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Undead: is the person's soul trapped?
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<blockquote data-quote="I'm A Banana" data-source="post: 3394770" data-attributes="member: 2067"><p>Well, the Dark Side has always been the easier path to walk. And when a fourth-level spell can repair a soul and a fifth-level spell can heal a body and call back a soul, that a third-level spell can splinter, corrupt, mutate, and sublimate a helpless soul really isn't all that extreme.</p><p></p><p></p><p></p><p>If they can be yanked back by resurrection magic, they can be yanked back by the dark, consuming energies of death. Sure. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Absolutely broken? Right. It's eighth level because it enables you to capture a living soul that is constantly struggling. Animate Dead can be much lower level because effectively, the soul is helpless -- the spell treats it like an object.</p><p></p><p></p><p></p><p>Because....why? Just because you don't like that particular bit of fluffy flavor? Well, thankfully, you don't write the flavor for my games. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>Even if the spell doesn't destroy, consume, or erode the original soul, it calls a being of pure hungry death to wreak nothing but pain and suffering on the world. Unless you need it to not be evil for flavor reasons, it works just fine as evil.</p><p></p><p></p><p></p><p>Right, that's okay for some settings, but not for others. If I want my necromancers to be dark wizards who practice forbidden arts, I'm going to do more than make their daily dabblings in the dead a little bit creepy -- I'm going to make their basic functions diabolically evil. It's sometimes as fun to have clear moral battle lines drawn over the undead as it is to have undead be effectively negative energy golems.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 3394770, member: 2067"] Well, the Dark Side has always been the easier path to walk. And when a fourth-level spell can repair a soul and a fifth-level spell can heal a body and call back a soul, that a third-level spell can splinter, corrupt, mutate, and sublimate a helpless soul really isn't all that extreme. If they can be yanked back by resurrection magic, they can be yanked back by the dark, consuming energies of death. Sure. :) Absolutely broken? Right. It's eighth level because it enables you to capture a living soul that is constantly struggling. Animate Dead can be much lower level because effectively, the soul is helpless -- the spell treats it like an object. Because....why? Just because you don't like that particular bit of fluffy flavor? Well, thankfully, you don't write the flavor for my games. ;) Even if the spell doesn't destroy, consume, or erode the original soul, it calls a being of pure hungry death to wreak nothing but pain and suffering on the world. Unless you need it to not be evil for flavor reasons, it works just fine as evil. Right, that's okay for some settings, but not for others. If I want my necromancers to be dark wizards who practice forbidden arts, I'm going to do more than make their daily dabblings in the dead a little bit creepy -- I'm going to make their basic functions diabolically evil. It's sometimes as fun to have clear moral battle lines drawn over the undead as it is to have undead be effectively negative energy golems. [/QUOTE]
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Undead: is the person's soul trapped?
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