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<blockquote data-quote="Voadam" data-source="post: 7459230" data-attributes="member: 2209"><p><strong>Draconomicon I Metallic Dragons</strong></p><p></p><p><a href="http://www.drivethrurpg.com/product/58553/Draconomicon-I-Chromatic-Dragons-4e?affiliate_id=17596" target="_blank">Draconomicon I Metallic Dragons</a></p><p>4e</p><p><strong>Undead:</strong> Dragons that wish to learn the secret of becoming undead could do worse than follow the tenets of Vecna.</p><p><strong>Bodak Reaver:</strong> ?</p><p><strong>Bodak Skulk:</strong> ?</p><p><strong>Horde Ghoul:</strong> ?</p><p><strong>Tzevokalas Draconic Vampire:</strong> Who he was before becoming a vampire, or why he chose this region to hunt, nobody knows.</p><p><strong>Sword Wraith:</strong> ?</p><p><strong>Dread Wraith:</strong> ?</p><p><strong>Runescribed Dracolich:</strong> ?</p><p><strong>Dracolich:</strong> As described in the Monster Manual, a dracolich is created from a powerful dragon through an evil ritual. Some dragons willingly choose to become sentient undead; others have the ritual forced upon them. Dracoliches are greedy for power and treasure, but individuals pursue other goals equally passionately. Dracoliches can arise from dragon families other than the chromatic, but chromatics are most prone to the transformation.</p><p><strong>Dracolich Bone Mongrel Dracolich:</strong> A DRAGON DOES NOT BECOME this sort of dracolich by choice. A bone mongrel is created from the remains of several dead dragons to form an animate and dully sentient whole.</p><p>The evil ritual that creates this creature requires the bones of several dead dragons. When the ritual is complete, the disparate parts are transformed into a malevolent skeletal monstrosity. The creature hates its mockery of life but, owing to the ritual’s evil nature, cannot end its own animation.</p><p>A bone mongrel’s phylactery takes the form of a skeletal portion of a dragon incorporated into the dracolich, such as a tail section.</p><p><strong>Dracolich Stoneborn Dracolich:</strong> SOMETIMES WHEN A DRAGON DIES, its body comes to rest at the bottom of a lake or a slow-moving river. The corpse is covered over and protected by silt, dirt, and loose rock, slowing the natural process of decay. Over vast periods of time, the bone is replaced by stone-hard mineral.</p><p>Unlike other fossilized remains, the decaying forms of dragons still retain a spark of magic. When such bones are uncovered, they can spontaneously arise as stoneborn dracoliches. Occasionally sorcerers raise the bones by inscribing them with necromantic sigils.</p><p>Stoneborn dracoliches arise spontaneously when their remains are uncovered, or when a nearby powerful magical event triggers the animation of the long-quiescent bones.</p><p>A necromantic ritual exists to rouse a collection of fossilized dragon bones, turning them into a stoneborn dracolich. As with other kinds of dracoliches, only the original creator can influence the actions of a stoneborn dracolich while possessing its phylactery—others who later gain the phylactery have no power over it. A stoneborn’s phylactery takes the form of a petrified tooth or claw removed from the dragon’s remains.</p><p><strong>Dracolich Icewrought Dracolich:</strong> When a white dragon grows close to death, it might seek the Heart of Absolute Winter, which is either a location or a ritual, depending on which tome or sage one consults. A full year later, an icewrought dracolich emerges in the midst of a howling winter storm. White dragons might do this because they have one or more clutches of eggs yet unhatched, and at the end of their lives, they suddenly grow concerned about their progeny.