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<blockquote data-quote="Dayspire" data-source="post: 2757531" data-attributes="member: 35765"><p>Fracture's spines pierce his chair quite easily. He struggles for a bit, shredding part of the chair and the restraint system. With an almost disappointed sounding beep, it retracts back into the lower part of the chair.</p><p></p><p><span style="color: Olive">"Are we playing for keeps and is this a team game?"</span> asks Fracture. Citizen V doesn't respond, so intent is he on piloting Storm Chaser. Professional glances at V, and then back at the group. <span style="color: DeepSkyBlue">"Disable the Rat Pack and their crew, Fracture. No fatalities - we're big damn heroes, remember?"</span></p><p></p><p>Suddenly, the dull <em>pinging</em> sound of gunfire on the hull on the ship can be heard. Citizen V hits a button, and the back hatch begins to lower. Now outside sounds can be heard much more clearer - it sounds like World War II. Gunfire, screamed orders, and the cries of the wounded.</p><p></p><p><span style="color: Green">"Show time? Oh yeah, let's do this!"</span> David made his way for the hatch, his old theme music from the UCW playing through his head.</p><p></p><p><span style="color: DarkOrange">Tactical</span></p><p><span style="color: DarkOrange"></span> <span style="font-size: 9px">The Storm Chaser is in between the two sides - the Rat Pack and S.H.I.E.L.D. The Rat Pack is scattered to the west approximately 30' away, although some range as far as 60' (there are app. 15-20 soldiers). They are using their transport vehicles as cover, although one is currently on fire. The S.H.I.E.L.D. agents are 50' away, taking cover in a small security hut (there are only 5 agents still functioning). Remember that it is night, and visibility is limited. Currently, the Storm Chaser is 20' above the ground, but will land on initiative count 5 (so those who want to hold and wait can do so). Initiatives are:</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Professional rolls a 17 (+9) = 26</span></p><p><span style="font-size: 9px">Rat Pack rolls a 14 (+1) = 15</span></p><p><span style="font-size: 9px">Fracture rolls a 2 (+11) = 13</span></p><p><span style="font-size: 9px">Verdant rolls a 11 (+2) = 13</span></p><p><span style="font-size: 9px">Twister rolls a 10 (+1) = 11</span></p><p><span style="font-size: 9px">SHIELD Agents rolls a 3 (+1) = 4</span></p><p><span style="font-size: 9px">Kaiju rolls a 1 (+1) = 2</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">For combat - please try to be specific on your moves, but flexible. I'll be doing the rolls through Invisible Castle ( <a href="http://invisiblecastle.com/index.py" target="_blank">http://invisiblecastle.com/index.py</a> ). You can roll, or I can. I ask that if you do roll, you do it under the name of "Dayspire - Professional" or "Dayspire - Verdant" (or whatever your name is). I'll roll saves and initiative, etc. If you're curious, you can see the initiative rolls at "Dayspire - Initiative". Let me know if you wish to use a Hero Point, of course. Any questions?</span></p></blockquote><p></p>
[QUOTE="Dayspire, post: 2757531, member: 35765"] Fracture's spines pierce his chair quite easily. He struggles for a bit, shredding part of the chair and the restraint system. With an almost disappointed sounding beep, it retracts back into the lower part of the chair. [COLOR=Olive]"Are we playing for keeps and is this a team game?"[/COLOR] asks Fracture. Citizen V doesn't respond, so intent is he on piloting Storm Chaser. Professional glances at V, and then back at the group. [COLOR=DeepSkyBlue]"Disable the Rat Pack and their crew, Fracture. No fatalities - we're big damn heroes, remember?"[/COLOR] Suddenly, the dull [I]pinging[/I] sound of gunfire on the hull on the ship can be heard. Citizen V hits a button, and the back hatch begins to lower. Now outside sounds can be heard much more clearer - it sounds like World War II. Gunfire, screamed orders, and the cries of the wounded. [COLOR=Green]"Show time? Oh yeah, let's do this!"[/COLOR] David made his way for the hatch, his old theme music from the UCW playing through his head. [COLOR=DarkOrange]Tactical [/COLOR] [size=1]The Storm Chaser is in between the two sides - the Rat Pack and S.H.I.E.L.D. The Rat Pack is scattered to the west approximately 30' away, although some range as far as 60' (there are app. 15-20 soldiers). They are using their transport vehicles as cover, although one is currently on fire. The S.H.I.E.L.D. agents are 50' away, taking cover in a small security hut (there are only 5 agents still functioning). Remember that it is night, and visibility is limited. Currently, the Storm Chaser is 20' above the ground, but will land on initiative count 5 (so those who want to hold and wait can do so). Initiatives are: Professional rolls a 17 (+9) = 26 Rat Pack rolls a 14 (+1) = 15 Fracture rolls a 2 (+11) = 13 Verdant rolls a 11 (+2) = 13 Twister rolls a 10 (+1) = 11 SHIELD Agents rolls a 3 (+1) = 4 Kaiju rolls a 1 (+1) = 2 For combat - please try to be specific on your moves, but flexible. I'll be doing the rolls through Invisible Castle ( [url]http://invisiblecastle.com/index.py[/url] ). You can roll, or I can. I ask that if you do roll, you do it under the name of "Dayspire - Professional" or "Dayspire - Verdant" (or whatever your name is). I'll roll saves and initiative, etc. If you're curious, you can see the initiative rolls at "Dayspire - Initiative". Let me know if you wish to use a Hero Point, of course. Any questions?[/SIZE] [/QUOTE]
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