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<blockquote data-quote="Shayuri" data-source="post: 7138625" data-attributes="member: 4936"><p><strong><span style="font-size: 12px">Bunny</span></strong></p><p><em>Forest Gnome Mage (Wizard) 7</em></p><p><strong>Background</strong>: Inheritor</p><p></p><p><strong>Str </strong> 8</p><p><strong>Dex </strong> 14</p><p><strong>Con </strong> 16</p><p><strong>Int </strong> 18</p><p><strong>Wis </strong> 12</p><p><strong>Cha </strong> 10</p><p></p><p><strong>HP </strong>63</p><p><strong>AC </strong>12 (10+2)</p><p><strong>Prof Bonus</strong> +3</p><p><strong>Init </strong>+2</p><p></p><p><strong>Race </strong></p><p>Rock Gnome</p><p>+2 Int, +1 Con</p><p>Speed 25</p><p>Darkvision 60</p><p>Adv on Int, Wis, Cha saves vs magic</p><p>Artificer's Lore (2x Prof on History checks about magic items, alchemical objects, technology)</p><p>Tinker (1 hr/10gp to make up to 3 gadgets at a time; last 24 hrs or until reclaimed)</p><p></p><p><strong>Class </strong></p><p>Wizardry</p><p>Ritual Casting</p><p>Arcane Recovery (recover 4 lvls w/short rest)</p><p>Arcane Tradition: Evoker</p><p>- Sculpt Spell (spell lvl +1 targets can auto save for no damage in area of evocation spell)</p><p>- Potent Cantrip (creatures take 1/2 dmg from cantrips they save vs)</p><p></p><p><strong>Proficiencies</strong></p><p>Weapons: Daggers, darts, slings, staves, lgt crossbow</p><p>Tools: Tinker's Tools, Gaming set</p><p>Saves: Intelligence and Wisdom</p><p></p><p><strong>Skills</strong></p><p>Arcana +7</p><p>History +7 (+10 with Artificer's Lore)</p><p>Investigation +7</p><p>Survival +4</p><p></p><p><strong>Languages</strong></p><p>Common, Gnome</p><p></p><p>Feats</p><p>4 - Resilient: Constitution (ASI: Intelligence & Con)</p><p></p><p><strong>Spellcasting </strong>(Save DC 15)</p><p>Slots 1 - 4, 2 - 3, 3 - 3, 4 - 1</p><p></p><p>Prepared</p><p>0 - Control Flame, Create Bonfire, Frostbite, Shocking Grasp</p><p>1 - Shield, Thunderwave, Protection from Evil/Good, Absorb Elements</p><p>2 - Misty Step, Aganazzar's Scorcher, See Invisibility, Mirror Image</p><p>3 - Haste, Fly</p><p>4 - Vitriolic Sphere</p><p></p><p><strong>Spellbook</strong></p><p>1 - Shield, Absorb Elements, Detect Magic, Find Familiar, Comprehend Languages, Burning Hands, Identify, Thunderwave, Protection from Evil/Good</p><p>2 - Misty Step, Aganazzar's Scorcher, Mirror Image, See Invisibility</p><p>3 - Fireball, Counterspell, Fly, Haste</p><p>4 - Vitriolic Sphere</p><p></p><p><strong>Equipment</strong></p><p>Cash: 5</p><p></p><p><strong>Weapons</strong></p><p>Dagger</p><p></p><p><strong>Armor </strong></p><p>Traveller's Clothes</p><p></p><p><strong>Gear</strong></p><p>Component pouch, 2lbs, 25gp</p><p>Spellbook, 3lbs, free (class item)</p><p>Explorer Pack</p><p>Tinker's Tools</p><p>Gaming Set</p><p></p><p>Spent on familiar summoning: 10gp</p><p></p><p><strong>Background Features</strong></p><p>Inheritor</p><p>Feature: Inheritance (The HERKADERK - A folded bit of cloth that, when unfolded, turns into a stylish cap.)</p><p>Personality: I'm kinda nutty; in better times I'd probably be in someone's professional care</p><p>Ideal: The inability of explosions to solve problems scales inversely to the amount of explosive force employed</p><p>Bond: I have to find out what this thing is and I don't know.</p><p>Flaw: My dial does not go below 10. It goes up to somewhere around 14.