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(Un)Lucky with the dice - How can it happen?
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<blockquote data-quote="Dark Eternal" data-source="post: 768671" data-attributes="member: 7932"><p>I have occasional strings of luck that, while not necessarilly good or bad, are very... well, strange. Like rolling 5-14 sequentially on 10 successive d20 rolls. Or following a critical hit immediately with a critical failure in each of nine rounds of combat. Or on one particularly memorable night, rolling a critical threat on every attack (but not always confirming for the hit), then rolling minimum damage on each and every hit.</p><p></p><p>Very odd.</p><p></p><p>OTOH, there is a player we used to game with who has become absolutely legendary for his simply unbelievable luck. Chris had some kind of mutant power to 'psychically load' dice... seriously, this guy routinely rolled strings of 10 or more maximum results at a time, no matter how closely he was watched, how many sides the dice had, whose dice we made him use... hell, in one game that I can still recall, where there was a system that rolling maximum entitled you to roll another time and add the results (so if you rolled a 10 on a d10, you'd roll again and add results for a total of 11 to 19 - and if you rolled a second ten, then you'd roll a third time, etc...) Chris hit one enemy with a dagger, entitling him to a d4 for damage. By the time he rolled something other than a 4, he had stacked up <strong><em>67</em></strong> point of damage... </p><p></p><p>God, we hated playing with him.</p><p></p><p></p><p>EDIT: While we're on the topic of strange (or just unholy) luck... I am reminded of one night - when the omens must have been aligned against us in every conceivable fashion - that our DM (who is absolutly opposed to the concept of a TPK) was driven to near incoherant frustration by the apparant impossiblity of <strong><em>not</em></strong> wiping out the entire party. We clearly had the advantage over the group we had encountered... but somehow, <em>every single player</em> kept rolling impossibly low numbers! After the fifth round of combat, we were half dead and none of us had landed a single blow on the critters we were fighting! The greatest miracle of the evening was probably how low the overall property damage to the living room was... seven players who are getting massacred while their dice continue to roll 1's through 5's can be a frighteningly destructive force.</p></blockquote><p></p>
[QUOTE="Dark Eternal, post: 768671, member: 7932"] I have occasional strings of luck that, while not necessarilly good or bad, are very... well, strange. Like rolling 5-14 sequentially on 10 successive d20 rolls. Or following a critical hit immediately with a critical failure in each of nine rounds of combat. Or on one particularly memorable night, rolling a critical threat on every attack (but not always confirming for the hit), then rolling minimum damage on each and every hit. Very odd. OTOH, there is a player we used to game with who has become absolutely legendary for his simply unbelievable luck. Chris had some kind of mutant power to 'psychically load' dice... seriously, this guy routinely rolled strings of 10 or more maximum results at a time, no matter how closely he was watched, how many sides the dice had, whose dice we made him use... hell, in one game that I can still recall, where there was a system that rolling maximum entitled you to roll another time and add the results (so if you rolled a 10 on a d10, you'd roll again and add results for a total of 11 to 19 - and if you rolled a second ten, then you'd roll a third time, etc...) Chris hit one enemy with a dagger, entitling him to a d4 for damage. By the time he rolled something other than a 4, he had stacked up [b][i]67[/i][/b] point of damage... God, we hated playing with him. EDIT: While we're on the topic of strange (or just unholy) luck... I am reminded of one night - when the omens must have been aligned against us in every conceivable fashion - that our DM (who is absolutly opposed to the concept of a TPK) was driven to near incoherant frustration by the apparant impossiblity of [b][i]not[/i][/b] wiping out the entire party. We clearly had the advantage over the group we had encountered... but somehow, [i]every single player[/i] kept rolling impossibly low numbers! After the fifth round of combat, we were half dead and none of us had landed a single blow on the critters we were fighting! The greatest miracle of the evening was probably how low the overall property damage to the living room was... seven players who are getting massacred while their dice continue to roll 1's through 5's can be a frighteningly destructive force. [/QUOTE]
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(Un)Lucky with the dice - How can it happen?
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