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<blockquote data-quote="Voadam" data-source="post: 7559210" data-attributes="member: 2209"><p><strong>War of the Burning Sky 4e 2 The Indomitable Fire Forest of Innenotdar</strong></p><p></p><p><a href="http://www.drivethrurpg.com/product/63388/WotBS-4E-2-The-Indomitable-Fire-Forest-of-Innenotdar?affiliate_id=17596" target="_blank">War of the Burning Sky 4e 2 The Indomitable Fire Forest of Innenotdar</a></p><p>4e</p><p><strong>Indomitability:</strong> The nature of the living fire in Innenotdar often provides a form of immortality. As creatures burn, they are reduced to a state of death, at which point they are rejuvenated by a unique combination of elemental fire and radiant energy. If the forest’s fire would kill a victim, Indomitability’s essence invests itself and places the creature in a bizarre state of undeath. The victim is still on fire, and hair, clothing, and equipment burn away, but the creature no longer takes fire damage nor does it need to make any more death saving throws.</p><p>Most of the forest creatures have “died” and been kept from permanent death by Indomitability’s essence infusing them.</p><p>If a hero dies, it takes time for Indomitability to overcome the hero’s will and begin the changes. Upon death, regardless of the hero’s current hp total, he is automatically brought to 0 hp. One hour later, Indomitability attempts to overcome the hero’s mind (+12 vs. Will; the hero rekindles and obtains all of Indomitability’s properties, powers, and auras). If Indomitability fails this attempt, the hero remains “dead” until he is rescued.</p><p><strong>Ghast:</strong> The remnant of a revolting tragedy now lurks at the grove. A druid couple and seven orphan children they sheltered hid from the fire in caves upstream. They waited for the fire to die out, but when it did not, the druids killed and ate the children. They eventually turned on each other to feed and died from their wounds at the same time, eventually rising as ghasts.</p><p>Ghasts are undead humanoids created when one dies during the act of cannibalism.</p><p><strong>Seela Caretaker:</strong> ?</p><p><strong>Seela Guard:</strong> ?</p><p><strong>Seela Skirmisher:</strong> ?</p><p><strong>Seela Hunter:</strong> ?</p><p><strong>Papuvin:</strong> ?</p><p><strong>Indomitable Fire Bat:</strong> ?</p><p><strong>Indomitable Bat Swarm:</strong> ?</p><p><strong>Indomitable Dire Wolf:</strong> ?</p><p><strong>Indomitable Wolfling:</strong> ?</p><p><strong>Indomitable Rat Swarm:</strong> ?</p><p><strong>Indomitable Dire Rat:</strong> ?</p><p><strong>Indomitable Fey Panther:</strong> ?</p><p><strong>Elven Decrepit Skeleton:</strong> ?</p><p><strong>Elven Warrior Skeleton:</strong> ?</p><p><strong>Indomitable Goblin Warrior:</strong> ?</p><p><strong>Indomitable Goblin Skullbreaker:</strong> ?</p><p><strong>Indomitable Goblin King:</strong> ?</p><p><strong>Indomitable Khadral:</strong> ?</p><p><strong>Indomitable Zombie Elf Skirmisher:</strong> ?</p><p><strong>Timbre:</strong> ?</p><p><strong>Indomitable Dire Boar:</strong> ?</p><p><strong>Tragedy:</strong> The souls of the dead killed by a great evil that could be stopped sometimes become a tragic creature that seeks revenge against those who could have prevented it.</p></blockquote><p></p>
[QUOTE="Voadam, post: 7559210, member: 2209"] [b]War of the Burning Sky 4e 2 The Indomitable Fire Forest of Innenotdar[/b] [URL=http://www.drivethrurpg.com/product/63388/WotBS-4E-2-The-Indomitable-Fire-Forest-of-Innenotdar?affiliate_id=17596]War of the Burning Sky 4e 2 The Indomitable Fire Forest of Innenotdar[/URL] 4e [b]Indomitability:[/b] The nature of the living fire in Innenotdar often provides a form of immortality. As creatures burn, they are reduced to a state of death, at which point they are rejuvenated by a unique combination of elemental fire and radiant energy. If the forest’s fire would kill a victim, Indomitability’s essence invests itself and places the creature in a bizarre state of undeath. The victim is still on fire, and hair, clothing, and equipment burn away, but the creature no longer takes fire damage nor does it need to make any more death saving throws. Most of the forest creatures have “died” and been kept from permanent death by Indomitability’s essence infusing them. If a hero dies, it takes time for Indomitability to overcome the hero’s will and begin the changes. Upon death, regardless of the hero’s current hp total, he is automatically brought to 0 hp. One hour later, Indomitability attempts to overcome the hero’s mind (+12 vs. Will; the hero rekindles and obtains all of Indomitability’s properties, powers, and auras). If Indomitability fails this attempt, the hero remains “dead” until he is rescued. [b]Ghast:[/b] The remnant of a revolting tragedy now lurks at the grove. A druid couple and seven orphan children they sheltered hid from the fire in caves upstream. They waited for the fire to die out, but when it did not, the druids killed and ate the children. They eventually turned on each other to feed and died from their wounds at the same time, eventually rising as ghasts. Ghasts are undead humanoids created when one dies during the act of cannibalism. [b]Seela Caretaker:[/b] ? [b]Seela Guard:[/b] ? [b]Seela Skirmisher:[/b] ? [b]Seela Hunter:[/b] ? [b]Papuvin:[/b] ? [b]Indomitable Fire Bat:[/b] ? [b]Indomitable Bat Swarm:[/b] ? [b]Indomitable Dire Wolf:[/b] ? [b]Indomitable Wolfling:[/b] ? [b]Indomitable Rat Swarm:[/b] ? [b]Indomitable Dire Rat:[/b] ? [b]Indomitable Fey Panther:[/b] ? [b]Elven Decrepit Skeleton:[/b] ? [b]Elven Warrior Skeleton:[/b] ? [b]Indomitable Goblin Warrior:[/b] ? [b]Indomitable Goblin Skullbreaker:[/b] ? [b]Indomitable Goblin King:[/b] ? [b]Indomitable Khadral:[/b] ? [b]Indomitable Zombie Elf Skirmisher:[/b] ? [b]Timbre:[/b] ? [b]Indomitable Dire Boar:[/b] ? [b]Tragedy:[/b] The souls of the dead killed by a great evil that could be stopped sometimes become a tragic creature that seeks revenge against those who could have prevented it. [/QUOTE]
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