing Attack are all really good too. You get three general feats; I would definitely spend one of those on Dual Wielder and one on Defensive Dualist. For your third you could go with Mage Slayer since that was part of the concept you wanted to go for. Or you could go with your preference of Slasher or Piercer, or just double ASI for moar statz. Lucky, Alert, or Tough are going to be the best options for origin feats if setting-specific ones aren’t available. Savage Attacker is also acceptable. [/QUOTE]
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