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<blockquote data-quote="fireinthedust" data-source="post: 5329922" data-attributes="member: 51930"><p>I don't know that I agree with this analysis. You can deliver the spell through a melee attack *could* mean that you cast one round and hit the next. I thought it just meant you can use the spell as usual, but use the weapon.</p><p></p><p>Do touch spells require a different action to cast than to attack with?</p><p></p><p>Regardless: I vote Spellstrike lets them cast said spell at the same time as they can attack with their weapon. That makes more sense to me. </p><p></p><p>I also vote they get some kind of ability to channel different spells through their weapon, doing the damage to a single target rather than everyone in range. I could cast Fireball at 6th level and instead of hitting several enemies, I could channel it into one foe: 6d6 fire damage, plus weapon damage. AND instead of them getting a saving throw, I have to hit their AC. </p><p></p><p>I think the Magus spell list should be the wizard list. Even if they get their spells more slowly, they should have the whole range. Very 2e, I know, but Eldritch Knights have had said access for some time.</p><p></p><p>I don't like the way the Alchemist and Magus have different spell lists from the wizard. They aren't different types of magic (like the Bard, the Cleric and the Sorcerer); rather, they're different schools of one type of spellcasting: wizardry. </p><p></p><p>Otherwise you have to explain why metaphysically there are all these different types of magic out there. Psionics is something different, Druid spells are something different (communing with nature). Yes, the Cleric and the Paladin have different lists, and I get that; but the Wizard spell list is a matter of Intelligence and learning. they're specific magical formulas that the wizard can cast. The Cleric/Paladin, on the other hand, are different enough from one another in their roles on behalf of their patron deities, who give them their spells and make them magical creatures. </p><p></p><p>If the Magus has slower advancement, and a cap at 6th level spells, you'll still see them limited in their selections: likely choosing buffing spells at higher levels, and damage spells. You don't need a list, it'll happen on its own.</p><p></p><p>Also: the name is misleading. Battlemage would have been better, or War Wizard; or even re-tooling Eldritch Knight as a base class openly, rather than trying to reinvent the wheel and pretend a word or term means something it historically never did. The Magi in the Bible were astronomers, not warrior wizards. </p><p></p><p>Ugh, wish I'd been there for the name-choosing!</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 5329922, member: 51930"] I don't know that I agree with this analysis. You can deliver the spell through a melee attack *could* mean that you cast one round and hit the next. I thought it just meant you can use the spell as usual, but use the weapon. Do touch spells require a different action to cast than to attack with? Regardless: I vote Spellstrike lets them cast said spell at the same time as they can attack with their weapon. That makes more sense to me. I also vote they get some kind of ability to channel different spells through their weapon, doing the damage to a single target rather than everyone in range. I could cast Fireball at 6th level and instead of hitting several enemies, I could channel it into one foe: 6d6 fire damage, plus weapon damage. AND instead of them getting a saving throw, I have to hit their AC. I think the Magus spell list should be the wizard list. Even if they get their spells more slowly, they should have the whole range. Very 2e, I know, but Eldritch Knights have had said access for some time. I don't like the way the Alchemist and Magus have different spell lists from the wizard. They aren't different types of magic (like the Bard, the Cleric and the Sorcerer); rather, they're different schools of one type of spellcasting: wizardry. Otherwise you have to explain why metaphysically there are all these different types of magic out there. Psionics is something different, Druid spells are something different (communing with nature). Yes, the Cleric and the Paladin have different lists, and I get that; but the Wizard spell list is a matter of Intelligence and learning. they're specific magical formulas that the wizard can cast. The Cleric/Paladin, on the other hand, are different enough from one another in their roles on behalf of their patron deities, who give them their spells and make them magical creatures. If the Magus has slower advancement, and a cap at 6th level spells, you'll still see them limited in their selections: likely choosing buffing spells at higher levels, and damage spells. You don't need a list, it'll happen on its own. Also: the name is misleading. Battlemage would have been better, or War Wizard; or even re-tooling Eldritch Knight as a base class openly, rather than trying to reinvent the wheel and pretend a word or term means something it historically never did. The Magi in the Bible were astronomers, not warrior wizards. Ugh, wish I'd been there for the name-choosing! [/QUOTE]
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