</p><p><strong>Dracolich Dreambreath Dracolich:</strong> SOMETIMES A DRAGON INTERESTED IN PROLONGING its existence discovers a way to forsake the physical limitations of animate bone and rotting wings. Dreambreath dracoliches have learned how to project a permanent dream of themselves into the waking world, where they can stalk prey through both nightmare and reality forever.</p><p>A formless psychic realm exists that is called various things in different places but is most often known as Dream. Here dreams cavort, heedless of the waking world—but not always. Most fade into obscurity, but their echoes resonate forever throughout Dream, giving rise to countless variations. The remnants of particularly vile dreams sometimes latch onto the dying wish of a dragon (possibly enabled through a ritual). From this union a dreambreath draco lich is born.</p><p><strong>Draconic Wraith:</strong> A draconic wraith is the vilest portion of a dragon’s soul, which sometimes lingers beyond death.</p><p>A draconic wraith is the same sort of being as a humanoid wraith: a spirit infused with the essence of the Shadowfell.</p><p>Draconic wraiths are either born from the Shadowfell or created by other draconic wraiths. Rarely does a humanoid wraith kill a dragon, and a wyrm so slain normally cannot rise as a wraith. Humanoids slain by draconic wraiths can, however, rise as wraiths themselves. Powerful rituals do exist to create draconic wraiths, but they are known only to the greatest necromancers.</p><p><strong>Draconic Wraith Wyrm-Wisp:</strong> A WYRM-WISP IS THE SLIGHTEST MANIFESTATION of draconic evil.</p><p>Any humanoid creature killed by a wyrm-wisp rises as a free-willed wraith at the start of its creator’s next turn; a dragon instead rises as a wyrm-wisp. The new wraith appears in the space where it died or in the nearest unoccupied space. Raising the slain creature (using the Raise Dead ritual) does not destroy the spawned wraith.</p><p><strong>Wraith:</strong> Rarely does a humanoid wraith kill a dragon, and a wyrm so slain normally cannot rise as a wraith. Humanoids slain by draconic wraiths can, however, rise as wraiths themselves.</p><p>Any humanoid creature killed by a wyrm-wisp rises as a free-willed wraith at the start of its creator’s next turn; a dragon instead rises as a wyrm-wisp. The new wraith appears in the space where it died or in the nearest unoccupied space. Raising the slain creature (using the Raise Dead ritual) does not destroy the spawned wraith.</p><p>Any humanoid creature killed by a soulgrinder rises as a free-willed wraith at the start of its creator’s next turn; a dragon instead rises as a soulgrinder. The new wraith appears in the space where it died or in the nearest unoccupied space. Raising the slain creature (using the Raise Dead ritual) does not destroy the spawned wraith.</p><p>Sometimes, though, the victims of a vampiric dragon rise as spiritual undead such as ghosts and wraiths.</p><p><strong>Draconic Wraith Soulgrinder:</strong> Any humanoid creature killed by a soulgrinder rises as a free-willed wraith at the start of its creator’s next turn; a dragon instead rises as a soulgrinder. The new wraith appears in the space where it died or in the nearest unoccupied space. Raising the slain creature (using the Raise Dead ritual) does not destroy the spawned wraith.</p><p><strong>Draconic Zombie:</strong> Draconic zombies arise under the same circumstances as skeletal dragons, either as necromantic creations or as the result of the Shadowfell’s encroachment on the mortal world.</p><p><strong>Draconic Zombie Winged Putrescence:</strong> ?</p><p><strong>Draconic Zombie Rotclaw:</strong> ?</p><p><strong>Draconic Zombie Deathless Hunger:</strong> ?</p><p><strong>Draconic Zombie Rancid Tide:</strong> ?</p><p><strong>Skeletal Dragon:</strong> Skeletal dragons can arise from necromantic rituals or through the uncontrolled forces of the Shadowfell.</p><p>Draconic zombies arise under the same circumstances as skeletal dragons, either as necromantic creations or as the result of the Shadowfell’s encroachment on the mortal world.