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<blockquote data-quote="Voadam" data-source="post: 7087455" data-attributes="member: 2209"><p><strong>Riyal's Research: Haunts</strong></p><p></p><p><a href="http://www.drivethrurpg.com/product/98982/Riyals-Research-Haunts-PFRPG?affiliate_id=17596" target="_blank">Riyal's Research: Haunts</a></p><p>Pathfinder 1e</p><p><strong>Haunt:</strong> My master, who instructed me in the arcane arts, explained that a location which was plagued by a ghost or similar incorporal spirit over the course of decades and centuries may transform into a haunt.</p><p>A haunt is the negative energy of a ghost that has lost its sense of self. A newly-formed ghost possesses its life memories. But as time moves on, these memories fade away and only the strongest remains - that of its death or one holding overwhelming emotion which helped to create the ghost in the first place. During this process, the ghostly form loses much of the shape that reflected its life memory and becomes more and more distorted. The negative energy of this now unrecognizable unlife force slowly becomes fused with the object or location that is associated with the single defining memory of the fading ghost. Eventually, the ghost is gone and only the haunt remains. So to sum up what a haunt is, I would say a tethered undead spirit that has lost its creatureliness.</p><p>The ghost-to-haunt process may take as little as a year or two or may encompass several centuries. My research revealed the existence of a 1021 year old ghost – Homley Trakasta – whose essence is now known as the Idarian Firestar. While I concede the possibility that a ghost may never complete the haunt process or be too weak in spirit [a pun - hee, hee] to leave behind a haunt, I believe that not to be the common case. Further research is required in Shadowsfall on this matter.</p><p><strong>Color Steal:</strong> ?</p><p><strong>The Howling:</strong> ?</p><p><strong>Misty River:</strong> ?</p><p><strong>Flooding Falls:</strong> ?</p><p><strong>Flame Shadows:</strong> ?</p><p><strong>Pain and Hate:</strong> ?</p><p><strong>Blind Man's Alley:</strong> ?</p><p><strong>Rising Coffins:</strong> ?</p><p><strong>Breathless Gasps:</strong> ?</p><p><strong>Silent Pig Pen:</strong> ?</p><p><strong>Cursing Skulls:</strong> ?</p><p><strong>Death Chills:</strong> ?</p><p><strong>Cries of Despair:</strong> ?</p><p><strong>Rust Dust:</strong> ?</p><p><strong>Eternal Henge:</strong> ?</p><p><strong>Words of Asmodeus:</strong> ?</p><p><strong>Corrosive Fog:</strong> ?</p><p><strong>Deadly Knowledge:</strong> ?</p><p><strong>Cliffs of Insanity:</strong> ?</p><p><strong>Death's Flowers:</strong> ?</p><p><strong>Ice Queen's Gaze:</strong> ?</p><p><strong>Home Fires Burning:</strong> ?</p><p><strong>Vengeful Clouds:</strong> ?</p><p><strong>Bone Garden:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 7087455, member: 2209"] [b]Riyal's Research: Haunts[/b] [URL=http://www.drivethrurpg.com/product/98982/Riyals-Research-Haunts-PFRPG?affiliate_id=17596]Riyal's Research: Haunts[/URL] Pathfinder 1e [b]Haunt:[/b] My master, who instructed me in the arcane arts, explained that a location which was plagued by a ghost or similar incorporal spirit over the course of decades and centuries may transform into a haunt. A haunt is the negative energy of a ghost that has lost its sense of self. A newly-formed ghost possesses its life memories. But as time moves on, these memories fade away and only the strongest remains - that of its death or one holding overwhelming emotion which helped to create the ghost in the first place. During this process, the ghostly form loses much of the shape that reflected its life memory and becomes more and more distorted. The negative energy of this now unrecognizable unlife force slowly becomes fused with the object or location that is associated with the single defining memory of the fading ghost. Eventually, the ghost is gone and only the haunt remains. So to sum up what a haunt is, I would say a tethered undead spirit that has lost its creatureliness. The ghost-to-haunt process may take as little as a year or two or may encompass several centuries. My research revealed the existence of a 1021 year old ghost – Homley Trakasta – whose essence is now known as the Idarian Firestar. While I concede the possibility that a ghost may never complete the haunt process or be too weak in spirit [a pun - hee, hee] to leave behind a haunt, I believe that not to be the common case. Further research is required in Shadowsfall on this matter. [b]Color Steal:[/b] ? [b]The Howling:[/b] ? [b]Misty River:[/b] ? [b]Flooding Falls:[/b] ? [b]Flame Shadows:[/b] ? [b]Pain and Hate:[/b] ? [b]Blind Man's Alley:[/b] ? [b]Rising Coffins:[/b] ? [b]Breathless Gasps:[/b] ? [b]Silent Pig Pen:[/b] ? [b]Cursing Skulls:[/b] ? [b]Death Chills:[/b] ? [b]Cries of Despair:[/b] ? [b]Rust Dust:[/b] ? [b]Eternal Henge:[/b] ? [b]Words of Asmodeus:[/b] ? [b]Corrosive Fog:[/b] ? [b]Deadly Knowledge:[/b] ? [b]Cliffs of Insanity:[/b] ? [b]Death's Flowers:[/b] ? [b]Ice Queen's Gaze:[/b] ? [b]Home Fires Burning:[/b] ? [b]Vengeful Clouds:[/b] ? [b]Bone Garden:[/b] ? [/QUOTE]
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