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Undead Origins
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<blockquote data-quote="Voadam" data-source="post: 7624268" data-attributes="member: 2209"><p><strong>Tome of Adventure Design</strong></p><p></p><p><a href="https://www.drivethrurpg.com/product/97423/Tome-of-Adventure-Design?affiliate_id=17596" target="_blank">Tome of Adventure Design</a></p><p>Pathfinder 1e/Swords and Wizardry</p><p><strong>Ghost Shipwreck:</strong> ?</p><p><strong>Undead Giant Crab Carapace:</strong> ?</p><p></p><p><strong>Undead:</strong> In folklore, almost all undead creatures arise from some sort of break in the normal life cycle as that culture defines the life cycle (and that’s not always the same in all cultures). Some ceremony wasn’t performed – often burial or last rites, or some action taken by the undead person during his life represented a breach of the natural order of things. </p><p></p><p>Table 2-64: Basic Types of Undead Creatures</p><p>Die Roll</p><p>Undead Type</p><p>01-04</p><p>Corporeal, genius, non-reproductive</p><p>05-08</p><p>Corporeal, genius, reproduces through prey</p><p>09-12</p><p>Corporeal, non-intelligent, non-reproductive</p><p>13-16</p><p>Corporeal, non-intelligent, reproduces through prey</p><p>17-20</p><p>Corporeal, semi-intelligent, non-reproductive</p><p>21-24</p><p>Corporeal, semi-intelligent, reproduces through prey</p><p>25-28</p><p>Incorporeal, genius, non-reproductive</p><p>29-32</p><p>Incorporeal, genius, reproduces through prey</p><p>33-36</p><p>Incorporeal, non-intelligent, non-reproductive</p><p>37-40</p><p>Incorporeal, non-intelligent, reproduces through prey</p><p>41-44</p><p>Incorporeal, semi-intelligent, non-reproductive</p><p>45-48</p><p>Incorporeal, semi-intelligent, reproduces through prey</p><p>49-52</p><p>Non-human corporeal, intelligent, non-reproductive</p><p>53-56</p><p>Non-human, corporeal, intelligent, contagious Undeath</p><p>57-60</p><p>Non-human, corporeal, non-intelligent, contagious Undeath</p><p>61-64</p><p>Non-human, corporeal, non-intelligent, non-reproductive</p><p>65-68</p><p>Non-human, corporeal, semi-intelligent, contagious Undeath</p><p>69-72</p><p>Non-human, corporeal, semi-intelligent, non-reproductive</p><p>73-76</p><p>Non-human, incorporeal, intelligent, contagious Undeath</p><p>77-80</p><p>Semi-corporeal, genius, non-reproductive</p><p>81-84</p><p>Semi-corporeal, genius, reproduces through prey</p><p>85-88</p><p>Semi-corporeal, non-intelligent, non-reproductive</p><p>89-92</p><p>Semi-corporeal, non-intelligent, reproduces through prey</p><p>93-96</p><p>Semi-corporeal, semi-intelligent, non-reproductive</p><p>97-00</p><p>Semi-corporeal, semi-intelligent, reproduces through prey</p><p>Table 2-65: Causes of Intelligent Undeath</p><p>Die Roll</p><p>Cause of Intelligent Undeath</p><p>01-10</p><p>Cursed by enemy</p><p>11-20</p><p>Cursed by gods</p><p>21-30</p><p>Disease such as vampirism</p><p>31-40</p><p>Prepared by others for Undeath, at or before death (unwillingly)</p><p>41-50</p><p>Prepared by others for Undeath, at or before death (willingly)</p><p>51-60</p><p>Prepared self for Undeath, during life</p><p>61-70</p><p>Rejected from underworld for some reason</p><p>71-80</p><p>Returned partially by actions of others</p><p>81-90</p><p>Returned to gain vengeance for own killing</p><p>91-00</p><p>Returned to guard location or item important to self during life</p><p>Table 2-66: Preparations for Intelligent Undeath</p><p>Note that some of these preparations might be voluntary on the part of the person being prepared for intelligent Undeath. Other preparations described on this table would be the activity of someone else, with or without the consent of the person being prepared.</p><p>Die Roll</p><p>Preparation</p><p>01-10</p><p>Actions are taken to ensure that a god will curse the soul with intelligent undeath</p><p>11-20</p><p>Corpse/body is preserved/prepared in such a way that the soul (or life force) cannot depart</p><p>21-30</p><p>Living body parts incorporated into corpse keep it “alive”</p><p>31-40</p><p>New soul brought into dead body</p><p>41-50</p><p>Pact with gods/powers of afterlife to reject soul</p><p>51-60</p><p>Physical preparation raises body with echo of former intelligence</p><p>61-70</p><p>Physical preparation raises body with full former intelligence</p><p>71-80</p><p>Ritual binds soul to a place</p><p>81-90</p><p>Soul captured by ritual, kept in the wrong plane of existence</p><p>91-00</p><p>Soul captured in item to prevent completion of the death cycle</p><p>Table 2-67: Breaks in the Life Cycle</p><p>As mentioned above, most Undeath traditionally results from a break in the natural order of the victim’s life cycle. Looking through the following wide assortment of such “breaks” may give you some good ideas for specific details about your undead creature.