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Undead Armys
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<blockquote data-quote="Set" data-source="post: 5813296" data-attributes="member: 41584"><p>In my Scarred Lands game (set in Hollowfaust) I had the city come under attack by an army of 10,000 skeletons.</p><p> </p><p>The defenses of the city were merely being tested by a single high-level spellcaster (and his assistants) from a neighboring country, and they used a True Ritual (basically an Incantation) to animate the army. It required a high level caster, some assistants, some time and XP expenditure, and a city full of dead people. The undead of the city were controlled via the skull of their ruler, which the evil dude kept with him. The PCs had to smack him around (until he fled via word of recall) and then destroy the skull (which was immune to physical damage), to cause the army to fall apart.</p><p> </p><p>As the bad-guy had prevented anyone from moving the skull by sovereign gluing it to a heavy table, he thought it was fine, until the strength-buffed half-orc picked it up, table and all, and ran into the distance (away from the army of thousands of skeletons, attempting to kill the party), while the rest of the party ran behind him, attacking the skull with anything that *could* hurt it (alchemist's acid, magic missiles, etc.) while several thousand skeletons slowly gained on them...</p><p> </p><p>I hadn't intended it to turn into a Benny Hill sketch, but, what the hey, it worked.</p><p> </p><p>Using an Incantation to bind a crapload of skeletons to follow the skull of their original leader in life (a general, a king, etc.) would be one way to work this undead army up.</p></blockquote><p></p>
[QUOTE="Set, post: 5813296, member: 41584"] In my Scarred Lands game (set in Hollowfaust) I had the city come under attack by an army of 10,000 skeletons. The defenses of the city were merely being tested by a single high-level spellcaster (and his assistants) from a neighboring country, and they used a True Ritual (basically an Incantation) to animate the army. It required a high level caster, some assistants, some time and XP expenditure, and a city full of dead people. The undead of the city were controlled via the skull of their ruler, which the evil dude kept with him. The PCs had to smack him around (until he fled via word of recall) and then destroy the skull (which was immune to physical damage), to cause the army to fall apart. As the bad-guy had prevented anyone from moving the skull by sovereign gluing it to a heavy table, he thought it was fine, until the strength-buffed half-orc picked it up, table and all, and ran into the distance (away from the army of thousands of skeletons, attempting to kill the party), while the rest of the party ran behind him, attacking the skull with anything that *could* hurt it (alchemist's acid, magic missiles, etc.) while several thousand skeletons slowly gained on them... I hadn't intended it to turn into a Benny Hill sketch, but, what the hey, it worked. Using an Incantation to bind a crapload of skeletons to follow the skull of their original leader in life (a general, a king, etc.) would be one way to work this undead army up. [/QUOTE]
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