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<blockquote data-quote="Voadam" data-source="post: 6988184" data-attributes="member: 2209"><p><strong>Scions of Evil</strong></p><p></p><p><a href="http://www.drivethrurpg.com/product/102463/Scions-of-Evil?affiliate_id=17596" target="_blank">Scions of Evil</a></p><p>Pathfinder 1e</p><p><strong>Ghast Hordelings Advanced Ghoul Fighter 2/Rogue 3:</strong> ?</p><p><strong>Hordeling Leader Advanced Ghoul Fighter 4/Rogue 3:</strong> ?</p><p><strong>A Memory of Allwinter, Awakened Demilich Druid 15:</strong> In a time before the ken of fire, the prehistoric peoples of this land dug a long barrow into the frozen earth to hold the remains of their dead. The ancients abandoned their dead at the tomb’s mouth for wild animals to strip the flesh from their bones before the shamans reverently placed the skulls of the ancestors along the wall of the long tunnel into the earth; a tunnel they dug deeper into the earth with crude stone tools as each millennia passed.</p><p>The barrow, holding twenty thousand years of ancestors’ skulls, was forgotten when foreigners brought agriculture from across the sea, driving the hunting folk before them with the sprawl of proto‐civilisation.</p><p>The old gods of the dark forest and biting frost of ice ages died with the last of the hunting folk. The afterlife of the hunters collapsed with their deities’ waning, casting their souls adrift. Some of the abandoned souls returned to the deep barrow over the passing eons, coalescing into a single awakened demilich, A Memory of Allwinter.</p><p><strong>Gahlgax Atarrith Balor Lord, Vampire Balor Fighter 1:</strong> One of the most powerful Abyssal balor lords, Orcus himself blessed him with undeath a score of centuries ago.</p><p>Orcus personally gifted him with vampirism after Gahlgax slew a rival balor that sought (foolishly) to supplant the Prince of the Undead. In truth, the now long‐forgotten balor did nothing of the sort, Gahlgax manipulated and miss‐reported his rival’s actions so that it appeared he sought to steal Orcus’ famed wand. Slaying the balor, he then (humbly) presented his evidence to Orcus. Orcus, in rare good mood after torturing and dismembering a particularly obnoxious and strident paladin-hero, drank deeply of Gahlgax’s blood to create the unholy abomination that now serves him.</p><p>Gahlgax has been blessed by his patron with the powers of undeath and has all the standard undead immunities in addition to those enjoyed by normal demons.</p><p><strong>Sword of Orcus, Graveknight Marilith Antipaladin 2:</strong> ?</p><p><strong>Vilran Azanae Elf Vampire Wizard 14:</strong> After two years of searching, during which his estate fell into disrepair, Vilran found what he had been searching for – a way to extend his life beyond a mortal’s span – when he discovered a vampire laired in a nearby town. Vilran tracked down the creature and struck a deal – allowing himself to be turned into a vampire.</p><p><strong>Paradar Levien Human Lich Sorcerer 15:</strong> Desperate to prolong his existence in order to master his draconic heritage, he undertook the lengthy, complicated and costly ritual to transform himself into a lich. With the ritual complete, Parardar found that it had granted him unusual boons – the ability to breathe fire as his forebear and to sprout wings.</p><p><strong>Lillian Orxal Human Spectre sorcerer 10:</strong> Slain by a secretive cult, Lillian searches for her killers so that she might enact a terrible revenge upon them.</p><p><strong>Caulenfel Wyrxin Human Mummy Fighter 2/Sorcerer 2/Dragon Disciple 8:</strong> Calaunfel Wyrxin exists because his spirit raged against those who murdered and entombed him amid ritual and superstition. Created by the murderous, but ultimately misdirected vengeance, of terrified peasants Calaunfel Wyrxin is obsessed with vengeance against all those who doomed him to unimaginable torments.</p><p>Calaunfel was beaten, tied up and then – under the instruction of a village elder schooled as a shaman – mummified. While he yet lived, the butchers cut Calaunfel open and removed his major organs. His body was swathed in linen and buried in a shallow grave in his cave. The townsfolk toiled through the next night to seal his cave with boulders and heavy stones.</p><p><strong>Decapitated Plague Zombie, Spriggan Plague Zombie:</strong> ?