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*Dungeons & Dragons
Unconfirmed Dark Sun World Book
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<blockquote data-quote="Mecheon" data-source="post: 9849446" data-attributes="member: 6801776"><p>This legitimately came up up-thread. This "oh the setting is going to be ruined because we can't do whatever!" statements when there's been exactly zero announcement of anything is just making me question what people are so afraid is going to be removed given we can all agree Dark Sun has its issues, but folks are just saying to ignore all the issues and publish it like it was the 90s. No. Absolutely not.</p><p></p><p></p><p>No, it was camp. Its torture and body horror just pissed off the players because it came down to "The DM kills your character, screw you!", it wasn't scary. It was so un-scary it had to include whole checks just to say 'You should be scared now'. We had an <a href="https://www.enworld.org/threads/the-thread-where-i-review-a-ton-of-ravenloft-modules.704049/" target="_blank">entire thread</a> about how the vast majority of the Ravenloft modules were bad, and time has not been more kind to them in the year since. It is a setting that is HARD carried by how good its first module is is, because even stuff like Goblyns, that I know people like? It ain't good. And as much as we rag on the Forest Oracle around here, the 'Your character dies and you have to play a puppet' module is frankly probably among the actual worst modules in the game's history.</p><p></p><p>Bluebeard murdering his wives is a stock fairytale plot and backstory, it doesn't come into play and isn't scary, its just a wall of text backstory that you immediately know about the moment you hear he's called Bluebeard, the mad scientist turning animals into people will just get people going 'ah so its just doctor moreau (but without the part where his creations destroy him)', they're just leaning off more popular work. Frankly Bluebeard has all of the energy of the old "You step into Wonderland" module in its sheer not even just trying to do anything to make a unique D&D concept of it, like Strahd is</p><p></p><p>Skinthieves are random monsters from a Ravenloft monster appendix, they're not exactly iconic creatures of the setting.</p></blockquote><p></p>
[QUOTE="Mecheon, post: 9849446, member: 6801776"] This legitimately came up up-thread. This "oh the setting is going to be ruined because we can't do whatever!" statements when there's been exactly zero announcement of anything is just making me question what people are so afraid is going to be removed given we can all agree Dark Sun has its issues, but folks are just saying to ignore all the issues and publish it like it was the 90s. No. Absolutely not. No, it was camp. Its torture and body horror just pissed off the players because it came down to "The DM kills your character, screw you!", it wasn't scary. It was so un-scary it had to include whole checks just to say 'You should be scared now'. We had an [URL='https://www.enworld.org/threads/the-thread-where-i-review-a-ton-of-ravenloft-modules.704049/']entire thread[/URL] about how the vast majority of the Ravenloft modules were bad, and time has not been more kind to them in the year since. It is a setting that is HARD carried by how good its first module is is, because even stuff like Goblyns, that I know people like? It ain't good. And as much as we rag on the Forest Oracle around here, the 'Your character dies and you have to play a puppet' module is frankly probably among the actual worst modules in the game's history. Bluebeard murdering his wives is a stock fairytale plot and backstory, it doesn't come into play and isn't scary, its just a wall of text backstory that you immediately know about the moment you hear he's called Bluebeard, the mad scientist turning animals into people will just get people going 'ah so its just doctor moreau (but without the part where his creations destroy him)', they're just leaning off more popular work. Frankly Bluebeard has all of the energy of the old "You step into Wonderland" module in its sheer not even just trying to do anything to make a unique D&D concept of it, like Strahd is Skinthieves are random monsters from a Ravenloft monster appendix, they're not exactly iconic creatures of the setting. [/QUOTE]
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