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<blockquote data-quote="Voadam" data-source="post: 7063830" data-attributes="member: 2209"><p><strong>Dragon 249</strong></p><p></p><p>Dragon 249</p><p>2e</p><p><strong>Richelieu, Lich Wizard 16:</strong> Originally a sorcerer in rural Burgundy in the fourteenth century, Richelieu sought undeath in preference to the Black Death that had infected him.</p><p><strong>Wailing Wight:</strong> A few priests hired by Acererak to consecrate his new temple also found their unfortunate way into the mass grave of Acererak's treachery. In the fullness of time, two animated to form undead creatures.</p><p><strong>Moghadam, Arch-Shadow:</strong> The most resourceful and dangerous resident of the Undertomb is the undead wizard-architect Moghadam, who was betrayed and slain with all the others by Acererak. The foulness of the deed combined with ambient energies later employed by Acererak himself together served to reanimate poor Moghadam; he became a creature similar to what the Wise might recognize as an arch-shadow [MONSTROUS COMPENDIUM ® Annual Volume 2]. An arch-shadow is a creature of unlife that nearly achieved lichdom but failed, but neither did it die completely. In the case of Moghadam, his essence congealed within the magical matrix of his enchanted weapon Ruinblade, making the weapon a phylactery of sorts. With Ruinblade holding his essence, his former body still functions, allowing Moghadam to wander the Undertomb at will.</p><p><strong>Arch-Shadow:</strong> An arch-shadow is a creature of unlife that nearly achieved lichdom but failed, but neither did it die completely.</p><p></p><p><strong>Zombie:</strong> Dead Zone trap.</p><p><strong>Wight:</strong> The wights are the animated remains of the common excavators who were slain and dropped into the Undertomb.</p><p></p><p>Dead Zone</p><p>This trap is actually centered upon one of the many cylindrical columns that appear to support the low ceiling of the Undertomb. Like the other columns, this one depicts stony faces screaming in terror, fangs, and claws; however, this column does indeed have the power to dismay and terrify; the column acts as a negative capacitor and holds a small store of Negative Energy.</p><p>Anyone approaching within 10 feet of this column enters into a dead zone where a strange, empty feeling is apparent, as well as a definite chill in the air that is immediately traceable to the column. A closer look at the column reveals that many of the bas relief faces of the pillar hold what appear to be small gems.</p><p>The touch of a living being triggers the full lethal effects of the column. The victim must save vs. death magic with a -2 penalty or suffer death by a searing bolt of Negative Energy; an undead zombie is born! The discharge of Negative Energy reduces a living brain to fouled protoplasm 98% of time, but there is a 2% chance that the mind of the new undead remains initially unaffected; however, a strange appetite for brains begins to manifest within the day . . .</p></blockquote><p></p>
[QUOTE="Voadam, post: 7063830, member: 2209"] [b]Dragon 249[/b] Dragon 249 2e [b]Richelieu, Lich Wizard 16:[/b] Originally a sorcerer in rural Burgundy in the fourteenth century, Richelieu sought undeath in preference to the Black Death that had infected him. [b]Wailing Wight:[/b] A few priests hired by Acererak to consecrate his new temple also found their unfortunate way into the mass grave of Acererak's treachery. In the fullness of time, two animated to form undead creatures. [b]Moghadam, Arch-Shadow:[/b] The most resourceful and dangerous resident of the Undertomb is the undead wizard-architect Moghadam, who was betrayed and slain with all the others by Acererak. The foulness of the deed combined with ambient energies later employed by Acererak himself together served to reanimate poor Moghadam; he became a creature similar to what the Wise might recognize as an arch-shadow [MONSTROUS COMPENDIUM ® Annual Volume 2]. An arch-shadow is a creature of unlife that nearly achieved lichdom but failed, but neither did it die completely. In the case of Moghadam, his essence congealed within the magical matrix of his enchanted weapon Ruinblade, making the weapon a phylactery of sorts. With Ruinblade holding his essence, his former body still functions, allowing Moghadam to wander the Undertomb at will. [b]Arch-Shadow:[/b] An arch-shadow is a creature of unlife that nearly achieved lichdom but failed, but neither did it die completely. [b]Zombie:[/b] Dead Zone trap. [b]Wight:[/b] The wights are the animated remains of the common excavators who were slain and dropped into the Undertomb. Dead Zone This trap is actually centered upon one of the many cylindrical columns that appear to support the low ceiling of the Undertomb. Like the other columns, this one depicts stony faces screaming in terror, fangs, and claws; however, this column does indeed have the power to dismay and terrify; the column acts as a negative capacitor and holds a small store of Negative Energy. Anyone approaching within 10 feet of this column enters into a dead zone where a strange, empty feeling is apparent, as well as a definite chill in the air that is immediately traceable to the column. A closer look at the column reveals that many of the bas relief faces of the pillar hold what appear to be small gems. The touch of a living being triggers the full lethal effects of the column. The victim must save vs. death magic with a -2 penalty or suffer death by a searing bolt of Negative Energy; an undead zombie is born! The discharge of Negative Energy reduces a living brain to fouled protoplasm 98% of time, but there is a 2% chance that the mind of the new undead remains initially unaffected; however, a strange appetite for brains begins to manifest within the day . . . [/QUOTE]
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