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<blockquote data-quote="Voadam" data-source="post: 7202290" data-attributes="member: 2209"><p><strong>Occult Rituals of the Necromicon: Vol. 1 Undead</strong></p><p></p><p><a href="http://www.drivethrurpg.com/product/170767/Occult-Rituals-of-the-Necronomicon-Vol-1-Undead?affiliate_id=17596" target="_blank">Occult Rituals of the Necromicon: Vol. 1 Undead</a></p><p>Pathfinder 1e</p><p><strong>Mummy Lord:</strong> Many cultures practice the sacred art of mummification, though the sinister magical techniques used to imbue corpses with undead vitality are far less widespread. In certain ancient lands, such blasphemous techniques have been refined through centuries of ceremony and countless deaths, giving rise to mummies of terrible power. On rare occasions, if the deceased was of great rank and exceeding malevolence, he might undergo such elaborate rituals, rising from his tomb as a fearful mummy lord. Similarly, a ruler known for his malice or who died in a moment of great rage might spontaneously arise as such a vengeful despot.</p><p>“Mummy lord” is an acquired template that can be added to any living corporeal creature that has at least 8 Hit Dice. The process of creating a mummy lord requires 50,000 gp worth of rare herbs, oils, and other mummification materials.</p><p><em>Sand of Flesh</em> ritual.</p><p></p><p><strong>Zombie:</strong> <em>Land of the Damned</em> ritual.</p><p></p><p>Flesh of Sand</p><p>School Necromancy; Level 8</p><p>CASTING</p><p>Casting Time 8 Hours</p><p>Components V, S, M (bandages and spices), F (rare herbs, oils, and other mummification materials worth at least 50,000 GP [as described in template])</p><p>Skill Checks Heal DC 30, 3 successes; Knowledge (planes) DC 30, 2 successes, Knowledge (religion) DC 30, 3 successes</p><p>EFFECT</p><p>Range Self</p><p>Duration Permanent</p><p>Saving Throw None; Spell Resistance no</p><p>Backlash Caster gains 2 permanent negative levels</p><p>Failure The caster is exhausted and suffers from Mummy Rot</p><p>DESCRIPTION</p><p>With several hours of preparation, the caster seals themselves into an occult symbol covered coffin filled with sand. The ritual slowly drains the life force from the caster, and replaces it with the powers of the undead. Hours later, the caster rises from the coffin, with the powers and abilities of a Mummy Lord.</p><p></p><p>Land of the Damned</p><p>School necromancy; Level 9</p><p>CASTING</p><p>Casting Time 9 hour</p><p>Components V, S, M (Sea Salt), F (Onyx statue of death worth 10,000GP)</p><p>Skill Checks Knowledge (arcana) DC 33, 3 successes; Knowledge (nature) DC 33, 3 success; Knowledge (religion) DC 33, 3 success</p><p>EFFECT</p><p>Range touch</p><p>Duration permanent</p><p>Saving Throw none; Spell Resistance no</p><p>Backlash Caster is exhausted</p><p>Failure the caster is afflicted with a more potent version of the Zombie Rot disease (DC 17; 2 saves; 1d2 Con; 1/day).</p><p>DESCRIPTION</p><p>Under the light of a waning moon, the caster makes a large circle of occult symbols with the sea salt. Inside this circle, the caster buries the onyx statue beneath the soil, while performing an ancient curse.</p><p>Any creatures of Small size or larger killed within a one mile radius of the buried statue rise as uncontrolled zombies 24 hours after their death, as do corpses buried in the area. Burning or dismembering the corpses prevents them from rising as zombies.</p></blockquote><p></p>
[QUOTE="Voadam, post: 7202290, member: 2209"] [b]Occult Rituals of the Necromicon: Vol. 1 Undead[/b] [URL=http://www.drivethrurpg.com/product/170767/Occult-Rituals-of-the-Necronomicon-Vol-1-Undead?affiliate_id=17596]Occult Rituals of the Necromicon: Vol. 1 Undead[/url] Pathfinder 1e [b]Mummy Lord:[/b] Many cultures practice the sacred art of mummification, though the sinister magical techniques used to imbue corpses with undead vitality are far less widespread. In certain ancient lands, such blasphemous techniques have been refined through centuries of ceremony and countless deaths, giving rise to mummies of terrible power. On rare occasions, if the deceased was of great rank and exceeding malevolence, he might undergo such elaborate rituals, rising from his tomb as a fearful mummy lord. Similarly, a ruler known for his malice or who died in a moment of great rage might spontaneously arise as such a vengeful despot. “Mummy lord” is an acquired template that can be added to any living corporeal creature that has at least 8 Hit Dice. The process of creating a mummy lord requires 50,000 gp worth of rare herbs, oils, and other mummification materials. [I]Sand of Flesh[/i] ritual. [b]Zombie:[/b] [i]Land of the Damned[/i] ritual. Flesh of Sand School Necromancy; Level 8 CASTING Casting Time 8 Hours Components V, S, M (bandages and spices), F (rare herbs, oils, and other mummification materials worth at least 50,000 GP [as described in template]) Skill Checks Heal DC 30, 3 successes; Knowledge (planes) DC 30, 2 successes, Knowledge (religion) DC 30, 3 successes EFFECT Range Self Duration Permanent Saving Throw None; Spell Resistance no Backlash Caster gains 2 permanent negative levels Failure The caster is exhausted and suffers from Mummy Rot DESCRIPTION With several hours of preparation, the caster seals themselves into an occult symbol covered coffin filled with sand. The ritual slowly drains the life force from the caster, and replaces it with the powers of the undead. Hours later, the caster rises from the coffin, with the powers and abilities of a Mummy Lord. Land of the Damned School necromancy; Level 9 CASTING Casting Time 9 hour Components V, S, M (Sea Salt), F (Onyx statue of death worth 10,000GP) Skill Checks Knowledge (arcana) DC 33, 3 successes; Knowledge (nature) DC 33, 3 success; Knowledge (religion) DC 33, 3 success EFFECT Range touch Duration permanent Saving Throw none; Spell Resistance no Backlash Caster is exhausted Failure the caster is afflicted with a more potent version of the Zombie Rot disease (DC 17; 2 saves; 1d2 Con; 1/day). DESCRIPTION Under the light of a waning moon, the caster makes a large circle of occult symbols with the sea salt. Inside this circle, the caster buries the onyx statue beneath the soil, while performing an ancient curse. Any creatures of Small size or larger killed within a one mile radius of the buried statue rise as uncontrolled zombies 24 hours after their death, as do corpses buried in the area. Burning or dismembering the corpses prevents them from rising as zombies. [/QUOTE]
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