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Uncanny Dodge and Feint
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<blockquote data-quote="irdeggman" data-source="post: 2741929" data-attributes="member: 16285"><p>Well I think that uncanny dodge doesn't not prevent a character from the feint action.</p><p></p><p>My logic is the text surronding the uncanny dodge "reacting to danger before her senses would normally allow her to do so". Then the following text talking about flat-footed and invisibility. Both of these conditions are directly related to being "surprised" in the broad sense. There refer to undeteced impending danger.</p><p></p><p>Fainting is about placing the opponent off balance.</p><p></p><p>I don't see where the two are really connected except in the effect for a sneak attack and such.</p><p></p><p></p><p>The SRD on Uncanny Dodge says (for the rogue):</p><p></p><p></p><p></p><p>And the SRD on feinting in combat says:</p></blockquote><p></p>
[QUOTE="irdeggman, post: 2741929, member: 16285"] Well I think that uncanny dodge doesn't not prevent a character from the feint action. My logic is the text surronding the uncanny dodge "reacting to danger before her senses would normally allow her to do so". Then the following text talking about flat-footed and invisibility. Both of these conditions are directly related to being "surprised" in the broad sense. There refer to undeteced impending danger. Fainting is about placing the opponent off balance. I don't see where the two are really connected except in the effect for a sneak attack and such. The SRD on Uncanny Dodge says (for the rogue): And the SRD on feinting in combat says: [/QUOTE]
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Uncanny Dodge and Feint
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