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<blockquote data-quote="Voadam" data-source="post: 7587683" data-attributes="member: 2209"><p><strong>Pathfinder 2e Playetest Doomsday Dawn</strong></p><p></p><p><a href="https://paizo.com/pathfinderplaytest#downloads" target="_blank">Pathfinder 2e Playetest Doomsday Dawn</a></p><p>Pathfinder 2e Playtest</p><p><strong>Skeleton Guard:</strong> Drakus’s presence in the complex has corrupted this once-sacred chamber, which used to house bodies until they could be properly cleansed and buried. The six bodies that were allowed to linger here unattended to have risen from death as skeletons. </p><p><strong>Mummy Guard:</strong> ?</p><p><strong>Vampire:</strong> </p><p><strong>Zombie:</strong> ?</p><p><strong>Ghast:</strong> ?</p><p><strong>Vampire Spawn Rogue:</strong> ?</p><p><strong>Elite Wight:</strong> ?</p><p><strong>Poltergeist:</strong> Two wights have burst through the dining room’s picture window to attack. Two rounds later, another crash echoes from the salon (area D12), as two more wights have invaded that room. After they arrive, the wights in D4 sense a presence and perform a short chant. Two rounds later, the dormant spirit of a dead manor resident stirs back to unlife as a poltergeist. </p><p><strong>Greater Shadow:</strong> ?</p><p><strong>Zombie Shambler:</strong> ?</p><p><strong>Hidimbi, Mummy Pharaoh:</strong> ?</p><p><strong>Mummy Retainer:</strong> ?</p><p><strong>Undead 62:</strong> The gravestones here are ancient, as no one has been buried here in several hundred years. The names on the headstones are nearly all eroded away, and most of the stones are broken, toppled, or missing. This area is desecrated, granting all undead in the graveyard a +1 conditional bonus on all checks and DCs. Living creatures take a –1 conditional penalty on checks and DCs while in the graveyard. Worse still, this place has become suffused with angry spirits furious over the desecration of this holy place (which leads them to later animate powerful undead and attack the living). </p><p><strong>Dread Wraith:</strong> ?</p><p><strong>Lich:</strong> ?</p><p><strong>Ghost Mage:</strong> ?</p><p><strong>Risen Corpse, Mummy Retainer:</strong> ?</p><p><strong>Demilich:</strong> ?</p><p><strong>Banshee:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 7587683, member: 2209"] [b]Pathfinder 2e Playetest Doomsday Dawn[/b] [URL=https://paizo.com/pathfinderplaytest#downloads]Pathfinder 2e Playetest Doomsday Dawn[/URL] Pathfinder 2e Playtest [b]Skeleton Guard:[/b] Drakus’s presence in the complex has corrupted this once-sacred chamber, which used to house bodies until they could be properly cleansed and buried. The six bodies that were allowed to linger here unattended to have risen from death as skeletons. [b]Mummy Guard:[/b] ? [b]Vampire:[/b] [b]Zombie:[/b] ? [b]Ghast:[/b] ? [b]Vampire Spawn Rogue:[/b] ? [b]Elite Wight:[/b] ? [b]Poltergeist:[/b] Two wights have burst through the dining room’s picture window to attack. Two rounds later, another crash echoes from the salon (area D12), as two more wights have invaded that room. After they arrive, the wights in D4 sense a presence and perform a short chant. Two rounds later, the dormant spirit of a dead manor resident stirs back to unlife as a poltergeist. [b]Greater Shadow:[/b] ? [b]Zombie Shambler:[/b] ? [b]Hidimbi, Mummy Pharaoh:[/b] ? [b]Mummy Retainer:[/b] ? [b]Undead 62:[/b] The gravestones here are ancient, as no one has been buried here in several hundred years. The names on the headstones are nearly all eroded away, and most of the stones are broken, toppled, or missing. This area is desecrated, granting all undead in the graveyard a +1 conditional bonus on all checks and DCs. Living creatures take a –1 conditional penalty on checks and DCs while in the graveyard. Worse still, this place has become suffused with angry spirits furious over the desecration of this holy place (which leads them to later animate powerful undead and attack the living). [b]Dread Wraith:[/b] ? [b]Lich:[/b] ? [b]Ghost Mage:[/b] ? [b]Risen Corpse, Mummy Retainer:[/b] ? [b]Demilich:[/b] ? [b]Banshee:[/b] ? [/QUOTE]
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