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<blockquote data-quote="Dayspire" data-source="post: 2772375" data-attributes="member: 35765"><p>Now that you are closer to the Rat Pack, you can get a better idea of what they look like. Their uniform is predominately gray, with the sleeves and legs a gray camoflage. Their faces are covered by a high-tech mask that seems to offer both protection and most likely night vision. The entire uniform appears to be made of some type of kevlar or ceramic variant, offering protection from low caliber rounds. Their own weapons appear to be modified MP5's.</p><p></p><p>The Professional moves quickly towards the nearest Rat Pack soldier, drawing his katana from across his back with a *<em>schtuk</em>*. Here, in the dark, the eyes on his skull-like mask glow red. It is not surprising that the hardened soldiers of the Rat Pack begin to back up even as they raise their weapons. But before they do, The Professional is among them. His sword slashes once, and a soldier's arm drops to the ground. Blood pumps from his forearm, and the soldier screams while trying feebly to staunch the flow. Before he can his eyes roll into the back of his head, and he slumps face-first into the asphalt. The Professional does a one-handed cartwheel over to another soldier, and uses the momentum of the move to cleanly plant the katana into the mans' chest. The man looks down at the imbedded steel and croaks out something unintelligible. There's a sucking sound as the Professional withdraws the blade. He flicks it once with his wrist, and a spatter of blood paints the door on a nearby transport. The soldier is hurt, but he's not out. <span style="color: DarkOrange"><span style="font-size: 10px"><em>Argh. This Nemesis power is tougher than I imagined, especially since you have virtually all the combat feats as it is! I just gave you another level of Takedown Attack. Suggestions for each time you use it are are welcome. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> +12 Attack, no concealment penalty for darkness due to goggles. Soldier #1: You roll a <a href="http://invisiblecastle.com/find.py?id=308740" target="_blank">5</a>, but still hit. #1 rolls <a href="http://invisiblecastle.com/find.py?id=308743" target="_blank">poorly</a> as well on his toughness. Unconscious+dying. Solider #2: You <a href="http://invisiblecastle.com/find.py?id=308754" target="_blank">hit with a 14</a>. He rolls <a href="http://invisiblecastle.com/find.py?id=308755" target="_blank">ok</a> on his toughness roll. He's stunned+bruised+injured. If there were another nearby you'd be able to attack again, but there's not. Nearby you can see two others within 15'. You believe there are approximately 5 others competely behind cover (the transports) that are further away, perhaps 30'. You are in the 'safe zone' where the S.H.I.E.L.D. agents are not firing into due to the 'Chaser.</em></span></span></p><p></p><p>An amplified voice can be heard from behind a transport to the north. <span style="color: Red">"RAT PACK - PRIMES ON INITIAL, REMAINDER ON ADDS!"</span></p><p></p><p>You hear the shuffle of feet, as some of the soldiers begin to shift targets. But most get into position to fire upon your group first.<em></em></p><p><em></em></p><p><em><span style="font-size: 10px">(saving this space for in the morning, feel free to post your moves. There are enough of the Rat Pack around for anyone to be able to move 30' and hit *someone*. Most of them are taking cover behind the transports. The S.H.I.E.L.D. agents are firing on the mass of soldiers to the north and south of your current position. Any questions?)</span></em></p></blockquote><p></p>
[QUOTE="Dayspire, post: 2772375, member: 35765"] Now that you are closer to the Rat Pack, you can get a better idea of what they look like. Their uniform is predominately gray, with the sleeves and legs a gray camoflage. Their faces are covered by a high-tech mask that seems to offer both protection and most likely night vision. The entire uniform appears to be made of some type of kevlar or ceramic variant, offering protection from low caliber rounds. Their own weapons appear to be modified MP5's. The Professional moves quickly towards the nearest Rat Pack soldier, drawing his katana from across his back with a *[I]schtuk[/I]*. Here, in the dark, the eyes on his skull-like mask glow red. It is not surprising that the hardened soldiers of the Rat Pack begin to back up even as they raise their weapons. But before they do, The Professional is among them. His sword slashes once, and a soldier's arm drops to the ground. Blood pumps from his forearm, and the soldier screams while trying feebly to staunch the flow. Before he can his eyes roll into the back of his head, and he slumps face-first into the asphalt. The Professional does a one-handed cartwheel over to another soldier, and uses the momentum of the move to cleanly plant the katana into the mans' chest. The man looks down at the imbedded steel and croaks out something unintelligible. There's a sucking sound as the Professional withdraws the blade. He flicks it once with his wrist, and a spatter of blood paints the door on a nearby transport. The soldier is hurt, but he's not out. [COLOR=DarkOrange][SIZE=2][i]Argh. This Nemesis power is tougher than I imagined, especially since you have virtually all the combat feats as it is! I just gave you another level of Takedown Attack. Suggestions for each time you use it are are welcome. :) +12 Attack, no concealment penalty for darkness due to goggles. Soldier #1: You roll a [url=http://invisiblecastle.com/find.py?id=308740]5[/url], but still hit. #1 rolls [url=http://invisiblecastle.com/find.py?id=308743]poorly[/url] as well on his toughness. Unconscious+dying. Solider #2: You [url=http://invisiblecastle.com/find.py?id=308754]hit with a 14[/url]. He rolls [url=http://invisiblecastle.com/find.py?id=308755]ok[/url] on his toughness roll. He's stunned+bruised+injured. If there were another nearby you'd be able to attack again, but there's not. Nearby you can see two others within 15'. You believe there are approximately 5 others competely behind cover (the transports) that are further away, perhaps 30'. You are in the 'safe zone' where the S.H.I.E.L.D. agents are not firing into due to the 'Chaser.[/i][/SIZE][/COLOR][SIZE=2][/SIZE] An amplified voice can be heard from behind a transport to the north. [COLOR=Red]"RAT PACK - PRIMES ON INITIAL, REMAINDER ON ADDS!"[/COLOR] You hear the shuffle of feet, as some of the soldiers begin to shift targets. But most get into position to fire upon your group first.[I] [SIZE=2](saving this space for in the morning, feel free to post your moves. There are enough of the Rat Pack around for anyone to be able to move 30' and hit *someone*. Most of them are taking cover behind the transports. The S.H.I.E.L.D. agents are firing on the mass of soldiers to the north and south of your current position. Any questions?)[/SIZE][/I] [/QUOTE]
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