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General Tabletop Discussion
*Pathfinder & Starfinder
Unarmed fighting - how to introduce it via feats?
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<blockquote data-quote="Auronite" data-source="post: 4604633" data-attributes="member: 81288"><p>Curious. How do you handle someone making an unarmed attack in combat?</p><p></p><p>I fall back to 3E, where it provoked an (edit: opportunity) melee attack, and did zip for damage, like d4. However, I would scale up the damage based on character class and level, so a fighter would do more like d8, etc. I'm just wondering what everyone else does with this.</p><p></p><p>Off topic: I allow a shield bash as a minor action. I'll tend to allow this because, since there is little bonus to hit, and it does lackluster damage, which I base on the size of the shield, and whether or not it is spiked. This is not what... I think it is Adventurer's Vault, that's not what the book says to do for damage, and you have to take a Superior Weapon Proficiency for it... all for being able to do a 1d10+2 instead of a standard action like Dual Strike? No way, I say. Obviously, if they take the proficiency there is a bonus to hit, and then it becomes a standard action because they are making a real attempt to hit.</p><p></p><p>Personally I liked the "you get more attacks as you level up" style of (the edition which will otherwise not be named) 2E.</p></blockquote><p></p>
[QUOTE="Auronite, post: 4604633, member: 81288"] Curious. How do you handle someone making an unarmed attack in combat? I fall back to 3E, where it provoked an (edit: opportunity) melee attack, and did zip for damage, like d4. However, I would scale up the damage based on character class and level, so a fighter would do more like d8, etc. I'm just wondering what everyone else does with this. Off topic: I allow a shield bash as a minor action. I'll tend to allow this because, since there is little bonus to hit, and it does lackluster damage, which I base on the size of the shield, and whether or not it is spiked. This is not what... I think it is Adventurer's Vault, that's not what the book says to do for damage, and you have to take a Superior Weapon Proficiency for it... all for being able to do a 1d10+2 instead of a standard action like Dual Strike? No way, I say. Obviously, if they take the proficiency there is a bonus to hit, and then it becomes a standard action because they are making a real attempt to hit. Personally I liked the "you get more attacks as you level up" style of (the edition which will otherwise not be named) 2E. [/QUOTE]
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Unarmed fighting - how to introduce it via feats?
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