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<blockquote data-quote="Voadam" data-source="post: 7479723" data-attributes="member: 2209"><p><strong>Tomb of Horrors</strong></p><p></p><p><a href="http://www.drivethrurpg.com/product/153646/Tomb-of-Horrors-4e?affiliate_id=17596" target="_blank">Tomb of Horrors</a></p><p>4e</p><p><strong>Acererak:</strong> Eventually. his undead body wasted away. leaving him as a demilich-an animated skull-and still he prepared. </p><p><strong>Undead:</strong> Due to Acererak's magic and influence, all the living fey from the Garden of Graves, including those that have traveled to the world, have the Acererak's Slave power. </p><p>Years ago, when Acererak set out to seize control of undeath, the fell energy of Moil made it the perfect base for his dark plans. Much of the city and its undead host fell under the demilich's control, and his experiments created new varieties of undead unknown outside the City that Waits. </p><p>The barrier between the world and the Shadowfell is thin around Skull City (part of the reason Acererak chose this location for his tomb). A creature slain within the city has a 50 percent chance of rising in 1d6 hours as an undead of the same level under your control. The undead must be destroyed before the slain creature can be raised.(The creature can be raised normally before it rises as an undead.) </p><p>Acererak's slave power.</p><p><strong>Boneclaw Daggerhand:</strong> ?</p><p><strong>Shadowguard Sentry:</strong> ?</p><p><strong>Firbolg Shell:</strong> The firbolg shell-the leathery skin of a firbolg with nothing contained within.</p><p><strong>Dread Zombie Knight:</strong> ?</p><p><strong>Tortured Vestige:</strong> The Tortured Vestige is an undead horror created from the tortured spirits of the folk of Moil as they rotted away, body and soul. </p><p>This creature is the Tortured Vestige-a legendary undead entity born from the destruction of Moil. After the city was hurled into the Shadowfell, its residents rotted away in both body and soul. Their spirits became the Tortured Vestige, which haunts Moil's shattered spires in search of new creatures to add to its unliving body.</p><p><strong>Moilian Zombie:</strong> A character who dies anywhere in the city of Moil rises on his or her next turn as a Moilian zombie. Moilian zombies are all that remain of the common folk of Moil, because their souls were poisoned by the eternal darkness into which their city was cast. </p><p>The three bodies are Moilian zombies, risen from shadar-kai slain by the original guardians here.</p><p>Undead guarding this portal killed these shadar-kai, which then rose as Moilian zombies to attack their former allies. </p><p><strong>Winter Wight:</strong> Acererak created the first winter Wights. </p><p><strong>Wailing Ghost, Banshee:</strong> ?</p><p><strong>Moilian Barrow:</strong> When one of Moil's towers collapsed into this neighboring spire, rubble crushed a number of Moilian undead. Their remains have assembled into a Moilian barrow-a mass that hungers for living prey. </p><p><strong>Sword Wraith:</strong> Any humanoid killed by the sword wraith rises as a free-willed sword wraith at the start of its creator's next turn, appearing in the space where it died. or in the nearest unoccupied space if that space is occupied. Raising the slain creature (using a Raise Dead ritual) does not destroy the spawned wraith.</p><p><strong>Nighthaunt Shrine:</strong> ?</p><p><strong>Nighthaunt Whisperer:</strong> ?</p><p><strong>Bodak Reaver:</strong> ?</p><p><strong>Eldritch Phantom:</strong> ?</p><p><strong>Ghost Tormentor:</strong> ?</p><p><strong>Acererak Construct:</strong> ?</p><p><strong>Skeleton Deathguard:</strong> ?</p><p><strong>Zombie Ranger:</strong> ?</p><p><strong>Dark Flameskull:</strong> ?</p><p><strong>Slaughter Wight:</strong> ?</p><p><strong>Wrath Spirit:</strong> ?</p><p><strong>Shambling Mummy:</strong> ?</p><p><strong>Moghadam:</strong> ?</p><p><strong>Deathdrinker Skeleton:</strong> ?</p><p><strong>Dread Skeletal Swarm:</strong> ?</p><p><strong>Dread Zombie Slayer:</strong> ?</p><p><strong>Zombie Mangler:</strong> ?</p><p><strong>Vampire Lord Berserker:</strong> ?</p><p><strong>Ancient Ghost:</strong> ?</p><p><strong>Aspect of Vecna:</strong> ?</p><p><strong>Undead Vecna Cultist:</strong> ?</p><p><strong>Bone Collector:</strong> ?</p><p><strong>Aspect of Nerull:</strong> ?</p><p><strong>Acererak God-Golem:</strong> ?</p><p><strong>Acererak and Eye of Vecna:</strong> ?</p><p></p><p>Acererak's Slave </p><p>Trigger: The fey creature drops to 0 hit points and is killed. </p><p>Effect (Immediate Reaction): The fey creature remains standing, and it gains the undead keyword and continues to fight until the end of its next turn.</p></blockquote><p></p>
