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<blockquote data-quote="Dayspire" data-source="post: 2771355" data-attributes="member: 35765"><p>Citizen V sets the Storm Chaser down gracefully between the two opposing forces. There is a brief lull in the gunfire - as if the two sides are waiting to see who comes out of your ship.</p><p><span style="color: Red"></span></p><p><span style="color: Red">"We're down, Thunderbolts. Let us show these vermin who we are!"</span> Shouts Citizen V. </p><p></p><p>Moving quickly, The Professional strides towards the ramp. He taps a recessed button on an armored part of his wrist, and you hear a low hum for a moment which soon fades. He takes cover near the exit, trying to get a glimpse of the enemy forces. <span style="color: DarkOrange"><span style="font-size: 9px"><em>It is difficult to see from your vantage - the ramp descends pointing to the south, and the forces are to the west and east. Literally, you'd have to exit the Storm Chaser to see the Rat Pack (although you do have a general idea how they're laid out already). Move action to release your restraints, move action towards the exit. You could totally exit the Storm Chaser, but that would expose you to fire. A single 5' movement next round would exit the ship.</em></span></span></p><p></p><p>Citizen V disengages his harness, and moves towards the exit. He draws his sword. For a brief moment, he closes his eyes, and salutes with his sword. <span style="color: Red"><em>"Verzeihe, mein fuhrer,"</em></span> he seemingly whispers to himself.</p><p></p><p>Outside, all you can hear are shouted orders back and forth from both sides. No one has fired since your arrival. The aroma of burning fuel and cordite is everywhere, however.</p><p></p><p>Fracture, his seat restraint already shredded, leaps up and dashes towards the exit. With a crack, he snaps off a piece of bone the size of his forearm, its end jagged and sharp. He literally jumps out of the ship, his arm already throwing towards a target that he can't possibly see. He hits the ground and turns it into a roll, coming to his feet instantly. His eyes are wide with the adrenaline of combat. The bone spur flies through the air, but it is way off the mark. It impacts into the side of the burning transport, penetrating the steel armor. Fracture looks a little stunned at his miss. <span style="font-size: 9px"><span style="color: DarkOrange"><em> Move action to exit, standard move to attack. +10 to attack +5 for All Out -4 for Ranged Disarm +2 for Improved Disarm, no range penalty for 25' away, no penalty for concealment and cover due to Precise Shot. You roll a <a href="http://invisiblecastle.com/find.py?id=308381" target="_blank">1</a>! Ugh. First combat roll and it's a 1.</em></span></span></p><p></p><p>The Rat Pack are well trained, and difficult to surprise. As soon as Fracture attacks, five of the nearby foes open fire on the only target they see. The rest renew their assault on the S.H.I.E.L.D. agents, and one goes down clasping his eye and shrieking. Bullets fill the air around Fracture. A few miss, some hit the ramp behind him, but one actually strikes the mutant in the chest. There is a dull wet sound, and Fracture takes a step back. He feels a thin trickle of blood seep between two bony plates. <span style="font-size: 9px"><span style="color: DarkOrange"><em>The Rat Pack were Readied, but I'm not going to allow them to combine fire this round. They don't know what trouble they're in yet. They roll <a href="http://invisiblecastle.com/find.py?id=308387" target="_blank">poorly,</a> however. The single hit that gets through: Toughness save against +4 lethal, and Fracture <a href="http://invisiblecastle.com/find.py?id=308400" target="_blank">fails.</a> Not a good day for the former Morlock. He's bruised + injured. Ouch.</em></span></span><span style="color: DarkOrange"></span></p><p><span style="color: DarkOrange"></span></p><p>Verdant disengages the safety harness, and moves towards the exit. He watches as Fracture takes a solid hit, but doesn't go down. <span style="color: DarkOrange"><em><span style="font-size: 9px">Half move disengage the harness, half move to the exit. Like The Professional, you can take a 5' adjust next round and hop down from where you are, and still have a full move.</span></em></span></p><p></p><p>A wind roars through the Storm Chaser as Twister activates his power. His lower half is suddenly a twisting vortex of wind, and he flies out of the ship with a roar. He takes a position above the battlefield and looks for targets. <span style="color: DarkOliveGreen">"You're lucky, punks! You're witness to the debut of <em>The Twister</em>!"</span> he shouts down to the crouching soldiers.</p><p></p><p>The S.H.I.E.L.D. agents are taken aback by the appearance of the Thunderbolts. They don't fire on you - they don't know who you are - but they <em>do</em> know that the Rat Pack are enemies. They return fire, and one of the agents activates a shoulder mounted rocket launcher. A streak through the night, and then another explosion that lights up the area. Two members of the Rat Pack are thrown through the air. One of them begins to scream in pain as all that remains of his legs is a crumpled mass of red tissue.</p></blockquote><p></p>
