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General Tabletop Discussion
*Pathfinder & Starfinder
Unarmed Damage and Claws (grapple)
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<blockquote data-quote="LiL KiNG" data-source="post: 5833518" data-attributes="member: 83799"><p>For the Feral template and the abilities based on monster hit die I believe the following from the SRD explains how this works;</p><p></p><p><strong><span style="color: Green">"Humanoids and Class Levels</span></strong></p><p></p><p> <span style="color: Green"> Creatures with 1 or less HD replace their monster levels with their character levels. The monster loses the attack bonus, saving throw bonuses, skills, and feats granted by its 1 monster HD and gains the attack bonus, save bonuses, skills, feats, and other class abilities of a 1st-level character of the appropriate class."</span></p><p><span style="color: Green"></span></p><p><span style="color: Green"><span style="color: White">The Feral template also states it changes (or adds to) your subtype to become a monstrous humanoid. So a level 1 human fighter with the feral template becomes a human (monstrous humanoid) or humanoid (human, monstrous) - however you want to word it. Then since he has no monstrous (1 or less) hit die, his class hit die become his effective monstrous hit die.</span></span></p><p>The feral template is very powerful for a +1LA though... the +natural armor, bonus to speed, claws with above average damage for size and darkvision abilities alone are a lot, but to get the imp. grab, rend, etc makes this is a beast of a template. </p><p></p><p>Hey Amphoterik (neat name by the way), where are you from?</p></blockquote><p></p>
[QUOTE="LiL KiNG, post: 5833518, member: 83799"] For the Feral template and the abilities based on monster hit die I believe the following from the SRD explains how this works; [B][COLOR=Green]"Humanoids and Class Levels[/COLOR][/B] [COLOR=Green] Creatures with 1 or less HD replace their monster levels with their character levels. The monster loses the attack bonus, saving throw bonuses, skills, and feats granted by its 1 monster HD and gains the attack bonus, save bonuses, skills, feats, and other class abilities of a 1st-level character of the appropriate class." [/COLOR] [COLOR=Green][COLOR=White]The Feral template also states it changes (or adds to) your subtype to become a monstrous humanoid. So a level 1 human fighter with the feral template becomes a human (monstrous humanoid) or humanoid (human, monstrous) - however you want to word it. Then since he has no monstrous (1 or less) hit die, his class hit die become his effective monstrous hit die.[/COLOR][/COLOR] The feral template is very powerful for a +1LA though... the +natural armor, bonus to speed, claws with above average damage for size and darkvision abilities alone are a lot, but to get the imp. grab, rend, etc makes this is a beast of a template. Hey Amphoterik (neat name by the way), where are you from? [/QUOTE]
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Community
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Unarmed Damage and Claws (grapple)
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