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Undead Origins
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<blockquote data-quote="Voadam" data-source="post: 7039483" data-attributes="member: 2209"><p>Dragon 172</p><p>Runequest</p><p><strong>Ghoul:</strong> <em>Transform to Undead</em> spell.</p><p><strong>Mummy:</strong> <em>Transform to Undead</em> spell.</p><p><strong>Vampire:</strong> <em>Transform to Undead</em> spell.</p><p><strong>Mummy:</strong> <em>Transform to Undead</em> spell.</p><p></p><p>Transform to Undead</p><p>ritual Enchant spell</p><p>6 points</p><p>This spell allows the caster to enchant himself to the form of an undead. A caster may place his essence in the form of a ghoul, mummy, vampire, or zombie. The spell costs the full POW of the caster, and if it fails, he dies. When the spell is cast, the caster appears to die; any procedure for creating the specific undead must then be performed on the body. As an example, a mummy requires evisceration, spicing, binding, and drying. On the other hand, ghouls, vampires, and zombies need no real preparation. Upon emergence from the ceremony, the undead has Magic Points equal to what they were before the spell was cast, and he has all attributes, alterations, and special abilities of that specific undead. Magic Points must be regained through the method used by the specific undead. If the APP formula is different from the natural one, it must be rerolled. This spell is rare for two reasons: It is an especially vile and evil one, and it is used only once by the caster. Once used, the undead caster is reluctant to teach it to anyone else.</p></blockquote><p></p>
[QUOTE="Voadam, post: 7039483, member: 2209"] Dragon 172 Runequest [b]Ghoul:[/b] [i]Transform to Undead[/i] spell. [b]Mummy:[/b] [i]Transform to Undead[/i] spell. [b]Vampire:[/b] [i]Transform to Undead[/i] spell. [b]Mummy:[/b] [i]Transform to Undead[/i] spell. Transform to Undead ritual Enchant spell 6 points This spell allows the caster to enchant himself to the form of an undead. A caster may place his essence in the form of a ghoul, mummy, vampire, or zombie. The spell costs the full POW of the caster, and if it fails, he dies. When the spell is cast, the caster appears to die; any procedure for creating the specific undead must then be performed on the body. As an example, a mummy requires evisceration, spicing, binding, and drying. On the other hand, ghouls, vampires, and zombies need no real preparation. Upon emergence from the ceremony, the undead has Magic Points equal to what they were before the spell was cast, and he has all attributes, alterations, and special abilities of that specific undead. Magic Points must be regained through the method used by the specific undead. If the APP formula is different from the natural one, it must be rerolled. This spell is rare for two reasons: It is an especially vile and evil one, and it is used only once by the caster. Once used, the undead caster is reluctant to teach it to anyone else. [/QUOTE]
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