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<blockquote data-quote="Voadam" data-source="post: 7418959" data-attributes="member: 2209"><p><strong>Ruins & Ronin</strong></p><p></p><p><a href="http://www.drivethrurpg.com/product/146256/Ruins--Ronin?affiliate_id=17596" target="_blank">Ruins & Ronin</a> </p><p>Swords & Wizardry</p><p><strong>Ao-Nyobo, Blue Wife:</strong> ?</p><p><strong>Azuki-Arai:</strong> ?</p><p><strong>Banshee:</strong> ?</p><p><strong>Gaki, Hungry Spirits:</strong> Gaki are the undead spirits of the wicked dead turned into horrible monsters for their horrid sins. The precise nature of the crimes committed by the Gaki in life determines their type, 3 kinds are commonly known but they may be more.</p><p><strong>Jiki-Ketsu-Gaki:</strong> ?</p><p><strong>Jiki-Niku-Gaki:</strong> ?</p><p><strong>Shikki-Gaki:</strong> ?</p><p><strong>Ghoul:</strong> ?</p><p><strong>Jikininki, Trash Eating Ghoul:</strong> Similar to the Gaki in appearance, these undead originate from greedy, selfish or impious individuals who are cursed after death to seek out and eat human corpses.</p><p><strong>Kubi-no-nai-bushi:</strong> A Kubi-no-nai-bushi (headless warrior) is a particularly rare and powerful form of undead that is sometimes created when the spirit of a honorable Samurai that was unlawfully or unjustly forced to commit Sepukku returns from the grave in search of vengeance.</p><p><strong>Kyonshi, Hopping Vampire:</strong> Sometimes when a body is buried improperly or in an inauspicious location, it reanimates with a hunger to kill mortals and consume their lifeforce.</p><p>Anyone who suffers damage from a Kyonshi runs the risk of becoming a vampire in turn. Exactly how this occurs is a mystery, but most sages agree it is a form of curse. The percentage chance of turning into a vampire is equal to the amount of hit points lost on a 1d100. Those who succumb to the curse slowly turn into vampires themselves, growing fangs and long fingernails and becoming more and more bestial. The process a number of days equal to the victim’s CON minus 1d6 and usually only becomes evident after a couple of days have passed. To stop the transformation a Remove Curse spell must be cast on the victim.</p><p><strong>Lich:</strong> Liches are the undead remnants of wizards, either made undead by their own deliberate acts during life, or as the result of other magical forces (possibly including their own magics gone awry).</p><p><strong>Mummy:</strong> ?</p><p><strong>Shadow:</strong> A shadow's chill touch drains one point of strength with a successful hit, and if a victim is brought to a strength of 0, he becomes a shadow. Strength points return after 90 minutes (9 turns).</p><p><strong>Skeleton:</strong> Skeletons are animated bones of the dead, usually under the control of some evil master.</p><p><em>Animate Dead</em> spell.</p><p><strong>Spectre:</strong> Any being killed (or drained below level 0) by a spectre becomes a spectre himself, a pitiful thrall to its creator.</p><p><strong>Vampire:</strong> Any human killed by a vampire becomes a vampire under the control of its creator.</p><p><strong>Wight:</strong> Any human killed or completely drained of levels (1 level per hit) by a wight becomes a wight.</p><p><strong>Wraith:</strong> ?</p><p><strong>Zombie:</strong> The standard zombie is simply a corpse animated to do its creator’s bidding.</p><p><em>Animate Dead</em> spell.</p><p><strong>Zombie Contagious:</strong> If their undeath is contagious, they should be worth a few more experience points than described here, and if a single hit from a zombie causes contagion or any other sort of disease they should be worth considerably more experience.</p><p></p><p>Animate Dead</p><p>Spell Level: Sh5</p><p>Range: Referee’s discretion</p><p>Duration: Permanent</p><p>This spell animates skeletons or zombies from dead bodies. 1d6 undead are animated per Level of the caster above 8th. The corpses remain animated until slain.</p></blockquote><p></p>
[QUOTE="Voadam, post: 7418959, member: 2209"] [b]Ruins & Ronin[/b] [URL=http://www.drivethrurpg.com/product/146256/Ruins--Ronin?affiliate_id=17596]Ruins & Ronin[/URL] Swords & Wizardry [b]Ao-Nyobo, Blue Wife:[/b] ? [b]Azuki-Arai:[/b] ? [b]Banshee:[/b] ? [b]Gaki, Hungry Spirits:[/b] Gaki are the undead spirits of the wicked dead turned into horrible monsters for their horrid sins. The precise nature of the crimes committed by the Gaki in life determines their type, 3 kinds are commonly known but they may be more. [b]Jiki-Ketsu-Gaki:[/b] ? [b]Jiki-Niku-Gaki:[/b] ? [b]Shikki-Gaki:[/b] ? [b]Ghoul:[/b] ? [b]Jikininki, Trash Eating Ghoul:[/b] Similar to the Gaki in appearance, these undead originate from greedy, selfish or impious individuals who are cursed after death to seek out and eat human corpses. [b]Kubi-no-nai-bushi:[/b] A Kubi-no-nai-bushi (headless warrior) is a particularly rare and powerful form of undead that is sometimes created when the spirit of a honorable Samurai that was unlawfully or unjustly forced to commit Sepukku returns from the grave in search of vengeance. [b]Kyonshi, Hopping Vampire:[/b] Sometimes when a body is buried improperly or in an inauspicious location, it reanimates with a hunger to kill mortals and consume their lifeforce. Anyone who suffers damage from a Kyonshi runs the risk of becoming a vampire in turn. Exactly how this occurs is a mystery, but most sages agree it is a form of curse. The percentage chance of turning into a vampire is equal to the amount of hit points lost on a 1d100. Those who succumb to the curse slowly turn into vampires themselves, growing fangs and long fingernails and becoming more and more bestial. The process a number of days equal to the victim’s CON minus 1d6 and usually only becomes evident after a couple of days have passed. To stop the transformation a Remove Curse spell must be cast on the victim. [b]Lich:[/b] Liches are the undead remnants of wizards, either made undead by their own deliberate acts during life, or as the result of other magical forces (possibly including their own magics gone awry). [b]Mummy:[/b] ? [b]Shadow:[/b] A shadow's chill touch drains one point of strength with a successful hit, and if a victim is brought to a strength of 0, he becomes a shadow. Strength points return after 90 minutes (9 turns). [b]Skeleton:[/b] Skeletons are animated bones of the dead, usually under the control of some evil master. [i]Animate Dead[/i] spell. [b]Spectre:[/b] Any being killed (or drained below level 0) by a spectre becomes a spectre himself, a pitiful thrall to its creator. [b]Vampire:[/b] Any human killed by a vampire becomes a vampire under the control of its creator. [b]Wight:[/b] Any human killed or completely drained of levels (1 level per hit) by a wight becomes a wight. [b]Wraith:[/b] ? [b]Zombie:[/b] The standard zombie is simply a corpse animated to do its creator’s bidding. [i]Animate Dead[/i] spell. [b]Zombie Contagious:[/b] If their undeath is contagious, they should be worth a few more experience points than described here, and if a single hit from a zombie causes contagion or any other sort of disease they should be worth considerably more experience. Animate Dead Spell Level: Sh5 Range: Referee’s discretion Duration: Permanent This spell animates skeletons or zombies from dead bodies. 1d6 undead are animated per Level of the caster above 8th. The corpses remain animated until slain. [/QUOTE]
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