[QUOTE="Dayspire, post: 2771355, member: 35765"] Citizen V sets the Storm Chaser down gracefully between the two opposing forces. There is a brief lull in the gunfire - as if the two sides are waiting to see who comes out of your ship. [COLOR=Red] "We're down, Thunderbolts. Let us show these vermin who we are!"[/COLOR] Shouts Citizen V. Moving quickly, The Professional strides towards the ramp. He taps a recessed button on an armored part of his wrist, and you hear a low hum for a moment which soon fades. He takes cover near the exit, trying to get a glimpse of the enemy forces. [COLOR=DarkOrange][SIZE=1][i]It is difficult to see from your vantage - the ramp descends pointing to the south, and the forces are to the west and east. Literally, you'd have to exit the Storm Chaser to see the Rat Pack (although you do have a general idea how they're laid out already). Move action to release your restraints, move action towards the exit. You could totally exit the Storm Chaser, but that would expose you to fire. A single 5' movement next round would exit the ship.[/i][/SIZE][/COLOR] Citizen V disengages his harness, and moves towards the exit. He draws his sword. For a brief moment, he closes his eyes, and salutes with his sword. [COLOR=Red][i]"Verzeihe, mein fuhrer,"[/i][/COLOR] he seemingly whispers to himself. Outside, all you can hear are shouted orders back and forth from both sides. No one has fired since your arrival. The aroma of burning fuel and cordite is everywhere, however. Fracture, his seat restraint already shredded, leaps up and dashes towards the exit. With a crack, he snaps off a piece of bone the size of his forearm, its end jagged and sharp. He literally jumps out of the ship, his arm already throwing towards a target that he can't possibly see. He hits the ground and turns it into a roll, coming to his feet instantly. His eyes are wide with the adrenaline of combat. The bone spur flies through the air, but it is way off the mark. It impacts into the side of the burning transport, penetrating the steel armor. Fracture looks a little stunned at his miss. [SIZE=1][COLOR=DarkOrange][i] Move action to exit, standard move to attack. +10 to attack +5 for All Out -4 for Ranged Disarm +2 for Improved Disarm, no range penalty for 25' away, no penalty for concealment and cover due to Precise Shot. You roll a [url=http://invisiblecastle.com/find.py?id=308381]1[/url]! Ugh. First combat roll and it's a 1.[/i][/COLOR][/SIZE] The Rat Pack are well trained, and difficult to surprise. As soon as Fracture attacks, five of the nearby foes open fire on the only target they see. The rest renew their assault on the S.H.I.E.L.D. agents, and one goes down clasping his eye and shrieking. Bullets fill the air around Fracture. A few miss, some hit the ramp behind him, but one actually strikes the mutant in the chest. There is a dull wet sound, and Fracture takes a step back. He feels a thin trickle of blood seep between two bony plates. [SIZE=1][COLOR=DarkOrange][i]The Rat Pack were Readied, but I'm not going to allow them to combine fire this round. They don't know what trouble they're in yet. They roll [url=http://invisiblecastle.com/find.py?id=308387]poorly,[/url] however. The single hit that gets through: Toughness save against +4 lethal, and Fracture [url=http://invisiblecastle.com/find.py?id=308400]fails.[/url] Not a good day for the former Morlock. He's bruised + injured. Ouch.[/i][/COLOR][/SIZE][COLOR=DarkOrange] [/COLOR] Verdant disengages the safety harness, and moves towards the exit. He watches as Fracture takes a solid hit, but doesn't go down. [COLOR=DarkOrange][i][SIZE=1]Half move disengage the harness, half move to the exit. Like The Professional, you can take a 5' adjust next round and hop down from where you are, and still have a full move.[/SIZE][/i][SIZE=1][/size][/COLOR][SIZE=1][/SIZE] A wind roars through the Storm Chaser as Twister activates his power. His lower half is suddenly a twisting vortex of wind, and he flies out of the ship with a roar. He takes a position above the battlefield and looks for targets. [COLOR=DarkOliveGreen]"You're lucky, punks! You're witness to the debut of [i]The Twister[/i]!"[/color] he shouts down to the crouching soldiers. The S.H.I.E.L.D. agents are taken aback by the appearance of the Thunderbolts. They don't fire on you - they don't know who you are - but they [i]do[/i] know that the Rat Pack are enemies. They return fire, and one of the agents activates a shoulder mounted rocket launcher. A streak through the night, and then another explosion that lights up the area. Two members of the Rat Pack are thrown through the air. One of them begins to scream in pain as all that remains of his legs is a crumpled mass of red tissue. [/QUOTE]
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