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<blockquote data-quote="Voadam" data-source="post: 7313579" data-attributes="member: 2209"><p><strong>Demon Lords of Porphyra</strong></p><p></p><p><a href="http://www.drivethrurpg.com/product/208257/Demon-Lords-of-Porphyra?affiliate_id=17596" target="_blank">Demon Lords of Porphyra</a></p><p>Pathfinder 1e</p><p><strong>Shadow:</strong> Second Deific Boon of Balakor.</p><p></p><p>Obedience</p><p>Weep and howl at the outrage of losing your beloved city of demons, throwing gravel and sand over your head and wailing a chant to Balakor passed down from the first generation. Gain a +4 profane bonus to CMD vs. trip, and to saving throws to recover negative energy levels.</p><p>Boons</p><p>1. Dispossession’s Legacy (Sp): porphyrite passage 3/day, shatter 2/day, or summon tatterdemalion 1/day</p><p>2. Field of Ghosts (Su): You can, once per day, cause the spirits of those whose were killed in spiteful conflict to rise from the stained earth they tried to keep and take vengeance on those nearby. You can scream out, as a full-round action, and cause a number of incorporeal shadows equal to your HD/3 to rise from the ground and attack who you designate. This only works above ground, on terrestrial terrain, and the shadows remain until the next sunrise, unless destroyed.</p><p>3. Vengeance of Bhaal-aak (Sp): Once per day you can inflict damage on structures as the spell earthquake, but only as it pertains to buildings.</p></blockquote><p></p>
[QUOTE="Voadam, post: 7313579, member: 2209"] [b]Demon Lords of Porphyra[/b] [URL=http://www.drivethrurpg.com/product/208257/Demon-Lords-of-Porphyra?affiliate_id=17596]Demon Lords of Porphyra[/URL] Pathfinder 1e [b]Shadow:[/b] Second Deific Boon of Balakor. Obedience Weep and howl at the outrage of losing your beloved city of demons, throwing gravel and sand over your head and wailing a chant to Balakor passed down from the first generation. Gain a +4 profane bonus to CMD vs. trip, and to saving throws to recover negative energy levels. Boons 1. Dispossession’s Legacy (Sp): porphyrite passage 3/day, shatter 2/day, or summon tatterdemalion 1/day 2. Field of Ghosts (Su): You can, once per day, cause the spirits of those whose were killed in spiteful conflict to rise from the stained earth they tried to keep and take vengeance on those nearby. You can scream out, as a full-round action, and cause a number of incorporeal shadows equal to your HD/3 to rise from the ground and attack who you designate. This only works above ground, on terrestrial terrain, and the shadows remain until the next sunrise, unless destroyed. 3. Vengeance of Bhaal-aak (Sp): Once per day you can inflict damage on structures as the spell earthquake, but only as it pertains to buildings. [/QUOTE]
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