</p><p><strong>Skeletal Dragon Razortalon:</strong> ?</p><p><strong>Skeletal Dragon Bonespitter:</strong> ?</p><p><strong>Skeletal Dragon Siegewyrm:</strong> THE LARGEST OF THE DRACONIC SKELETONS, a siegewyrm is made from the bones of mighty dragons.</p><p><strong>Vampiric Dragon:</strong> The only way to create a vampiric dragon is through the same dark ritual that creates a vampire lord.</p><p><strong>Vampire Lord:</strong> ?</p><p><strong>Vampire:</strong> ?</p><p><strong>Vampire Spawn Fleshripper:</strong> ?</p><p><strong>Gulthias, Vampire Lord:</strong> ?</p><p><strong>Ghost:</strong> Sometimes, though, the victims of a vampiric dragon rise as spiritual undead such as ghosts and wraiths.</p><p><strong>Vampiric Dragon Thief of Life:</strong> ?</p><p><strong>Vampiric Dragon Bloodwind:</strong> ?</p><p><strong>Ashardalon's Heart:</strong> Remnants of the cult survived this disaster, and it reconstituted itself around a relic of its dragon liege: Ashardalon’s heart. With a magic born of equal parts skill, faith, and desperation, the cultists rekindled the heart—but not to life. The ritual infused it with the energy of the Shadowfell and transformed it, reborn in undead darkness, into the center of faith and necromantic power for the cult.</p><p><strong>Dragotha, Ancient Dracolich:</strong> Dragotha sought out a powerful priest of the death god, a vile human named Kyuss, who promised immortality in exchange for the dragon’s service. Dragotha agreed, and not long afterward, Tiamat’s spawn descended on him and killed him. As the dragon lay, broken and dying, Kyuss made good on his vow. Instead of restoring him to life, however, Kyuss transformed Dragotha into a terrifying dracolich.</p><p><strong>Mummy Guardian:</strong> ?</p><p><strong>Flameskull:</strong> ?</p><p><strong>Specter:</strong> ?</p><p><strong>Deathlock Wight:</strong> ?</p><p><strong>Zombie Corruption Corpse:</strong> ?</p><p><strong>Skeleton:</strong> ?</p><p><strong>Abyssal Ghoul Myrmidon:</strong> ?</p><p><strong>Abyssal Ghoul:</strong> ?</p><p><strong>Nightwalker:</strong> ?</p><p><strong>Rot Harbinger:</strong> ?</p><p><strong>Wailing Ghost:</strong> ?</p><p><strong>Skull Lord:</strong> ?</p><p><strong>Vampire Spawn Bloodhunter:</strong> ?</p><p><strong>Zombie Hulk:</strong> ?</p><p><strong>Kyuss, The Worm that Walks:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 7459230, member: 2209"] [b]Draconomicon I Metallic Dragons[/b] [URL=http://www.drivethrurpg.com/product/58553/Draconomicon-I-Chromatic-Dragons-4e?affiliate_id=17596]Draconomicon I Metallic Dragons[/URL] 4e [b]Undead:[/b] Dragons that wish to learn the secret of becoming undead could do worse than follow the tenets of Vecna. [b]Bodak Reaver:[/b] ? [b]Bodak Skulk:[/b] ? [b]Horde Ghoul:[/b] ? [b]Tzevokalas Draconic Vampire:[/b] Who he was before becoming a vampire, or why he chose this region to hunt, nobody knows. [b]Sword Wraith:[/b] ? [b]Dread Wraith:[/b] ? [b]Runescribed Dracolich:[/b] ? [b]Dracolich:[/b] As described in the Monster Manual, a dracolich is created from a powerful dragon through an evil ritual. Some dragons willingly choose to become sentient undead; others have the ritual forced upon them. Dracoliches are greedy for power and treasure, but individuals pursue other goals equally passionately. Dracoliches can arise from dragon families other than the chromatic, but chromatics are most prone to the transformation. [b]Dracolich Bone Mongrel Dracolich:[/b] A DRAGON DOES NOT BECOME this sort of dracolich by choice. A bone mongrel is created from the remains of several dead dragons to form an animate and dully sentient whole. The evil ritual that creates this creature requires the bones of several dead dragons. When the ritual is complete, the disparate parts are transformed into a