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<blockquote data-quote="Riastlin" data-source="post: 5649034" data-attributes="member: 94022"><p>Well that's kind of the point here. Odds are, the fighter is not going to be able to overly punish the monsters for ignoring the mark. Yeah, they'll suffer the consequences, but those consequences are not nearly so bad as if they simply attack the fighter. Attacking the fighter means they die. Attacking the rest of the party means they may take a little damage, but at least they have a chance to survive.</p><p> </p><p>To the OP, I find that auras are a great way to help balance things out. Make it an auto-damage, doesn't have to hit. Make it slow the fighter, or even daze (though be careful there, that does kind of suck). Perhaps the aura imposes a penalty to hit or to defenses (either way helps balance things out as the fighter is either less able to punish those who ignore the mark or is easier to hit). Then, as stated, through in some artillery or other monsters with bursts or ranged attacks. Force the fighter to move around if he wants to protect the party. Just because he's wearing the big tin can doesn't mean that all the monsters will naturally gravitate to him.</p></blockquote><p></p>
[QUOTE="Riastlin, post: 5649034, member: 94022"] Well that's kind of the point here. Odds are, the fighter is not going to be able to overly punish the monsters for ignoring the mark. Yeah, they'll suffer the consequences, but those consequences are not nearly so bad as if they simply attack the fighter. Attacking the fighter means they die. Attacking the rest of the party means they may take a little damage, but at least they have a chance to survive. To the OP, I find that auras are a great way to help balance things out. Make it an auto-damage, doesn't have to hit. Make it slow the fighter, or even daze (though be careful there, that does kind of suck). Perhaps the aura imposes a penalty to hit or to defenses (either way helps balance things out as the fighter is either less able to punish those who ignore the mark or is easier to hit). Then, as stated, through in some artillery or other monsters with bursts or ranged attacks. Force the fighter to move around if he wants to protect the party. Just because he's wearing the big tin can doesn't mean that all the monsters will naturally gravitate to him. [/QUOTE]
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