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<blockquote data-quote="Voadam" data-source="post: 7183483" data-attributes="member: 2209"><p><strong>Aventyr Bestiary</strong></p><p></p><p><a href="http://www.drivethrurpg.com/product/170003/Aventyr-Bestiary?affiliate_id=17596" target="_blank">Aventyr Bestiary</a></p><p>Pathfinder 1e</p><p><strong>Carrion Beast:</strong> Carrion beasts are wrought by maddened necromancers or unholy priests that curse a field of recently deceased bodies.</p><p><strong>Dodelig:</strong> When the Dracoprime fell many halflings tragically died beneath its immense form, but their magically infused bodies were awoken by the essence of the lich Udødelig.</p><p><strong>Fleshdoll Rogue:</strong> ?</p><p><strong>Frostdeath Dragon:</strong> ?</p><p><strong>Ghoublin:</strong> Freshly created ghoublins are made from recently killed goblin corpses, but the insidious undead can infect any humanoid (causing it to distort and shrink after its death, for humanoids larger than Small sized).</p><p>An afflicted humanoid of less than 2 HD that dies of ghoublin fever rises as a ghoublin at the next midnight.</p><p><strong>Goemul:</strong> Creatures wrought by sadistic wizards, these tortured treants live an existence stretched taut between life and death.</p><p><strong>Gogelid:</strong> Where the gøgelid originally come from remains unknown and though intelligent and sometimes quite talkative, the animated canines never speak of more than the name of their home dimension: Preokret.</p><p><strong>Hellion Revenant:</strong> Ireful hellions have a supernatural ability to attract any recently departed soul unlucky enough to wander near its layer, luring them to their bound home. The hellion consumes and subsists off any remaining energies of these souls (increasing its own power) leaving behind only mindless wraiths called hellion revenants that join their master in a rage-filled existence.</p><p><strong>Screaming Severed Skull:</strong> Screaming severed skulls were first created by gitwerc, the evil Underworld denizens that reside just above HEL. Legends say that those who beg for mercy from the devil dwarves sometimes receive it, turned into these undead and gifted with the task of endlessly conveying vile messages and disgusting commands (the source, theologians speculate, that causes the creatures’ to unleash their unsettling screams).</p><p><strong>Shadow Rat:</strong> Shadow-rats are created whenever rodents are left to feast upon the flesh of the undead and then allowed to breed. The resulting offspring is evil from birth, quickly using its abilities to slay the parents and any natural siblings nearby, soon after heading off to find new prey (often killing things not out of hunger, but for the thrill of the act).</p><p><strong>Spite-Spitter:</strong> The ancestors of the once Matron Mother of the drow city of Holoth, Maelora Guillon, dispossessed their enemies of their wealth and position, sacrificing their crushed souls to the dark elven deity Naraneus. In the Plane of Venom they were warped and transformed into spite-spitters, forced to wander where She Who Weaves in Darkness wills them to.</p><p><strong>Zombie Handservant:</strong> Zombie handservants tended to great lords and kings of the Ancestor People, the ancient forefathers of the Vikmordere, and in death they continue to serve their masters in tombs and burial shrines throughout the Vikmordere Valley.</p><p>Zombie handservants are created through the use of an animate dead spell combined with various ceremonial rituals at the time of a lord or king’s death. These culminating forces combine with the servant’s undying affection and will to serve their master, creating a zombie handservant.</p><p><strong>Fleshdoll:</strong> Crafted from the flesh, blood, and bone of dead corpses, fleshdolls are miniature 1-ft. tall puppets that are animated by unwilling spirits bound with evil necromancy. Products of the fleshdoll stage, the associated curse has a myriad of effects but none are more noticeable than this unnatural transference into one of these gruesome miniatures. Stitched, sewn, pinned, and cauterized—a fleshdoll’s physical appearance and level of aesthetic detail depends on the creativity and skill of the necromancer who created the grizzly golems of fleshcraft.</p><p>“Fleshdoll” is an inherited or acquired template that can be added to any living, corporeal creature.</p><p></p><p><strong>Ghoul:</strong> An afflicted humanoid of 2-3 HD that dies of ghoublin fever rises as a ghoul at the next midnight.</p><p><strong>Ghast:</strong> An afflicted humanoid with 4 or more HD that dies of ghoublin fever rises as a ghast at the next midnight.</p><p></p><p>Ghoublin Fever (Su) Disease—bite; save—Fortitude DC 9; incubation period—1 day; damage 1 Con and 1 Dex. The save DC is Charisma-based.</p><p>An afflicted humanoid that dies of ghoublin fever rises as a ghoublin at the next midnight. A humanoid who becomes a ghoublin in this way retains none of the abilities it possessed in life. It is not under the control of any other ghoublins, but it hungers for the flesh of the living and behaves like a normal ghoublin in all respects. A humanoid of 2-3 Hit Dice rises as a ghoul, not a ghoublin, while a humanoid with 4 Hit Dice or more rises as a ghast.</p></blockquote><p></p>
