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Unconscious = "willing"?
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<blockquote data-quote="Pielorinho" data-source="post: 421408" data-attributes="member: 259"><p>Ah -- good call, Dingleberry. I'd totally forgotten about these other spells.</p><p></p><p>I'm not sure whether there'd be any danger in allowing these other listed spells to function on unconscious creatures -- I think this would be not-terribly-unbalancing and fairly fun.</p><p></p><p>Basically, once you've got someone unconscious, you can generally kill them (with a few exceptions). Being able to cast spells on them doesn't unbalance the game; rather, it opens up options.</p><p></p><p>In fact, I think this would almost always work in the players' favor: most PCs would much rather be teleported back to the villain's lair than be killed on-scene.</p><p></p><p>The only real danger I can see is allowing unconscious characters to be plane-shifted: suddenly, there's an easy way to dispose of pesky half-fiend trolls.</p><p></p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 421408, member: 259"] Ah -- good call, Dingleberry. I'd totally forgotten about these other spells. I'm not sure whether there'd be any danger in allowing these other listed spells to function on unconscious creatures -- I think this would be not-terribly-unbalancing and fairly fun. Basically, once you've got someone unconscious, you can generally kill them (with a few exceptions). Being able to cast spells on them doesn't unbalance the game; rather, it opens up options. In fact, I think this would almost always work in the players' favor: most PCs would much rather be teleported back to the villain's lair than be killed on-scene. The only real danger I can see is allowing unconscious characters to be plane-shifted: suddenly, there's an easy way to dispose of pesky half-fiend trolls. Daniel [/QUOTE]
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Unconscious = "willing"?
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