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<blockquote data-quote="Voadam" data-source="post: 7413410" data-attributes="member: 2209"><p><strong>Black Books Tomes of the Outer Dark</strong></p><p></p><p><a href="http://www.drivethrurpg.com/product/184758/Black-Books-Tomes-of-the-Outer-Dark?affiliate_id=17596" target="_blank">Black Books Tomes of the Outer Dark</a></p><p>Swords & Wizardry</p><p><strong>Zombie:</strong> The zombie's bite causes D4 damage and, if the victim is killed as a result of a bite, will infect the victim. This infection turns the victim into a zombie in 1D6 hours. </p><p><em>Create Zombies</em> spell.</p><p></p><p>Create Zombies This spell requires a human corpse which retains sufficient flesh to allow mobility after activation. The caster puts an ounce of his or her own blood in the mouth of the corpse, then kisses the lips of the corpse and 'breathes part of himself' into the body. Once the spell is cast, the corpse awakes ready to obey simple commands from its creator. Should the caster die, the zombie becomes inactive. The number of zombies than can be created is unlimited (as long as the caster can pay the SAN cost). Part of the invocation refers collectively to the Outer Gods - every caster knows such entities exist, though no names are used. These zombies stay useful indefinitely. SAN: 1D2</p></blockquote><p></p>
[QUOTE="Voadam, post: 7413410, member: 2209"] [b]Black Books Tomes of the Outer Dark[/b] [URL=http://www.drivethrurpg.com/product/184758/Black-Books-Tomes-of-the-Outer-Dark?affiliate_id=17596]Black Books Tomes of the Outer Dark[/URL] Swords & Wizardry [b]Zombie:[/b] The zombie's bite causes D4 damage and, if the victim is killed as a result of a bite, will infect the victim. This infection turns the victim into a zombie in 1D6 hours. [i]Create Zombies[/i] spell. Create Zombies This spell requires a human corpse which retains sufficient flesh to allow mobility after activation. The caster puts an ounce of his or her own blood in the mouth of the corpse, then kisses the lips of the corpse and 'breathes part of himself' into the body. Once the spell is cast, the corpse awakes ready to obey simple commands from its creator. Should the caster die, the zombie becomes inactive. The number of zombies than can be created is unlimited (as long as the caster can pay the SAN cost). Part of the invocation refers collectively to the Outer Gods - every caster knows such entities exist, though no names are used. These zombies stay useful indefinitely. SAN: 1D2 [/QUOTE]
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