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*Pathfinder & Starfinder
undead/evil player charicters.
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<blockquote data-quote="Dannyalcatraz" data-source="post: 5112324" data-attributes="member: 19675"><p>I understand your desire to have the party start off as undead, but trust me, Jevhad is actually giving you a nifty hint here.</p><p></p><p>Here's why:</p><p></p><ol> <li data-xf-list-type="ol">If its part of an adventure, it will be memorable. It will make the players think about their PCs in a whole new light.</li> <li data-xf-list-type="ol">If nothing else, starting off the PCs as normal and then having them become undead lets the players develop PC personalities that will be altered when they become undead</li> <li data-xf-list-type="ol">Whatever power increase comes of their becoming undead will be less noticeable on PCs with a few levels under their belts</li> <li data-xf-list-type="ol">It buys you, the DM, time.</li> </ol><p></p><p>Trust me, an adventure in which the PCs struggle their best and aaaaaaaaalmost beat a powerful undead and then rise up as its servants- or as spawn about which it cares not a bit- is going to give you a LOT of dramatic potential in your campaign.</p><p></p><p>And don't underestimate that last bullet point I made- the time bought by delaying the "undeadyness" of the party gives you a chance to come up with a bunch of adventure ideas and so forth that will let you take into account the nature of the PCs. Imagine, for instance, if the PCs rise as Shadows just after one of your players took his first level of Paladin? (Yes, this is perfectly possible- look at the <a href="http://www.d20srd.org/srd/prestigeClasses/shadowdancer.htm" target="_blank">Shadow Dancer </a>PrCl and you can see that Shadows can come in any alignment!)</p><p></p><p>That Shadow Paladin is going to have interesting issues to contend with.</p><p></p><p>Do you ever watch "Legend of the Seeker" on TV? A recent episode featured one of the main characters dying and returning as undead. Unfortunately, it only lasted for the single episode, but it did have some nice twists to it.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 5112324, member: 19675"] I understand your desire to have the party start off as undead, but trust me, Jevhad is actually giving you a nifty hint here. Here's why: [LIST=1] [*]If its part of an adventure, it will be memorable. It will make the players think about their PCs in a whole new light. [*]If nothing else, starting off the PCs as normal and then having them become undead lets the players develop PC personalities that will be altered when they become undead [*]Whatever power increase comes of their becoming undead will be less noticeable on PCs with a few levels under their belts [*]It buys you, the DM, time. [/LIST] Trust me, an adventure in which the PCs struggle their best and aaaaaaaaalmost beat a powerful undead and then rise up as its servants- or as spawn about which it cares not a bit- is going to give you a LOT of dramatic potential in your campaign. And don't underestimate that last bullet point I made- the time bought by delaying the "undeadyness" of the party gives you a chance to come up with a bunch of adventure ideas and so forth that will let you take into account the nature of the PCs. Imagine, for instance, if the PCs rise as Shadows just after one of your players took his first level of Paladin? (Yes, this is perfectly possible- look at the [URL="http://www.d20srd.org/srd/prestigeClasses/shadowdancer.htm"]Shadow Dancer [/URL]PrCl and you can see that Shadows can come in any alignment!) That Shadow Paladin is going to have interesting issues to contend with. Do you ever watch "Legend of the Seeker" on TV? A recent episode featured one of the main characters dying and returning as undead. Unfortunately, it only lasted for the single episode, but it did have some nice twists to it. [/QUOTE]
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