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Ultimate Generators on the way - any advice?
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<blockquote data-quote="Luke" data-source="post: 610562" data-attributes="member: 602"><p>Well, read through my post, and decided that there's no way I explained what I'm on about well enough. I'm sure not going to make it any more wordy than it already is.</p><p></p><p>Here's a few pictures to help explain what I mean...</p><p></p><p>1. The basic list of generators (maintenance screen):</p><p>- It shows some random magic item tables (organized by value), lists of race types by CR, dragon tables by level, and lists of monster races by their climate.</p><p>- Most of these tables were instantly generated using the search/filter button (see picture 2).</p><p><img src="http://enworld.cyberstreet.com/hosted/rpm/gen_tables.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> </p><p></p><p>2. How a table is put together:</p><p>- This example is from the DMG table for level 1 random dungeons.</p><p>- You select or multi-select from the "Available Items" to build the table.</p><p>- The magnifying glass opens up a search/filter on the available items to search for a particular entry, or do a mass multi-select.</p><p>- Note the middle entry is actually another table "Table - Dragon (Lev 1)" which select a particular dragon, if a dragon is generated.</p><p><img src="http://enworld.cyberstreet.com/hosted/rpm/gen_wm.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> </p><p></p><p>3. "Complex" example of random equipment for a Fighter (from the class definition for fighters).</p><p>- There are only 2 random entries (one for a roll of 1-3, and another for a roll of 4-13).</p><p>- The First entry will generate a simple weapon and piece of heavy armor, and the second will generate a martial weapon, a piece of heavy armor, and a random shield.</p><p>- Pressing the "Test" button here generated a classic equipment set for a "tank" fighter.</p><p><img src="http://enworld.cyberstreet.com/hosted/rpm/gen_ftr_equip.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> </p><p></p><p></p><p>Hope that adequately conveys what I'm trying to explain.</p><p>Thoughts, suggestions, and/or issues are very welcome...</p></blockquote><p></p>
[QUOTE="Luke, post: 610562, member: 602"] Well, read through my post, and decided that there's no way I explained what I'm on about well enough. I'm sure not going to make it any more wordy than it already is. Here's a few pictures to help explain what I mean... 1. The basic list of generators (maintenance screen): - It shows some random magic item tables (organized by value), lists of race types by CR, dragon tables by level, and lists of monster races by their climate. - Most of these tables were instantly generated using the search/filter button (see picture 2). [IMG]http://enworld.cyberstreet.com/hosted/rpm/gen_tables.jpg[/IMG] 2. How a table is put together: - This example is from the DMG table for level 1 random dungeons. - You select or multi-select from the "Available Items" to build the table. - The magnifying glass opens up a search/filter on the available items to search for a particular entry, or do a mass multi-select. - Note the middle entry is actually another table "Table - Dragon (Lev 1)" which select a particular dragon, if a dragon is generated. [IMG]http://enworld.cyberstreet.com/hosted/rpm/gen_wm.jpg[/IMG] 3. "Complex" example of random equipment for a Fighter (from the class definition for fighters). - There are only 2 random entries (one for a roll of 1-3, and another for a roll of 4-13). - The First entry will generate a simple weapon and piece of heavy armor, and the second will generate a martial weapon, a piece of heavy armor, and a random shield. - Pressing the "Test" button here generated a classic equipment set for a "tank" fighter. [IMG]http://enworld.cyberstreet.com/hosted/rpm/gen_ftr_equip.jpg[/IMG] Hope that adequately conveys what I'm trying to explain. Thoughts, suggestions, and/or issues are very welcome... [/QUOTE]
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