</p><p><strong>Tregreth Faull, Human Vampire Wizard 5/Loremaster 8:</strong> Cold‐hearted and pragmatic she only ever attached herself to those of value to her. Her last target was the hermit mage Kevern Tangye who dwelled in the Tower of Night, a fabled site dominating the skyline of a mighty city. Swiftly divining his vampiric nature, Tregereth continued her pursuit of the mage, who finally granted her request to bestow his dark gift upon her.</p><p><strong>Daveth Goninan, Half-Orc Vampire Fighter 10:</strong> Traoth Lathil, an ancient elven vampire, dwelt within. Easily dispatching the attacking orcs, he transformed Daveth into a vampire and forced him to destroy his former tribe.</p><p><strong>Margh Vosper, Human Vampire Aristocrat 4/Bard 9:</strong> Sadly, fate then intervened in the guise of a wandering vampire that slaughtered much of the troupe including Margh’s beloved. Incensed by this Margh attacked the vampire; his insane desire to kill the abomination amused the vampire and so it chose to create him as a spawn.</p><p><strong>Terl Yarg, Doppelganger Vampire Rogue 5/Shadowdancer 2:</strong> Created by Merat, a vampiric gargoyle, who laired in an abandoned manor house.</p><p><strong>Kulan Wyr Guardian, Human Skeletal Champion Monk 11:</strong> ?</p><p><strong>Kulan Wyr Champion, Human Skeletal Champion Warrior 12:</strong> ?</p><p><strong>Greater Vampire Spawn:</strong> ?</p><p><strong>Cadan Negus, Human Vampire Sorcerer 7:</strong> ?</p><p></p><p><strong>Spectre:</strong> Humanoids Lillian slays become spectres (with a –2 penalty on all d20 rolls, –2 hp per HD and only drain one level on a touch) in 1d4 rounds.</p><p><strong>Vampire Spawn:</strong> Gahlgax can create a spawn when he slays a creature with blood drain or energy drain.</p><p>Vilran can create a spawn when he slays a creature with blood drain or energy drain.</p><p>Tregereth can create a spawn when she slays a creature with blood drain or energy drain.</p><p>Daveth can create a spawn when he slays a creature with blood drain or energy drain.</p><p>Margh can create a spawn when he slays a creature with blood drain or energy drain.</p><p>Terl can create a spawn when he slays a creature with blood drain or energy drain.</p><p>Vampires can create spawn of the same type (humanoid, monstrous humanoid and so on), from those it slays with its blood drain or energy drain attacks. The victim rises in 1d4 days.</p><p>Cadan can create a spawn when he slays a creature with blood drain or energy drain.</p><p><strong>Plague Zombie:</strong> A target slain by a plague zombie's death burst rises as a plague zombie in 2d6 hours.</p></blockquote><p></p>
[QUOTE="Voadam, post: 6988184, member: 2209"] [b]Scions of Evil[/b] [URL=http://www.drivethrurpg.com/product/102463/Scions-of-Evil?affiliate_id=17596]Scions of Evil[/URL] Pathfinder 1e [b]Ghast Hordelings Advanced Ghoul Fighter 2/Rogue 3:[/b] ? [b]Hordeling Leader Advanced Ghoul Fighter 4/Rogue 3:[/b] ? [b]A Memory of Allwinter, Awakened Demilich Druid 15:[/b] In a time before the ken of fire, the prehistoric peoples of this land dug a long barrow into the frozen earth to hold the remains of their dead. The ancients abandoned their dead at the tomb’s mouth for wild animals to strip the flesh from their bones before the shamans reverently placed the skulls of the ancestors along the wall of the long tunnel into the earth; a tunnel they dug deeper into the earth with crude stone tools as each millennia passed. The barrow, holding twenty thousand years of ancestors’ skulls, was forgotten when foreigners brought agriculture from across the sea, driving the hunting folk before them with the sprawl of proto‐civilisation. The old gods of the dark forest and biting frost of ice ages died with the last of the hunting folk. The afterlife of the hunters collapsed with their deities’ waning, casting their souls adrift. Some of the abandoned souls returned to the deep barrow over the passing eons, coalescing into a single awakened demilich, A Memory of Allwinter. [b]Gahlgax Atarrith Balor Lord, Vampire Balor Fighter 1:[/b] One of the most powerful Abyssal balor lords, Orcus himself blessed him with undeath a score of centuries ago. Orcus personally gifted him with vampirism after Gahlgax slew a rival balor that sought (foolishly) to supplant the Prince of the Undead. In truth, the now long‐forgotten balor did nothing of the sort, Gahlgax manipulated and miss‐reported his rival’s actions so that it appeared he sought to steal Orcus’ famed wand. Slaying the balor, he then (humbly) presented his evidence to Orcus. Orcus, in rare good mood after torturing and dismembering a