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<blockquote data-quote="Voadam" data-source="post: 7375016" data-attributes="member: 2209"><p><strong>Atlas of Mythika: Charybdis</strong></p><p></p><p><a href="http://www.drivethrurpg.com/product/217581/Atlas-of-Mythika-Charybdis?affiliate_id=17596" target="_blank">Atlas of Mythika: Charybdis</a></p><p>Mazes & Minotaurs</p><p><strong>Tokoloshe:</strong> A human transformed into a pain-driven, zombie-like humanoid whose flesh is slowly turning into living wood. This horrendous process causes terrible agony to the unfortunate subject, driving him mad, warping his body into a grotesque parody of humanity and eventually turning him into a mindless, semi-vegetal undead. Tokoloshe are the results of infection by the Hili seed.</p><p></p><p>Seeds of Doom</p><p>The Hili seed is a particularly dreadful vegetal (and probably semi-magical) toxin used by the Red Hill Pygmies to bring a fate worse than death to those who have offended them. The usual method of delivery is through the use of a coated dart or javelin but the poison can also be mixed with food or drink but has a distinctive, bitter, “woodsy” taste.</p><p>In all cases, the victim must make a Physical Vigor saving roll against a target number of 15.</p><p>If this saving roll fails, the victim immediately falls unconscious for 1d6 hours, after which he will awaken in incredible pain, transformed into a Tokoloshe. 1d6 days later, the Tokoloshe will become Mindless, usually obeying the orders of its vicious creators (as long as these orders are not too complex).</p><p>There is no natural way to prevent this horrible and irreversible fate: only magical healing can prevent the transformation, provided it is given before the fateful 1d6 hours have passed (use the rules for curing poison by magical means given in the M&M Companion).</p><p>Only the Red Pygmies know how to brew this concoction – and trying to steal this secret from them is a sure way to end up as a Tokoloshe…</p></blockquote><p></p>
[QUOTE="Voadam, post: 7375016, member: 2209"] [b]Atlas of Mythika: Charybdis[/b] [URL=http://www.drivethrurpg.com/product/217581/Atlas-of-Mythika-Charybdis?affiliate_id=17596]Atlas of Mythika: Charybdis[/URL] Mazes & Minotaurs [b]Tokoloshe:[/b] A human transformed into a pain-driven, zombie-like humanoid whose flesh is slowly turning into living wood. This horrendous process causes terrible agony to the unfortunate subject, driving him mad, warping his body into a grotesque parody of humanity and eventually turning him into a mindless, semi-vegetal undead. Tokoloshe are the results of infection by the Hili seed. Seeds of Doom The Hili seed is a particularly dreadful vegetal (and probably semi-magical) toxin used by the Red Hill Pygmies to bring a fate worse than death to those who have offended them. The usual method of delivery is through the use of a coated dart or javelin but the poison can also be mixed with food or drink but has a distinctive, bitter, “woodsy” taste. In all cases, the victim must make a Physical Vigor saving roll against a target number of 15. If this saving roll fails, the victim immediately falls unconscious for 1d6 hours, after which he will awaken in incredible pain, transformed into a Tokoloshe. 1d6 days later, the Tokoloshe will become Mindless, usually obeying the orders of its vicious creators (as long as these orders are not too complex). There is no natural way to prevent this horrible and irreversible fate: only magical healing can prevent the transformation, provided it is given before the fateful 1d6 hours have passed (use the rules for curing poison by magical means given in the M&M Companion). Only the Red Pygmies know how to brew this concoction – and trying to steal this secret from them is a sure way to end up as a Tokoloshe… [/QUOTE]
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