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<blockquote data-quote="Voadam" data-source="post: 6897624" data-attributes="member: 2209"><p><strong>Midgard Bestiary Pathfinder RPG Edition</strong></p><p></p><p><a href="http://www.drivethrurpg.com/product/100000/Midgard-Bestiary-for-Pathfinder-RPG?affiliate_id=17596" target="_blank">Midgard Bestiary Pathfinder RPG Edition</a> </p><p>Pathfinder 1e</p><p><strong>Bone Collective:</strong> ?</p><p><strong>Darakhul:</strong> Darakhul are born when a creature is infected with darakhul fever and survives the experience largely intact. Some necromancers and others claim that it is possible to improve the chances of survival by deliberately infecting oneself, then eating only living flesh. The only person who claims to have succeeded with this method was a necromancer named Uldar Ingreval, long since exiled from the Arcane Collegium.</p><p>“Darakhul” is an acquired template that can be added to any corporeal dragon, fey, giant, humanoid, magical beast, or monstrous humanoid creature.</p><p>A creature that dies while infected with darakhul fever must make an adjustment check (see sidebar). If its check is high enough, it rises as a darakhul rather than as a standard ghoul within an hour.</p><p>A humanoid who dies of an imperial ghoul’s ghoul fever rises as a ghoul or darakhul at the next midnight.</p><p>A humanoid who dies of an iron ghoul’s ghoul fever rises as a ghoul or darakhul at the next midnight.</p><p>Many believe that the hunger cults or the necrophagi know some secret of transforming imperial ghouls and ghasts into darakhul.</p><p><strong>Drowned Maiden:</strong> Drowned maidens are piteous but terrifying undead created when a woman meets her end in water due to a doomed romance, whether from a quiet suicide over unrequited love or the violent hands of a philandering partner.</p><p><strong>Ghoul Bonepowder:</strong> The bonepowder ghoul is small and unassuming, a pile of dust and bone fragments that resemble a destroyed mummy or the remnants of a vampire burned by sunlight. Unlike those undead, ghouls can achieve this powdery form through long starvation. The process invariably takes decades, which is why so few bonepowder ghouls exist—few ghouls can show such self-restraint. Even among ghouls, using hunger as a form of torture is considered offensive to the ways of the Imperium. Which isn’t to say that it never happens. A bonepowder ghoul may rise from the remnants of a starved prisoner or a ghoul trapped in a sealed-off cavern, leaving behind most of its remnant flesh and becoming animated almost purely by hunger, hatred, and the wisdom of long centuries in which to plot the destruction of its enemies.</p><p><strong>Ghoul Imperial:</strong> ?</p><p><strong>Ghast Imperial:</strong> ?</p><p><strong>Ghoul Lacedon Captain:</strong> Typically bosun’s mates, lieutenants, and captains of sailing vessels while alive.</p><p><strong>Ghoul Iron:</strong> ?</p><p><strong>Ghast Iron:</strong> ?</p><p><strong>Lich Hound:</strong> The dark process of creating a lich hound involves a perverse ritual of first summoning a celestial canine and binding it to the material plane. The hound’s future master then murders the trapped beast. Only then can the creature be animated in all its unholy glory.</p><p><strong>Putrid Haunt:</strong> They are the shambling remains of individuals who, either through mishap or misdeed, died while lost within a vast swampland.</p><p><strong>Caustic Haunt:</strong> Some corpses lie for so long, the rot turns the surroundings acidic. Chemical reactions or the leaching of magic into the transforming corpse results in the manifestation of a coating of protective slime.</p><p><strong>Malodorous Haunt:</strong> ?</p><p> </p><p><strong>Ghoul:</strong> Dying while infected with Darakhul Fever.</p><p>A humanoid who dies of an imperial ghoul’s ghoul fever rises as a ghoul or darakhul at the next midnight.</p><p>A humanoid who dies of an iron ghoul’s ghoul fever rises as a ghoul or darakhul at the next midnight.</p><p><strong>Ghast:</strong> Dying while infected with Darakhul Fever.</p><p><strong>Dread Ghoul:</strong> Dying while infected with Darakhul Fever.</p><p><strong>Dread Ghast:</strong> Dying while infected with Darakhul Fever.</p><p></p><p>Darakhul Fever</p><p>When consulting this table, the infected creature must roll an adjustment check to determine how accustomed the creature becomes to its new incarnation. Use the creature’s Fortitude bonus as the modifier for this check.</p><p>Creatures that do not make at least a DC 10 do not become ghouls. The disease kills them. This provides the ultimate penalty for trying and failing to enter the ghoul’s kingdom as one of them, and it makes it possible for evil creatures to deliberately infect themselves, and optimize their chances with bear’s endurance, belt of mighty constitution, and the like.</p><p>ADJUSTMENT CHECK</p><p>DC ROLL RESULT</p><p>10–16 Ghoul</p><p>17–20 Ghast</p><p>21–26 Dread Ghoul</p><p>27–30 Dread Ghast</p><p>31+ Darakhul</p></blockquote><p></p>
