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Unbalanced Player Characters?
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<blockquote data-quote="ruleslawyer" data-source="post: 1775440" data-attributes="member: 1757"><p>The dervish makes TWF with light weapons an actually playable concept, so no, IMHO it isn't unbalanced.</p><p></p><p>To be honest, I'd be more worried about this party being <em>under</em>powered than overpowered. AFAICT, the halfling cleric is going to be the most powerful PC in the party, easily.</p><p></p><p>The Elan: A multiclassed psion/psywarr? That's like a sorcerer/hexblade; non-stacking primary and secondary spellcasting power. It's nearly as bad as a sorcerer/wizard. Heck, at least if he had gone psion/wizard he could have taken the cerebremancer class...</p><p></p><p>The Genasi: +1 level adjustment for good stats (and +2 Dex/Int for -2 Wis/Cha are VERY good stats for a swashbuckler) is a fair tradeoff, IMHO; especially given that the PC in question is forfeiting +1 BAB, 1 Hit Die, and a level's worth of save bonus progression and class features. Worse still, this guy is forced into the role of the primary party fighter. A 2nd-level fighter who can't take more than a single blow is more a liability than an asset, IMHO.</p><p></p><p>The Aasimar: NO published race is worth losing a level of druid. None. Period. The class is simply too good to give up levels. Delayed access to spellcasting? Weaker animal companion? Reduced <em>wildshape</em> progression? No way. Think about it this way: Your player could have taken a level of monk instead of the aasimar and gotten 8 hit points, +2 to ALL saves, evasion, stunning fist, and Wisdom bonus to AC (!) instead of a piddling +2 to Wis and Cha and some energy resistances. </p><p></p><p>As to the character choice: The shifter is really a 3.0 class, and difficult to use (NOT overpowered, just difficult) in a 3.5 game. Assuming that the shifter's ability works just like wildshape (which, incidentally, does NOT grant feats EXCEPT for elemental wildshape), your aasimar will be able to assume his first really useful form around 8th level, for Drd5/Shf3 (ECL 9), where Large and plant forms become possible. At this same ECL, his druid counterpart will be slinging around 5th-level spells (including the ever-scary <em>animal growth</em>) and have access to brown bear wildshape form, which is about as good as a druid needs in conjunction with Natural Spell. To add insult to injury, your aasimar could have gone with wizard or sorcerer, acquired <em>polymorph</em> by 7th level (ECL 8), and turned himself into a spellcasting hound archon AND had good spellcasting ability.</p><p></p><p>In summary, it sounds like your players are just trying to roleplay interesting character concepts. I'd congratulate them rather than worry too much...</p></blockquote><p></p>
[QUOTE="ruleslawyer, post: 1775440, member: 1757"] The dervish makes TWF with light weapons an actually playable concept, so no, IMHO it isn't unbalanced. To be honest, I'd be more worried about this party being [i]under[/i]powered than overpowered. AFAICT, the halfling cleric is going to be the most powerful PC in the party, easily. The Elan: A multiclassed psion/psywarr? That's like a sorcerer/hexblade; non-stacking primary and secondary spellcasting power. It's nearly as bad as a sorcerer/wizard. Heck, at least if he had gone psion/wizard he could have taken the cerebremancer class... The Genasi: +1 level adjustment for good stats (and +2 Dex/Int for -2 Wis/Cha are VERY good stats for a swashbuckler) is a fair tradeoff, IMHO; especially given that the PC in question is forfeiting +1 BAB, 1 Hit Die, and a level's worth of save bonus progression and class features. Worse still, this guy is forced into the role of the primary party fighter. A 2nd-level fighter who can't take more than a single blow is more a liability than an asset, IMHO. The Aasimar: NO published race is worth losing a level of druid. None. Period. The class is simply too good to give up levels. Delayed access to spellcasting? Weaker animal companion? Reduced [i]wildshape[/i] progression? No way. Think about it this way: Your player could have taken a level of monk instead of the aasimar and gotten 8 hit points, +2 to ALL saves, evasion, stunning fist, and Wisdom bonus to AC (!) instead of a piddling +2 to Wis and Cha and some energy resistances. As to the character choice: The shifter is really a 3.0 class, and difficult to use (NOT overpowered, just difficult) in a 3.5 game. Assuming that the shifter's ability works just like wildshape (which, incidentally, does NOT grant feats EXCEPT for elemental wildshape), your aasimar will be able to assume his first really useful form around 8th level, for Drd5/Shf3 (ECL 9), where Large and plant forms become possible. At this same ECL, his druid counterpart will be slinging around 5th-level spells (including the ever-scary [i]animal growth[/i]) and have access to brown bear wildshape form, which is about as good as a druid needs in conjunction with Natural Spell. To add insult to injury, your aasimar could have gone with wizard or sorcerer, acquired [i]polymorph[/i] by 7th level (ECL 8), and turned himself into a spellcasting hound archon AND had good spellcasting ability. In summary, it sounds like your players are just trying to roleplay interesting character concepts. I'd congratulate them rather than worry too much... [/QUOTE]
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