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<blockquote data-quote="Voadam" data-source="post: 7418262" data-attributes="member: 2209"><p><strong>Gary vs the Monsters</strong></p><p></p><p><a href="http://www.drivethrurpg.com/product/175364/Gary-Vs-The-Monsters?affiliate_id=17596" target="_blank">Gary vs the Monsters</a> </p><p>Swords & Wizardry</p><p><strong>Dream Stalker:</strong> Dream Stalkers are a special kind of ghost of people who have done truly heinous acts during their lives and then came to an unfortunate (and usually violent) end. </p><p><strong>Ghost:</strong> Ghosts are the tortured souls of mortals who have stuck around because something keeps them anchored to the material world. This could be lots of things from loose ends of a mortal life, a violent or tragic death, trapped by some crazy necromancer, or even trapped by a more powerful and evil ghost. </p><p><strong>Mummy:</strong> ?</p><p><strong>Necroid:</strong> The Necroids are evil demon-like beings who enter the real world and possess corpses. </p><p><strong>Psycho-Slasher:</strong> Some evil won't die. It keeps going and going. It won't stop. Nothing seems to stop it. Ever. </p><p><strong>Spirit:</strong> While ghosts were once living mortals, spirits have always been, well, spirits. </p><p><strong>Vampire Master:</strong> ?</p><p><strong>Vampire Thrall:</strong> A Vampire may attempt to bite a victim. If the attack is successful then the Vampire latches on and begins to drain the victim's blood at a rate of 1d6 damage per round and healing the Vampire for an equal amount. A victim may attempt an opposed Attack Roll to free themselves. A charmed victim will not attempt to break free. If the blood drain kills the victim then the victim attempts a Saving Throw. If the roll is successful then the victim will come back as a Vampire (Thrall) at the next sunset.</p><p><strong>Zombie:</strong> If a character is bitten by a zombie attempt a Saving Throw. On a failure, the character dies in 1d6 hours and turns into a zombie.</p><p><strong>Zombie Upper Torso:</strong> A zombie that has been cut in half.</p></blockquote><p></p>
[QUOTE="Voadam, post: 7418262, member: 2209"] [b]Gary vs the Monsters[/b] [URL=http://www.drivethrurpg.com/product/175364/Gary-Vs-The-Monsters?affiliate_id=17596]Gary vs the Monsters[/URL] Swords & Wizardry [b]Dream Stalker:[/b] Dream Stalkers are a special kind of ghost of people who have done truly heinous acts during their lives and then came to an unfortunate (and usually violent) end. [b]Ghost:[/b] Ghosts are the tortured souls of mortals who have stuck around because something keeps them anchored to the material world. This could be lots of things from loose ends of a mortal life, a violent or tragic death, trapped by some crazy necromancer, or even trapped by a more powerful and evil ghost. [b]Mummy:[/b] ? [b]Necroid:[/b] The Necroids are evil demon-like beings who enter the real world and possess corpses. [b]Psycho-Slasher:[/b] Some evil won't die. It keeps going and going. It won't stop. Nothing seems to stop it. Ever. [b]Spirit:[/b] While ghosts were once living mortals, spirits have always been, well, spirits. [b]Vampire Master:[/b] ? [b]Vampire Thrall:[/b] A Vampire may attempt to bite a victim. If the attack is successful then the Vampire latches on and begins to drain the victim's blood at a rate of 1d6 damage per round and healing the Vampire for an equal amount. A victim may attempt an opposed Attack Roll to free themselves. A charmed victim will not attempt to break free. If the blood drain kills the victim then the victim attempts a Saving Throw. If the roll is successful then the victim will come back as a Vampire (Thrall) at the next sunset. [b]Zombie:[/b] If a character is bitten by a zombie attempt a Saving Throw. On a failure, the character dies in 1d6 hours and turns into a zombie. [b]Zombie Upper Torso:[/b] A zombie that has been cut in half. [/QUOTE]
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