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<blockquote data-quote="Voadam" data-source="post: 7410176" data-attributes="member: 2209"><p><strong>Swords and Wizardry</strong></p><p></p><p><a href="http://www.drivethrurpg.com/product/86546/Swords-and-Wizardry-Complete-Rule-Book?affiliate_id=17596" target="_blank">Swords and Wizardry</a></p><p>Swords & Wizardry</p><p><strong>Banshee:</strong> One particularly unusual thing about banshees is that they often associate with living faerie creatures of the less savory variety; they might even be an undead form of faerie.</p><p><strong>Ghost:</strong> ?</p><p><strong>Ghoul:</strong> ?</p><p><strong>Lich:</strong> Liches are the undead remnants of wizards, either made undead by their own deliberate acts during life, or as the result of other magical forces (possibly including their own magics gone awry).</p><p><strong>Mummy:</strong> ?</p><p><strong>Shadow:</strong> Their chill touch drains one point of Strength with a successful hit, and if a victim is brought to a Strength attribute of 0, he or she is transformed into a new shadow.</p><p><strong>Skeleton:</strong> Skeletons are animated bones of the dead, usually under the control of some evil master.</p><p><em>Animate Dead</em> spell.</p><p><strong>Spectre:</strong> Any being killed (or drained below level 0) by a spectre becomes a spectre as well, a pitiful thrall to its creator.</p><p><strong>Vampire:</strong> ?</p><p><strong>Wight:</strong> Any human killed or completely drained of levels by a wight becomes a wight.</p><p><strong>Wraith:</strong> ?</p><p><strong>Zombie:</strong> The standard zombie is simply a corpse animated to do its creator’s bidding.</p><p><strong>Zombie Contagious:</strong> If their Undeath is contagious, they should be worth a few more experience points than described here, and if a single hit from a zombie causes contagion or any other sort of disease, they should be worth considerably more experience.</p><p><em>Animate Dead</em> spell.</p><p></p><p>Animate Dead</p><p>Spell Level: Magic-User, 5th Level</p><p>Range: Referee’s Discretion</p><p>Duration: Permanent</p><p>This spell animates skeletons or zombies from dead bodies. 1D6 undead are animated per level of the caster above 8th. The corpses remain animated until slain.</p></blockquote><p></p>
[QUOTE="Voadam, post: 7410176, member: 2209"] [b]Swords and Wizardry[/b] [URL=http://www.drivethrurpg.com/product/86546/Swords-and-Wizardry-Complete-Rule-Book?affiliate_id=17596]Swords and Wizardry[/URL] Swords & Wizardry [b]Banshee:[/b] One particularly unusual thing about banshees is that they often associate with living faerie creatures of the less savory variety; they might even be an undead form of faerie. [b]Ghost:[/b] ? [b]Ghoul:[/b] ? [b]Lich:[/b] Liches are the undead remnants of wizards, either made undead by their own deliberate acts during life, or as the result of other magical forces (possibly including their own magics gone awry). [b]Mummy:[/b] ? [b]Shadow:[/b] Their chill touch drains one point of Strength with a successful hit, and if a victim is brought to a Strength attribute of 0, he or she is transformed into a new shadow. [b]Skeleton:[/b] Skeletons are animated bones of the dead, usually under the control of some evil master. [i]Animate Dead[/i] spell. [b]Spectre:[/b] Any being killed (or drained below level 0) by a spectre becomes a spectre as well, a pitiful thrall to its creator. [b]Vampire:[/b] ? [b]Wight:[/b] Any human killed or completely drained of levels by a wight becomes a wight. [b]Wraith:[/b] ? [b]Zombie:[/b] The standard zombie is simply a corpse animated to do its creator’s bidding. [b]Zombie Contagious:[/b] If their Undeath is contagious, they should be worth a few more experience points than described here, and if a single hit from a zombie causes contagion or any other sort of disease, they should be worth considerably more experience. [i]Animate Dead[/i] spell. Animate Dead Spell Level: Magic-User, 5th Level Range: Referee’s Discretion Duration: Permanent This spell animates skeletons or zombies from dead bodies. 1D6 undead are animated per level of the caster above 8th. The corpses remain animated until slain. [/QUOTE]
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