[QUOTE="Voadam, post: 7479723, member: 2209"] [b]Tomb of Horrors[/b] [URL=http://www.drivethrurpg.com/product/153646/Tomb-of-Horrors-4e?affiliate_id=17596]Tomb of Horrors[/URL] 4e [b]Acererak:[/b] Eventually. his undead body wasted away. leaving him as a demilich-an animated skull-and still he prepared. [b]Undead:[/b] Due to Acererak's magic and influence, all the living fey from the Garden of Graves, including those that have traveled to the world, have the Acererak's Slave power. Years ago, when Acererak set out to seize control of undeath, the fell energy of Moil made it the perfect base for his dark plans. Much of the city and its undead host fell under the demilich's control, and his experiments created new varieties of undead unknown outside the City that Waits. The barrier between the world and the Shadowfell is thin around Skull City (part of the reason Acererak chose this location for his tomb). A creature slain within the city has a 50 percent chance of rising in 1d6 hours as an undead of the same level under your control. The undead must be destroyed before the slain creature can be raised.(The creature can be raised normally before it rises as an undead.) Acererak's slave power. [b]Boneclaw Daggerhand:[/b] ? [b]Shadowguard Sentry:[/b] ? [b]Firbolg Shell:[/b] The firbolg shell-the leathery skin of a firbolg with nothing contained within. [b]Dread Zombie Knight:[/b] ? [b]Tortured Vestige:[/b] The Tortured Vestige is an undead horror created from the tortured spirits of the folk of Moil as they rotted away, body and soul. This creature is the Tortured Vestige-a legendary undead entity born from the destruction of Moil. After the city was hurled into the Shadowfell, its residents rotted away in both body and soul. Their spirits became the Tortured Vestige, which haunts Moil's shattered spires in search of new creatures to add to its unliving body. [b]Moilian Zombie:[/b] A character who dies anywhere in the city of Moil rises on his or her next turn as a Moilian zombie. Moilian zombies are all that remain of the common folk of Moil, because their souls were poisoned by the eternal darkness into which their city was cast. The three bodies are Moilian zombies, risen from shadar-kai slain by the original guardians here. Undead guarding this portal killed these shadar-kai, which then rose as Moilian zombies to attack their former allies. [b]Winter Wight:[/b] Acererak created the first winter Wights. [b]Wailing Ghost, Banshee:[/b] ? [b]Moilian Barrow:[/b] When one of Moil's towers collapsed into this neighboring spire, rubble crushed a number of Moilian undead. Their remains have assembled into a Moilian barrow-a mass that hungers for living prey. [b]Sword Wraith:[/b] Any humanoid killed by the sword wraith rises as a free-willed sword wraith at the start of its creator's next turn, appearing in the space where it died. or in the nearest unoccupied space if that space is occupied. Raising the slain creature (using a Raise Dead ritual) does not destroy the spawned wraith. [b]Nighthaunt Shrine:[/b] ? [b]Nighthaunt Whisperer:[/b] ? [b]Bodak Reaver:[/b] ? [b]Eldritch Phantom:[/b] ? [b]Ghost Tormentor:[/b] ? [b]Acererak Construct:[/b] ? [b]Skeleton Deathguard:[/b] ? [b]Zombie Ranger:[/b] ? [b]Dark Flameskull:[/b] ? [b]Slaughter Wight:[/b] ? [b]Wrath Spirit:[/b] ? [b]Shambling Mummy:[/b] ? [b]Moghadam:[/b] ? [b]Deathdrinker Skeleton:[/b] ? [b]Dread Skeletal Swarm:[/b] ? [b]Dread Zombie Slayer:[/b] ? [b]Zombie Mangler:[/b] ? [b]Vampire Lord Berserker:[/b] ? [b]Ancient Ghost:[/b] ? [b]Aspect of Vecna:[/b] ? [b]Undead Vecna Cultist:[/b] ? [b]Bone Collector:[/b] ? [b]Aspect of Nerull:[/b] ? [b]Acererak God-Golem:[/b] ? [b]Acererak and Eye of Vecna:[/b] ? Acererak's Slave Trigger: The fey creature drops to 0 hit points and is killed. Effect (Immediate Reaction): The fey creature remains standing, and it gains the undead keyword and continues to fight until the end of its next turn. [/QUOTE]
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