particularly obnoxious and strident paladin-hero, drank deeply of Gahlgax’s blood to create the unholy abomination that now serves him. Gahlgax has been blessed by his patron with the powers of undeath and has all the standard undead immunities in addition to those enjoyed by normal demons. [b]Sword of Orcus, Graveknight Marilith Antipaladin 2:[/b] ? [b]Vilran Azanae Elf Vampire Wizard 14:[/b] After two years of searching, during which his estate fell into disrepair, Vilran found what he had been searching for – a way to extend his life beyond a mortal’s span – when he discovered a vampire laired in a nearby town. Vilran tracked down the creature and struck a deal – allowing himself to be turned into a vampire. [b]Paradar Levien Human Lich Sorcerer 15:[/b] Desperate to prolong his existence in order to master his draconic heritage, he undertook the lengthy, complicated and costly ritual to transform himself into a lich. With the ritual complete, Parardar found that it had granted him unusual boons – the ability to breathe fire as his forebear and to sprout wings. [b]Lillian Orxal Human Spectre sorcerer 10:[/b] Slain by a secretive cult, Lillian searches for her killers so that she might enact a terrible revenge upon them. [b]Caulenfel Wyrxin Human Mummy Fighter 2/Sorcerer 2/Dragon Disciple 8:[/b] Calaunfel Wyrxin exists because his spirit raged against those who murdered and entombed him amid ritual and superstition. Created by the murderous, but ultimately misdirected vengeance, of terrified peasants Calaunfel Wyrxin is obsessed with vengeance against all those who doomed him to unimaginable torments. Calaunfel was beaten, tied up and then – under the instruction of a village elder schooled as a shaman – mummified. While he yet lived, the butchers cut Calaunfel open and removed his major organs. His body was swathed in linen and buried in a shallow grave in his cave. The townsfolk toiled through the next night to seal his cave with boulders and heavy stones. [b]Decapitated Plague Zombie, Spriggan Plague Zombie:[/b] ? [b]Tregreth Faull, Human Vampire Wizard 5/Loremaster 8:[/b] Cold‐hearted and pragmatic she only ever attached herself to those of value to her. Her last target was the hermit mage Kevern Tangye who dwelled in the Tower of Night, a fabled site dominating the skyline of a mighty city. Swiftly divining his vampiric nature, Tregereth continued her pursuit of the mage, who finally granted her request to bestow his dark gift upon her. [b]Daveth Goninan, Half-Orc Vampire Fighter 10:[/b] Traoth Lathil, an ancient elven vampire, dwelt within. Easily dispatching the attacking orcs, he transformed Daveth into a vampire and forced him to destroy his former tribe. [b]Margh Vosper, Human Vampire Aristocrat 4/Bard 9:[/b] Sadly, fate then intervened in the guise of a wandering vampire that slaughtered much of the troupe including Margh’s beloved. Incensed by this Margh attacked the vampire; his insane desire to kill the abomination amused the vampire and so it chose to create him as a spawn. [b]Terl Yarg, Doppelganger Vampire Rogue 5/Shadowdancer 2:[/b] Created by Merat, a vampiric gargoyle, who laired in an abandoned manor house. [b]Kulan Wyr Guardian, Human Skeletal Champion Monk 11:[/b] ? [b]Kulan Wyr Champion, Human Skeletal Champion Warrior 12:[/b] ? [b]Greater Vampire Spawn:[/b] ? [b]Cadan Negus, Human Vampire Sorcerer 7:[/b] ? [b]Spectre:[/b] Humanoids Lillian slays become spectres (with a –2 penalty on all d20 rolls, –2 hp per HD and only drain one level on a touch) in 1d4 rounds. [b]Vampire Spawn:[/b] Gahlgax can create a spawn when he slays a creature with blood drain or energy drain. Vilran can create a spawn when he slays a creature with blood drain or energy drain. Tregereth can create a spawn when she slays a creature with blood drain or energy drain. Daveth can create a spawn when he slays a creature with blood drain or energy drain. Margh can create a spawn when he slays a creature with blood drain or energy drain. Terl can create a spawn when he slays a creature with blood drain or energy drain. Vampires can create spawn of the same type (humanoid, monstrous humanoid and so on), from those it slays with its blood drain or energy drain attacks. The victim rises in 1d4 days. Cadan can create a spawn when he slays a creature with blood drain or energy drain. [b]Plague Zombie:[/b] A target slain by a plague zombie's death burst rises as a plague zombie in 2d6 hours. [/QUOTE]
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