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Undead Origins
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<blockquote data-quote="Voadam" data-source="post: 7609993" data-attributes="member: 2209"><p><strong>Monster Focus: Graveling</strong></p><p></p><p><a href="https://www.drivethrurpg.com/product/115000/Monster-Focus-Gravelings?affiliate_id=17596" target="_blank">Monster Focus: Graveling</a></p><p>Pathfinder 1e</p><p><strong>Graveling:</strong> Made from dead flesh stretched over an odd assortment of bones, this small twisted thing moves with surprising speed.</p><p>Created by fledgling necromancers, these undead things can often be found skulking about their lair performing menial tasks.</p><p>Necromancy is a dangerous art to master. Such black magic tampers with the forces of life and death and the resulting creations are usually lethal. While many are reckless in their pursuit of power, those that start off cautiously often create gravelings. These tiny undead creatures are little more than a collection of dead flesh held together by simple stitches, and animated with the most rudimentary of skills.</p><p><em>Animate Graveling</em> spell.</p><p></p><p>Animate Graveling</p><p>School necromancy [evil]; Level antipaladin 1, cleric 1, sorcerer/wizard 1</p><p>Casting Time 1 standard action</p><p>Components V, S, M (an onyx gemstone worth 25 gp per graveling created)</p><p>Range touch</p><p>Target one or more lumps of flesh touched</p><p>Duration instantaneous</p><p>Saving Throw none; Spell Resistance no</p><p>This spell functions like animate dead, but it causes one or more lumps of flesh and bone to animate as a graveling under your control. You can animate one graveling per casting of this spell, plus one additional graveling for every two caster levels you possess, maximum 5. These gravelings count against the total number of undead you can control, as per animate dead.</p></blockquote><p></p>
[QUOTE="Voadam, post: 7609993, member: 2209"] [b]Monster Focus: Graveling[/b] [URL=https://www.drivethrurpg.com/product/115000/Monster-Focus-Gravelings?affiliate_id=17596]Monster Focus: Graveling[/URL] Pathfinder 1e [b]Graveling:[/b] Made from dead flesh stretched over an odd assortment of bones, this small twisted thing moves with surprising speed. Created by fledgling necromancers, these undead things can often be found skulking about their lair performing menial tasks. Necromancy is a dangerous art to master. Such black magic tampers with the forces of life and death and the resulting creations are usually lethal. While many are reckless in their pursuit of power, those that start off cautiously often create gravelings. These tiny undead creatures are little more than a collection of dead flesh held together by simple stitches, and animated with the most rudimentary of skills. [i]Animate Graveling[/i] spell. Animate Graveling School necromancy [evil]; Level antipaladin 1, cleric 1, sorcerer/wizard 1 Casting Time 1 standard action Components V, S, M (an onyx gemstone worth 25 gp per graveling created) Range touch Target one or more lumps of flesh touched Duration instantaneous Saving Throw none; Spell Resistance no This spell functions like animate dead, but it causes one or more lumps of flesh and bone to animate as a graveling under your control. You can animate one graveling per casting of this spell, plus one additional graveling for every two caster levels you possess, maximum 5. These gravelings count against the total number of undead you can control, as per animate dead. [/QUOTE]
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