malevolent skeletal monstrosity. The creature hates its mockery of life but, owing to the ritual’s evil nature, cannot end its own animation. A bone mongrel’s phylactery takes the form of a skeletal portion of a dragon incorporated into the dracolich, such as a tail section. [b]Dracolich Stoneborn Dracolich:[/b] SOMETIMES WHEN A DRAGON DIES, its body comes to rest at the bottom of a lake or a slow-moving river. The corpse is covered over and protected by silt, dirt, and loose rock, slowing the natural process of decay. Over vast periods of time, the bone is replaced by stone-hard mineral. Unlike other fossilized remains, the decaying forms of dragons still retain a spark of magic. When such bones are uncovered, they can spontaneously arise as stoneborn dracoliches. Occasionally sorcerers raise the bones by inscribing them with necromantic sigils. Stoneborn dracoliches arise spontaneously when their remains are uncovered, or when a nearby powerful magical event triggers the animation of the long-quiescent bones. A necromantic ritual exists to rouse a collection of fossilized dragon bones, turning them into a stoneborn dracolich. As with other kinds of dracoliches, only the original creator can influence the actions of a stoneborn dracolich while possessing its phylactery—others who later gain the phylactery have no power over it. A stoneborn’s phylactery takes the form of a petrified tooth or claw removed from the dragon’s remains. [b]Dracolich Icewrought Dracolich:[/b] When a white dragon grows close to death, it might seek the Heart of Absolute Winter, which is either a location or a ritual, depending on which tome or sage one consults. A full year later, an icewrought dracolich emerges in the midst of a howling winter storm. White dragons might do this because they have one or more clutches of eggs yet unhatched, and at the end of their lives, they suddenly grow concerned about their progeny. [b]Dracolich Dreambreath Dracolich:[/b] SOMETIMES A DRAGON INTERESTED IN PROLONGING its existence discovers a way to forsake the physical limitations of animate bone and rotting wings. Dreambreath dracoliches have learned how to project a permanent dream of themselves into the waking world, where they can stalk prey through both nightmare and reality forever. A formless psychic realm exists that is called various things in different places but is most often known as Dream. Here dreams cavort, heedless of the waking world—but not always. Most fade into obscurity, but their echoes resonate forever throughout Dream, giving rise to countless variations. The remnants of particularly vile dreams sometimes latch onto the dying wish of a dragon (possibly enabled through a ritual). From this union a dreambreath draco lich is born. [b]Draconic Wraith:[/b] A draconic wraith is the vilest portion of a dragon’s soul, which sometimes lingers beyond death. A draconic wraith is the same sort of being as a humanoid wraith: a spirit infused with the essence of the Shadowfell. Draconic wraiths are either born from the Shadowfell or created by other draconic wraiths. Rarely does a humanoid wraith kill a dragon, and a wyrm so slain normally cannot rise as a wraith. Humanoids slain by draconic wraiths can, however, rise as wraiths themselves. Powerful rituals do exist to create draconic wraiths, but they are known only to the greatest necromancers. [b]Draconic Wraith Wyrm-Wisp:[/b] A WYRM-WISP IS THE SLIGHTEST MANIFESTATION of draconic evil. Any humanoid creature killed by a wyrm-wisp rises as a free-willed wraith at the start of its creator’s next turn; a dragon instead rises as a wyrm-wisp. The new wraith appears in the space where it died or in the nearest unoccupied space. Raising the slain creature (using the Raise Dead ritual) does not destroy the spawned wraith. [b]Wraith:[/b] Rarely does a humanoid wraith kill a dragon, and a wyrm so slain