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General Tabletop Discussion
*Dungeons & Dragons
Unbalancing Strike+Exp. Tactician+Sneak Attack or Unbalanced Strike?
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<blockquote data-quote="BlindKobold" data-source="post: 13147" data-attributes="member: 1375"><p>Why go with unbalancing strike at all? There's other alternatives.</p><p></p><p>Grab one level of gladiator and get improved feint and take Expert Tactician. Bluff as a ME action, which makes them lose DEX and activates Expert Tactician. This gives you a Standard action to attack. You can combine the two standard actions into a full action and do a full attack with two weapons, both as sneak attacks!</p><p></p><p>Something like this:</p><p></p><p>1st - Rogue 1 - Combat Reflexes, </p><p>2nd - Ranger 1 - Ambidexterity, Two-weapon Fighting</p><p>3rd - Rogue 2 (or Ninja) - Weapon Finese (short sword or ninja-to)</p><p>4th - Rogue 3 (or Ninja) - +1 DEX</p><p>5th - Rogue 4 (or Ninja)</p><p>6th - Rogue 5 (or Ninja) - Expert Tactician</p><p>7th - Rogue 6 (or Ninja) -</p><p>8th - Gladiator 1 - Improved Feint, +1 DEX</p><p></p><p>At 8th level, you should have +6/+1, which added to weapon finese (assuming 20 DEX) should be +10/+1, and with 2-weapon fighting should go to +8/-1/+8. Each hit will be doing 4d6 plus poison if you are a ninja. Assuming AC 20, you two 40% chances to hit. Each connect forces a FORT save for poison and does 4d6. That's really not bad.</p><p></p><p>Compare that to a fighter who will have +8/+3, with STR probably +13/+6. Assuming the rogue/ninja has +4 AC for magic armor, +5 for DEX, that gives him a 19 AC, possibly 20 with a buckler or magical ring. So the fighter has a 65% chance to connect for 1d12+5 and a 30% chance to connect for 1d12+5.</p><p></p><p>So the fighter has a better chance to do 6-17 damage (remember, if he uses power attack, his chance to hit goes down) compared to the rogue who has slightly lesser chance to do 4-16 plus possibly poison.</p><p></p><p>Or... you can go with Quicker than the Eye right off the bat and do something similiar as soon as you get Expert Tactician. Only advantage to Improved Feint is that feint is opposed by Sense Motive, which is a cross-class for nearly everyone and almost no one has ranks in it. Quicker than the Eye is opposed by Spot, which everyone tends to put ranks into.</p></blockquote><p></p>
[QUOTE="BlindKobold, post: 13147, member: 1375"] Why go with unbalancing strike at all? There's other alternatives. Grab one level of gladiator and get improved feint and take Expert Tactician. Bluff as a ME action, which makes them lose DEX and activates Expert Tactician. This gives you a Standard action to attack. You can combine the two standard actions into a full action and do a full attack with two weapons, both as sneak attacks! Something like this: 1st - Rogue 1 - Combat Reflexes, 2nd - Ranger 1 - Ambidexterity, Two-weapon Fighting 3rd - Rogue 2 (or Ninja) - Weapon Finese (short sword or ninja-to) 4th - Rogue 3 (or Ninja) - +1 DEX 5th - Rogue 4 (or Ninja) 6th - Rogue 5 (or Ninja) - Expert Tactician 7th - Rogue 6 (or Ninja) - 8th - Gladiator 1 - Improved Feint, +1 DEX At 8th level, you should have +6/+1, which added to weapon finese (assuming 20 DEX) should be +10/+1, and with 2-weapon fighting should go to +8/-1/+8. Each hit will be doing 4d6 plus poison if you are a ninja. Assuming AC 20, you two 40% chances to hit. Each connect forces a FORT save for poison and does 4d6. That's really not bad. Compare that to a fighter who will have +8/+3, with STR probably +13/+6. Assuming the rogue/ninja has +4 AC for magic armor, +5 for DEX, that gives him a 19 AC, possibly 20 with a buckler or magical ring. So the fighter has a 65% chance to connect for 1d12+5 and a 30% chance to connect for 1d12+5. So the fighter has a better chance to do 6-17 damage (remember, if he uses power attack, his chance to hit goes down) compared to the rogue who has slightly lesser chance to do 4-16 plus possibly poison. Or... you can go with Quicker than the Eye right off the bat and do something similiar as soon as you get Expert Tactician. Only advantage to Improved Feint is that feint is opposed by Sense Motive, which is a cross-class for nearly everyone and almost no one has ranks in it. Quicker than the Eye is opposed by Spot, which everyone tends to put ranks into. [/QUOTE]
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Unbalancing Strike+Exp. Tactician+Sneak Attack or Unbalanced Strike?
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