[QUOTE="Voadam, post: 7183483, member: 2209"] [b]Aventyr Bestiary[/b] [URL=http://www.drivethrurpg.com/product/170003/Aventyr-Bestiary?affiliate_id=17596]Aventyr Bestiary[/URL] Pathfinder 1e [b]Carrion Beast:[/b] Carrion beasts are wrought by maddened necromancers or unholy priests that curse a field of recently deceased bodies. [b]Dodelig:[/b] When the Dracoprime fell many halflings tragically died beneath its immense form, but their magically infused bodies were awoken by the essence of the lich Udødelig. [b]Fleshdoll Rogue:[/b] ? [b]Frostdeath Dragon:[/b] ? [b]Ghoublin:[/b] Freshly created ghoublins are made from recently killed goblin corpses, but the insidious undead can infect any humanoid (causing it to distort and shrink after its death, for humanoids larger than Small sized). An afflicted humanoid of less than 2 HD that dies of ghoublin fever rises as a ghoublin at the next midnight. [b]Goemul:[/b] Creatures wrought by sadistic wizards, these tortured treants live an existence stretched taut between life and death. [b]Gogelid:[/b] Where the gøgelid originally come from remains unknown and though intelligent and sometimes quite talkative, the animated canines never speak of more than the name of their home dimension: Preokret. [b]Hellion Revenant:[/b] Ireful hellions have a supernatural ability to attract any recently departed soul unlucky enough to wander near its layer, luring them to their bound home. The hellion consumes and subsists off any remaining energies of these souls (increasing its own power) leaving behind only mindless wraiths called hellion revenants that join their master in a rage-filled existence. [b]Screaming Severed Skull:[/b] Screaming severed skulls were first created by gitwerc, the evil Underworld denizens that reside just above HEL. Legends say that those who beg for mercy from the devil dwarves sometimes receive it, turned into these undead and gifted with the task of endlessly conveying vile messages and disgusting commands (the source, theologians speculate, that causes the creatures’ to unleash their unsettling screams). [b]Shadow Rat:[/b] Shadow-rats are created whenever rodents are left to feast upon the flesh of the undead and then allowed to breed. The resulting offspring is evil from birth, quickly using its abilities to slay the parents and any natural siblings nearby, soon after heading off to find new prey (often killing things not out of hunger, but for the thrill of the act). [b]Spite-Spitter:[/b] The ancestors of the once Matron Mother of the drow city of Holoth, Maelora Guillon, dispossessed their enemies of their wealth and position, sacrificing their crushed souls to the dark elven deity Naraneus. In the Plane of Venom they were warped and transformed into spite-spitters, forced to wander where She Who Weaves in Darkness wills them to. [b]Zombie Handservant:[/b] Zombie handservants tended to great lords and kings of the Ancestor People, the ancient forefathers of the Vikmordere, and in death they continue to serve their masters in tombs and burial shrines throughout the Vikmordere Valley. Zombie handservants are created through the use of an animate dead spell combined with various ceremonial rituals at the time of a lord or king’s death. These culminating forces combine with the servant’s undying affection and will to serve their master, creating a zombie handservant. [b]Fleshdoll:[/b] Crafted from the flesh, blood, and bone of dead corpses, fleshdolls are miniature 1-ft. tall puppets that are animated by unwilling spirits bound with evil necromancy. Products of the fleshdoll stage, the associated curse has a myriad of effects but none are more noticeable than this unnatural transference into one of these gruesome miniatures. Stitched, sewn, pinned, and cauterized—a fleshdoll’s physical appearance and level of aesthetic detail depends on the creativity and skill of the necromancer who created the grizzly golems of fleshcraft. “Fleshdoll” is an inherited or acquired template that can be added to any living, corporeal creature. [b]Ghoul:[/b] An afflicted humanoid of 2-3 HD that dies of ghoublin fever rises as a ghoul at the next midnight. [b]Ghast:[/b] An afflicted humanoid with 4 or more HD that dies of ghoublin fever rises as a ghast at the next midnight. Ghoublin Fever (Su) Disease—bite; save—Fortitude DC 9; incubation period—1 day; damage 1 Con and 1 Dex. The save DC is Charisma-based. An afflicted humanoid that dies of ghoublin fever rises as a ghoublin at the next midnight. A humanoid who becomes a ghoublin in this way retains none of the abilities it possessed in life. It is not under the control of any other ghoublins, but it hungers for the flesh of the living and behaves like a normal ghoublin in all respects. A humanoid of 2-3 Hit Dice rises as a ghoul, not a ghoublin, while a humanoid with 4 Hit Dice or more rises as a ghast. [/QUOTE]
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