Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Undead Origins
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Voadam" data-source="post: 7099605" data-attributes="member: 2209"><p><strong>d20 Modern SRD</strong></p><p></p><p><a href="http://www.wizards.com/default.asp?x=d20/article/msrd" target="_blank">d20 Modern SRD</a></p><p>d20 Modern</p><p><strong>Undead:</strong> An undead is a once-living creature animated by spiritual or supernatural forces. </p><p><strong>Mummy:</strong> ?</p><p><strong>Mummy Dedicated Hero 3:</strong> ?</p><p><strong>Skeleton:</strong> “Skeleton” is an acquired template that can be added to any living corporeal creature that has a skeletal structure.</p><p>A skeleton can be created only from a mostly intact corpse or skeleton; the corpse must have bones. If a skeleton is made from a corpse, the flesh falls off the bones.</p><p><em>Animate Dead</em> spell.</p><p><strong>Human Skeleton:</strong> ?</p><p><strong>Ogre Skeleton:</strong> ?</p><p><strong>Vampire:</strong> “Vampire” is an acquired template that can be added to any humanoid, or monstrous humanoid.</p><p>A humanoid or monstrous humanoid slain by a vampire’s energy drain attack rises as a vampire.</p><p><strong>Vampire Human Fast Hero 2/Charismatic Hero 3:</strong> ?</p><p><strong>Zombie:</strong> “Zombie” is a template that can be added to any corporeal creature other than an undead.</p><p>A zombie can be created only from a mostly intact corpse; the creature must have a true anatomy.</p><p><em>Animate Dead</em> spell.</p><p><strong>Human Zombie:</strong> ?</p><p><strong>Huge Crocodile Zombie:</strong> ?</p><p></p><p>Animate Dead</p><p>Necromancy [Evil]</p><p>Level: Acolyte 3, Mage 4; Components: V, S, M; Casting Time: Attack action; Range: Touch; Targets: One or more corpses touched; Duration: Instantaneous; Saving Throw: None; Spell Resistance: No</p><p>This spell turns the bones or bodies of dead creatures into undead skeletons or zombies that follow the caster’s spoken commands. The skeletons or zombies can follow the caster, or can remain in an area and attack any creature (or just a specific type of creature) entering the place. The undead remain animated until they are destroyed. (A destroyed skeleton or zombie can’t be animated again.)</p><p>Regardless of the type of undead, a caster can’t create more HD of undead than twice his or her caster level with a single casting of animate dead.</p><p>The undead created remain under caster’s control indefinitely. No matter how many times the caster uses this spell, however, he or she can control only 4 HD worth of undead creatures per caster level. If the caster exceeds this number, all the newly created creatures fall under his or her control, and any excess undead from previous castings become uncontrolled (the caster chooses which creatures are released). Any undead the character commands (if the character has the ability to command or rebuke undead) do not count toward the limit.</p><p>Skeletons: A skeleton can be created only from a mostly intact corpse or skeleton; the corpse must have bones. If a skeleton is made from a corpse, the flesh falls off the bones. The statistics for a skeleton depend on its size; they do not depend on what abilities the creature may have had while alive.</p><p>Zombies: A zombie can be created only from a mostly intact corpse; the creature must have a true anatomy. The statistics for a zombie depend on its size, not on what abilities the creature may have had while alive.</p><p>Material Component: Purchase DC 15 + 1 per 2 HD of the undead.</p></blockquote><p></p>
[QUOTE="Voadam, post: 7099605, member: 2209"] [b]d20 Modern SRD[/b] [URL=http://www.wizards.com/default.asp?x=d20/article/msrd]d20 Modern SRD[/URL] d20 Modern [b]Undead:[/b] An undead is a once-living creature animated by spiritual or supernatural forces. [b]Mummy:[/b] ? [b]Mummy Dedicated Hero 3:[/b] ? [b]Skeleton:[/b] “Skeleton” is an acquired template that can be added to any living corporeal creature that has a skeletal structure. A skeleton can be created only from a mostly intact corpse or skeleton; the corpse must have bones. If a skeleton is made from a corpse, the flesh falls off the bones. [i]Animate Dead[/i] spell. [b]Human Skeleton:[/b] ? [b]Ogre Skeleton:[/b] ? [b]Vampire:[/b] “Vampire” is an acquired template that can be added to any humanoid, or monstrous humanoid. A humanoid or monstrous humanoid slain by a vampire’s energy drain attack rises as a vampire. [b]Vampire Human Fast Hero 2/Charismatic Hero 3:[/b] ? [b]Zombie:[/b] “Zombie” is a template that can be added to any corporeal creature other than an undead. A zombie can be created only from a mostly intact corpse; the creature must have a true anatomy. [i]Animate Dead[/i] spell. [b]Human Zombie:[/b] ? [b]Huge Crocodile Zombie:[/b] ? Animate Dead Necromancy [Evil] Level: Acolyte 3, Mage 4; Components: V, S, M; Casting Time: Attack action; Range: Touch; Targets: One or more corpses touched; Duration: Instantaneous; Saving Throw: None; Spell Resistance: No This spell turns the bones or bodies of dead creatures into undead skeletons or zombies that follow the caster’s spoken commands. The skeletons or zombies can follow the caster, or can remain in an area and attack any creature (or just a specific type of creature) entering the place. The undead remain animated until they are destroyed. (A destroyed skeleton or zombie can’t be animated again.) Regardless of the type of undead, a caster can’t create more HD of undead than twice his or her caster level with a single casting of animate dead. The undead created remain under caster’s control indefinitely. No matter how many times the caster uses this spell, however, he or she can control only 4 HD worth of undead creatures per caster level. If the caster exceeds this number, all the newly created creatures fall under his or her control, and any excess undead from previous castings become uncontrolled (the caster chooses which creatures are released). Any undead the character commands (if the character has the ability to command or rebuke undead) do not count toward the limit. Skeletons: A skeleton can be created only from a mostly intact corpse or skeleton; the corpse must have bones. If a skeleton is made from a corpse, the flesh falls off the bones. The statistics for a skeleton depend on its size; they do not depend on what abilities the creature may have had while alive. Zombies: A zombie can be created only from a mostly intact corpse; the creature must have a true anatomy. The statistics for a zombie depend on its size, not on what abilities the creature may have had while alive. Material Component: Purchase DC 15 + 1 per 2 HD of the undead. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Undead Origins
Top