normally cannot rise as a wraith. Humanoids slain by draconic wraiths can, however, rise as wraiths themselves. Any humanoid creature killed by a wyrm-wisp rises as a free-willed wraith at the start of its creator’s next turn; a dragon instead rises as a wyrm-wisp. The new wraith appears in the space where it died or in the nearest unoccupied space. Raising the slain creature (using the Raise Dead ritual) does not destroy the spawned wraith. Any humanoid creature killed by a soulgrinder rises as a free-willed wraith at the start of its creator’s next turn; a dragon instead rises as a soulgrinder. The new wraith appears in the space where it died or in the nearest unoccupied space. Raising the slain creature (using the Raise Dead ritual) does not destroy the spawned wraith. Sometimes, though, the victims of a vampiric dragon rise as spiritual undead such as ghosts and wraiths. [b]Draconic Wraith Soulgrinder:[/b] Any humanoid creature killed by a soulgrinder rises as a free-willed wraith at the start of its creator’s next turn; a dragon instead rises as a soulgrinder. The new wraith appears in the space where it died or in the nearest unoccupied space. Raising the slain creature (using the Raise Dead ritual) does not destroy the spawned wraith. [b]Draconic Zombie:[/b] Draconic zombies arise under the same circumstances as skeletal dragons, either as necromantic creations or as the result of the Shadowfell’s encroachment on the mortal world. [b]Draconic Zombie Winged Putrescence:[/b] ? [b]Draconic Zombie Rotclaw:[/b] ? [b]Draconic Zombie Deathless Hunger:[/b] ? [b]Draconic Zombie Rancid Tide:[/b] ? [b]Skeletal Dragon:[/b] Skeletal dragons can arise from necromantic rituals or through the uncontrolled forces of the Shadowfell. Draconic zombies arise under the same circumstances as skeletal dragons, either as necromantic creations or as the result of the Shadowfell’s encroachment on the mortal world. [b]Skeletal Dragon Razortalon:[/b] ? [b]Skeletal Dragon Bonespitter:[/b] ? [b]Skeletal Dragon Siegewyrm:[/b] THE LARGEST OF THE DRACONIC SKELETONS, a siegewyrm is made from the bones of mighty dragons. [b]Vampiric Dragon:[/b] The only way to create a vampiric dragon is through the same dark ritual that creates a vampire lord. [b]Vampire Lord:[/b] ? [b]Vampire:[/b] ? [b]Vampire Spawn Fleshripper:[/b] ? [b]Gulthias, Vampire Lord:[/b] ? [b]Ghost:[/b] Sometimes, though, the victims of a vampiric dragon rise as spiritual undead such as ghosts and wraiths. [b]Vampiric Dragon Thief of Life:[/b] ? [b]Vampiric Dragon Bloodwind:[/b] ? [b]Ashardalon's Heart:[/b] Remnants of the cult survived this disaster, and it reconstituted itself around a relic of its dragon liege: Ashardalon’s heart. With a magic born of equal parts skill, faith, and desperation, the cultists rekindled the heart—but not to life. The ritual infused it with the energy of the Shadowfell and transformed it, reborn in undead darkness, into the center of faith and necromantic power for the cult. [b]Dragotha, Ancient Dracolich:[/b] Dragotha sought out a powerful priest of the death god, a vile human named Kyuss, who promised immortality in exchange for the dragon’s service. Dragotha agreed, and not long afterward, Tiamat’s spawn descended on him and killed him. As the dragon lay, broken and dying, Kyuss made good on his vow. Instead of restoring him to life, however, Kyuss transformed Dragotha into a terrifying dracolich. [b]Mummy Guardian:[/b] ? [b]Flameskull:[/b] ? [b]Specter:[/b] ? [b]Deathlock Wight:[/b] ? [b]Zombie Corruption Corpse:[/b] ? [b]Skeleton:[/b] ? [b]Abyssal Ghoul Myrmidon:[/b] ? [b]Abyssal Ghoul:[/b] ? [b]Nightwalker:[/b] ? [b]Rot Harbinger:[/b] ? [b]Wailing Ghost:[/b] ? [b]Skull Lord:[/b] ? [b]Vampire Spawn Bloodhunter:[/b] ? [b]Zombie Hulk:[/b] ? [b]Kyuss, The Worm that Walks:[/b] ? [/QUOTE]
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