</p><p></p><p><span style="font-size: 12px"><strong>Familiar </strong></span>(100gp)</p><p><strong>Mefy</strong></p><p>Tiny Fey Raven</p><p>Armor Class 12</p><p>Hit Points 1</p><p>Speed 10 ft, Fly 50 ft</p><p>Str 2 (–4)</p><p>Dex 14 (+2)</p><p>Con 8 (–1)</p><p>Int 2 (–4)</p><p>Wis 12 (+1)</p><p>Cha 6 (–2)</p><p>Perception +3</p><p>Mimicry</p><p></p><p><strong>Traits</strong></p><p>Fly speed</p><p>100' telepathy</p><p>Share senses (1 action)</p><p>Deliver touch spell</p></blockquote><p></p>
[QUOTE="Shayuri, post: 7138625, member: 4936"] [B][SIZE=3]Bunny[/SIZE][/B] [I]Forest Gnome Mage (Wizard) 7[/I] [B]Background[/B]: Inheritor [B]Str [/B] 8 [B]Dex [/B] 14 [B]Con [/B] 16 [B]Int [/B] 18 [B]Wis [/B] 12 [B]Cha [/B] 10 [B]HP [/B]63 [B]AC [/B]12 (10+2) [B]Prof Bonus[/B] +3 [B]Init [/B]+2 [B]Race [/B] Rock Gnome +2 Int, +1 Con Speed 25 Darkvision 60 Adv on Int, Wis, Cha saves vs magic Artificer's Lore (2x Prof on History checks about magic items, alchemical objects, technology) Tinker (1 hr/10gp to make up to 3 gadgets at a time; last 24 hrs or until reclaimed) [B]Class [/B] Wizardry Ritual Casting Arcane Recovery (recover 4 lvls w/short rest) Arcane Tradition: Evoker - Sculpt Spell (spell lvl +1 targets can auto save for no damage in area of evocation spell) - Potent Cantrip (creatures take 1/2 dmg from cantrips they save vs) [B]Proficiencies[/B] Weapons: Daggers, darts, slings, staves, lgt crossbow Tools: Tinker's Tools, Gaming set Saves: Intelligence and Wisdom [B]Skills[/B] Arcana +7 History +7 (+10 with Artificer's Lore) Investigation +7 Survival +4 [B]Languages[/B] Common, Gnome Feats 4 - Resilient: Constitution (ASI: Intelligence & Con) [B]Spellcasting [/B](Save DC 15) Slots 1 - 4, 2 - 3, 3 - 3, 4 - 1 Prepared 0 - Control Flame, Create Bonfire, Frostbite, Shocking Grasp 1 - Shield, Thunderwave, Protection from Evil/Good, Absorb Elements 2 - Misty Step, Aganazzar's Scorcher, See Invisibility, Mirror Image 3 - Haste, Fly 4 - Vitriolic Sphere [B]Spellbook[/B] 1 - Shield, Absorb Elements, Detect Magic, Find Familiar, Comprehend Languages, Burning Hands, Identify, Thunderwave, Protection from Evil/Good 2 - Misty Step, Aganazzar's Scorcher, Mirror Image, See Invisibility 3 - Fireball, Counterspell, Fly, Haste 4 - Vitriolic Sphere [B]Equipment[/B] Cash: 5 [B]Weapons[/B] Dagger [B]Armor [/B] Traveller's Clothes [B]Gear[/B] Component pouch, 2lbs, 25gp Spellbook, 3lbs, free (class item) Explorer Pack Tinker's Tools Gaming Set Spent on familiar summoning: 10gp [B]Background Features[/B] Inheritor Feature: Inheritance (The HERKADERK - A folded bit of cloth that, when unfolded, turns into a stylish cap.) Personality: I'm kinda nutty; in better times I'd probably be in someone's professional care Ideal: The inability of explosions to solve problems scales inversely to the amount of explosive force employed Bond: I have to find out what this thing is and I don't know. Flaw: My dial does not go below 10. It goes up to somewhere around 14. [SIZE=3][B]Familiar [/B][/SIZE](100gp) [B]Mefy[/B] Tiny Fey Raven Armor Class 12 Hit Points 1 Speed 10 ft, Fly 50 ft Str 2 (–4) Dex 14 (+2) Con 8 (–1) Int 2 (–4) Wis 12 (+1) Cha 6 (–2) Perception +3 Mimicry [B]Traits[/B] Fly speed 100' telepathy Share senses (1 action) Deliver touch spell [/QUOTE]
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