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Unarmed attacks while armed
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<blockquote data-quote="Corwin" data-source="post: 47358" data-attributes="member: 1560"><p><strong>Re: Re: Re: Re: OK, I really don't want to sound "ranty" here.</strong></p><p></p><p>Real quick, before I get into the meat of your post, I want to comment on the "precieved haughtiness" you mentioned. It's interesting because that was the perception I got from your first post as well. You seemed to be coming across with a "there are rules for disarming you may want to read and there is a book called Sword and Fist that has a few feats you should look into" attitude. Basically, it was like you were assuming I had no clue. Again, perceptions what they are on the internet, that was the feeling <em>I</em> got. That was precisely why I wanted to put a halt to that particular frame of post early and explain that I wasn't looking at those things. Anyway, on with the discussion...</p><p></p><p></p><p></p><p>I am inclined to catagorize this part of the PHB as "flavor text". Though it's technically more a victim of "sloppiness". The problem with it is that it assumes that the [/i]reason[/i] you are drawing the AoO is <em>because</em> you have to get close. But do you not have to get just as close to deliver a touch attack? Same with natural attacks forms (like claws). And does the length of a small knife (or ridges of a spiked gauntlet) really mean the difference beween the AoO or not?</p><p></p><p>I completely agree that an unarmed character draws an AoO. But if that same character is armed, I don't see it as quite the same thing. With that weapon in hand, the character can do all the things I have previously described: parry, distract, etc. to ally him to get in close long enough to pop the guy in the face (or whatever).</p><p></p><p>I guess, what it really comes down to, is a matter of judging it for game-balance/rules-fairness. You are taking a <strong>minimum</strong> of a -2/-2 penalty to your attacks (assuming all the necessary feats) for an additional 1d3 subdual damage. I was originally looking at it from a "cool/style" angle of cinematic fighting. If the PC wants to do it, I think that's alright with me.</p></blockquote><p></p>
[QUOTE="Corwin, post: 47358, member: 1560"] [b]Re: Re: Re: Re: OK, I really don't want to sound "ranty" here.[/b] Real quick, before I get into the meat of your post, I want to comment on the "precieved haughtiness" you mentioned. It's interesting because that was the perception I got from your first post as well. You seemed to be coming across with a "there are rules for disarming you may want to read and there is a book called Sword and Fist that has a few feats you should look into" attitude. Basically, it was like you were assuming I had no clue. Again, perceptions what they are on the internet, that was the feeling [i]I[/i] got. That was precisely why I wanted to put a halt to that particular frame of post early and explain that I wasn't looking at those things. Anyway, on with the discussion... I am inclined to catagorize this part of the PHB as "flavor text". Though it's technically more a victim of "sloppiness". The problem with it is that it assumes that the [/i]reason[/i] you are drawing the AoO is [i]because[/i] you have to get close. But do you not have to get just as close to deliver a touch attack? Same with natural attacks forms (like claws). And does the length of a small knife (or ridges of a spiked gauntlet) really mean the difference beween the AoO or not? I completely agree that an unarmed character draws an AoO. But if that same character is armed, I don't see it as quite the same thing. With that weapon in hand, the character can do all the things I have previously described: parry, distract, etc. to ally him to get in close long enough to pop the guy in the face (or whatever). I guess, what it really comes down to, is a matter of judging it for game-balance/rules-fairness. You are taking a [b]minimum[/b] of a -2/-2 penalty to your attacks (assuming all the necessary feats) for an additional 1d3 subdual damage. I was originally looking at it from a "cool/style" angle of cinematic fighting. If the PC wants to do it, I think that's alright with me. [/QUOTE]
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Unarmed attacks while armed
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