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General Tabletop Discussion
Character Builds & Optimization
Unarmed Defender: How Would You Build It?
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<blockquote data-quote="DracoSuave" data-source="post: 5261615" data-attributes="member: 71571"><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Fistron, level 2</p><p>Warforged, Fighter</p><p>Build: Brawling Fighter</p><p>Fighter: Combat Agility</p><p>Fighter Talents: Brawler Style</p><p></p><p>FINAL ABILITY SCORES</p><p>Str 18, Con 12, Dex 16, Int 10, Wis 13, Cha 9.</p><p></p><p>STARTING ABILITY SCORES</p><p>Str 16, Con 10, Dex 16, Int 10, Wis 13, Cha 9.</p><p></p><p></p><p>AC: 18 Fort: 17 Reflex: 14 Will: 13</p><p>HP: 33 Surges: 10 Surge Value: 8</p><p></p><p>TRAINED SKILLS</p><p>Heal +7, Endurance +9, Athletics +10, Acrobatics +9</p><p></p><p>UNTRAINED SKILLS</p><p>Arcana +1, Bluff, Diplomacy, Dungeoneering +2, History +1, Insight +2, Intimidate +2, Nature +2, Perception +2, Religion +1, Stealth +4, Streetwise, Thievery +4</p><p></p><p>FEATS</p><p>Level 1: Brutal Brawler</p><p>Level 2: Monastic Disciple</p><p></p><p>POWERS</p><p>Fighter at-will 1: Grappling Strike</p><p>Fighter at-will 1: Slash and Pummel</p><p>Monastic Disciple: Centered Flurry of Blows</p><p>Fighter encounter 1: Bash and Pinion</p><p>Fighter daily 1: Seize and Stab</p><p>Fighter utility 2: Forceful Drag</p><p></p><p>ITEMS</p><p>Abduction Ki Focus +1, Scale Armor, Spiked gauntlet (2)</p><p>====== Copy to Clipboard and Press the Import Button on the Summary Tab ======</p><p></p><p>Monastic Disciple gives you: </p><p>an extra skill (Athletics in this case)</p><p>the ability to use a Ki Focus (negating the need for a magical weapon, allowing one to go truly unarmed)</p><p>which in term allows the Abduction Ki Focus (its powers are very well suited to a brawling 'brick' type character)</p><p>and Centered Ki Focus which is like having an extra little bit of sliding action once per encounter (defenders like that).</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 5261615, member: 71571"] ====== Created Using Wizards of the Coast D&D Character Builder ====== Fistron, level 2 Warforged, Fighter Build: Brawling Fighter Fighter: Combat Agility Fighter Talents: Brawler Style FINAL ABILITY SCORES Str 18, Con 12, Dex 16, Int 10, Wis 13, Cha 9. STARTING ABILITY SCORES Str 16, Con 10, Dex 16, Int 10, Wis 13, Cha 9. AC: 18 Fort: 17 Reflex: 14 Will: 13 HP: 33 Surges: 10 Surge Value: 8 TRAINED SKILLS Heal +7, Endurance +9, Athletics +10, Acrobatics +9 UNTRAINED SKILLS Arcana +1, Bluff, Diplomacy, Dungeoneering +2, History +1, Insight +2, Intimidate +2, Nature +2, Perception +2, Religion +1, Stealth +4, Streetwise, Thievery +4 FEATS Level 1: Brutal Brawler Level 2: Monastic Disciple POWERS Fighter at-will 1: Grappling Strike Fighter at-will 1: Slash and Pummel Monastic Disciple: Centered Flurry of Blows Fighter encounter 1: Bash and Pinion Fighter daily 1: Seize and Stab Fighter utility 2: Forceful Drag ITEMS Abduction Ki Focus +1, Scale Armor, Spiked gauntlet (2) ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== Monastic Disciple gives you: an extra skill (Athletics in this case) the ability to use a Ki Focus (negating the need for a magical weapon, allowing one to go truly unarmed) which in term allows the Abduction Ki Focus (its powers are very well suited to a brawling 'brick' type character) and Centered Ki Focus which is like having an extra little bit of sliding action once per encounter (defenders like that). [/QUOTE]
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