[QUOTE="Voadam, post: 6897624, member: 2209"] [b]Midgard Bestiary Pathfinder RPG Edition[/b] [URL=www.drivethrurpg.com/product/100000/Midgard-Bestiary-for-Pathfinder-RPG?affiliate_id=17596]Midgard Bestiary Pathfinder RPG Edition[/URL] Pathfinder 1e [b]Bone Collective:[/b] ? [b]Darakhul:[/b] Darakhul are born when a creature is infected with darakhul fever and survives the experience largely intact. Some necromancers and others claim that it is possible to improve the chances of survival by deliberately infecting oneself, then eating only living flesh. The only person who claims to have succeeded with this method was a necromancer named Uldar Ingreval, long since exiled from the Arcane Collegium. “Darakhul” is an acquired template that can be added to any corporeal dragon, fey, giant, humanoid, magical beast, or monstrous humanoid creature. A creature that dies while infected with darakhul fever must make an adjustment check (see sidebar). If its check is high enough, it rises as a darakhul rather than as a standard ghoul within an hour. A humanoid who dies of an imperial ghoul’s ghoul fever rises as a ghoul or darakhul at the next midnight. A humanoid who dies of an iron ghoul’s ghoul fever rises as a ghoul or darakhul at the next midnight. Many believe that the hunger cults or the necrophagi know some secret of transforming imperial ghouls and ghasts into darakhul. [b]Drowned Maiden:[/b] Drowned maidens are piteous but terrifying undead created when a woman meets her end in water due to a doomed romance, whether from a quiet suicide over unrequited love or the violent hands of a philandering partner. [b]Ghoul Bonepowder:[/b] The bonepowder ghoul is small and unassuming, a pile of dust and bone fragments that resemble a destroyed mummy or the remnants of a vampire burned by sunlight. Unlike those undead, ghouls can achieve this powdery form through long starvation. The process invariably takes decades, which is why so few bonepowder ghouls exist—few ghouls can show such self-restraint. Even among ghouls, using hunger as a form of torture is considered offensive to the ways of the Imperium. Which isn’t to say that it never happens. A bonepowder ghoul may rise from the remnants of a starved prisoner or a ghoul trapped in a sealed-off cavern, leaving behind most of its remnant flesh and becoming animated almost purely by hunger, hatred, and the wisdom of long centuries in which to plot the destruction of its enemies. [b]Ghoul Imperial:[/b] ? [b]Ghast Imperial:[/b] ? [b]Ghoul Lacedon Captain:[/b] Typically bosun’s mates, lieutenants, and captains of sailing vessels while alive. [b]Ghoul Iron:[/b] ? [b]Ghast Iron:[/b] ? [b]Lich Hound:[/b] The dark process of creating a lich hound involves a perverse ritual of first summoning a celestial canine and binding it to the material plane. The hound’s future master then murders the trapped beast. Only then can the creature be animated in all its unholy glory. [b]Putrid Haunt:[/b] They are the shambling remains of individuals who, either through mishap or misdeed, died while lost within a vast swampland. [b]Caustic Haunt:[/b] Some corpses lie for so long, the rot turns the surroundings acidic. Chemical reactions or the leaching of magic into the transforming corpse results in the manifestation of a coating of protective slime. [b]Malodorous Haunt:[/b] ? [b]Ghoul:[/b] Dying while infected with Darakhul Fever. A humanoid who dies of an imperial ghoul’s ghoul fever rises as a ghoul or darakhul at the next midnight. A humanoid who dies of an iron ghoul’s ghoul fever rises as a ghoul or darakhul at the next midnight. [b]Ghast:[/b] Dying while infected with Darakhul Fever. [b]Dread Ghoul:[/b] Dying while infected with Darakhul Fever. [b]Dread Ghast:[/b] Dying while infected with Darakhul Fever. Darakhul Fever When consulting this table, the infected creature must roll an adjustment check to determine how accustomed the creature becomes to its new incarnation. Use the creature’s Fortitude bonus as the modifier for this check. Creatures that do not make at least a DC 10 do not become ghouls. The disease kills them. This provides the ultimate penalty for trying and failing to enter the ghoul’s kingdom as one of them, and it makes it possible for evil creatures to deliberately infect themselves, and optimize their chances with bear’s endurance, belt of mighty constitution, and the like. ADJUSTMENT CHECK DC ROLL RESULT 10–16 Ghoul 17–20 Ghast 21–26 Dread Ghoul 27–30 Dread Ghast 31+ Darakhul [/QUOTE]
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