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<blockquote data-quote="Engilbrand" data-source="post: 4222219" data-attributes="member: 44184"><p>These are pretty good so far.</p><p>I was in a Ptolus game last year. I was some sort of Lion race from Arcana Evolved (or one of those other types of books) Warblade. Tim was the same race, but a Crusader. We were built for pain.</p><p>The DM was using fumble tables. On a 1, he rolled to see what happened. There was a small selection on the table for "Drop weapon." Tim got that option. A LOT. A major battle would be happening, and we'd see Tim's character drop his weapon and have it fly 3 spaces away and he'd run after it. In a few games, he probably rolled on the table 10-15 times and got that result at least 7 times. He eventually got a locked gauntlet just so that he wouldn't drop it anymore. He'd still get the result, but nothing would happen.</p><p>It wasn't just Tim's rolling, either. He couldn't be there one day, so I played his guy. I think that I got the result twice during that one game.</p><p>He also managed to accidentally hit himself multiple times and tear his clothes. It just was not his game. The tagline of the game was, "You roll like Tim." anytime someone rolled crappy. Especially Tim. His response? "Yeah. I roll like that guy."</p></blockquote><p></p>
[QUOTE="Engilbrand, post: 4222219, member: 44184"] These are pretty good so far. I was in a Ptolus game last year. I was some sort of Lion race from Arcana Evolved (or one of those other types of books) Warblade. Tim was the same race, but a Crusader. We were built for pain. The DM was using fumble tables. On a 1, he rolled to see what happened. There was a small selection on the table for "Drop weapon." Tim got that option. A LOT. A major battle would be happening, and we'd see Tim's character drop his weapon and have it fly 3 spaces away and he'd run after it. In a few games, he probably rolled on the table 10-15 times and got that result at least 7 times. He eventually got a locked gauntlet just so that he wouldn't drop it anymore. He'd still get the result, but nothing would happen. It wasn't just Tim's rolling, either. He couldn't be there one day, so I played his guy. I think that I got the result twice during that one game. He also managed to accidentally hit himself multiple times and tear his clothes. It just was not his game. The tagline of the game was, "You roll like Tim." anytime someone rolled crappy. Especially Tim. His response? "Yeah. I roll like that guy." [/QUOTE]
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