</p><p>Die Roll</p><p>Nature of the Break (d100)</p><p>01</p><p>Deliberately cursed at death by others for actions during lifetime</p><p>02</p><p>Died after committing crime: Arson</p><p>03</p><p>Died after committing crime: Assault</p><p>04</p><p>Died after committing crime: Bankruptcy</p><p>05</p><p>Died after committing crime: Battery</p><p>06</p><p>Died after committing crime: Begging</p><p>07</p><p>Died after committing crime: Blackmail</p><p>08</p><p>Died after committing crime: Blasphemy</p><p>09</p><p>Died after committing crime: Breach of contract</p><p>10</p><p>Died after committing crime: Breach of financial duty</p><p>11</p><p>Died after committing crime: Breaking and entering</p><p>12</p><p>Died after committing crime: Bribery</p><p>13</p><p>Died after committing crime: Burglary</p><p>14</p><p>Died after committing crime: Cattle theft or rustling</p><p>15</p><p>Died after committing crime: Consorting with demons</p><p>16</p><p>Died after committing crime: Counterfeiting</p><p>17</p><p>Died after committing crime: Cowardice or desertion</p><p>18</p><p>Died after committing crime: Demonic possession</p><p>19</p><p>Died after committing crime: Desecration</p><p>20</p><p>Died after committing crime: Disrespect to clergy</p><p>21</p><p>Died after committing crime: Disrespect to nobility</p><p>22</p><p>Died after committing crime: Drug possession</p><p>23</p><p>Died after committing crime: Drug smuggling</p><p>24</p><p>Died after committing crime: Drunkenness</p><p>25</p><p>Died after committing crime: Embezzlement</p><p>26</p><p>Died after committing crime: Escaped slave</p><p>27</p><p>Died after committing crime: Extortion</p><p>28</p><p>Died after committing crime: False imprisonment</p><p>29</p><p>Died after committing crime: Fleeing crime scene</p><p>Die Roll</p><p>Nature of the Break (d100)</p><p>30</p><p>Died after committing crime: Forgery</p><p>31</p><p>Died after committing crime: Forsaking an oath</p><p>32</p><p>Died after committing crime: Gambling</p><p>33</p><p>Died after committing crime: Grave robbery</p><p>34</p><p>Died after committing crime: Harboring a criminal</p><p>35</p><p>Died after committing crime: Harboring a slave</p><p>36</p><p>Died after committing crime: Heresy</p><p>37</p><p>Died after committing crime: Horse theft</p><p>38</p><p>Died after committing crime: Incest</p><p>39</p><p>Died after committing crime: Inciting to riot</p><p>40</p><p>Died after committing crime: Insanity</p><p>41</p><p>Died after committing crime: Kidnapping</p><p>42</p><p>Died after committing crime: Lewdness, private</p><p>43</p><p>Died after committing crime: Lewdness, public</p><p>44</p><p>Died after committing crime: Libel</p><p>45</p><p>Died after committing crime: Manslaughter</p><p>46</p><p>Died after committing crime: Misuse of public funds</p><p>47</p><p>Died after committing crime: Murder</p><p>48</p><p>Died after committing crime: Mutiny</p><p>49</p><p>Died after committing crime: Necromancy</p><p>50</p><p>Died after committing crime: Participating in forbidden meeting</p><p>51</p><p>Died after committing crime: Perjury</p><p>52</p><p>Died after committing crime: Pickpocket</p><p>53</p><p>Died after committing crime: Piracy</p><p>54</p><p>Died after committing crime: Poisoning</p><p>55</p><p>Died after committing crime: Possession of forbidden weapon</p><p>56</p><p>Died after committing crime: Prison escape</p><p>57</p><p>Died after committing crime: Prostitution</p><p></p><p>Die Roll</p><p>Nature of the Break (d100)</p><p>58</p><p>Died after committing crime: Public recklessness</p><p>59</p><p>Died after committing crime: Racketeering</p><p>60</p><p>Died after committing crime: Rape</p><p>61</p><p>Died after committing crime: Receiving stolen goods (fencing)</p><p>62</p><p>Died after committing crime: Robbery</p><p>63</p><p>Died after committing crime: Sabotage</p><p>64</p><p>Died after committing crime: Sale of shoddy goods</p><p>65</p><p>Died after committing crime: Sedition</p><p>66</p><p>Died after committing crime: Slander</p><p>67</p><p>Died after committing crime: Smuggling</p><p>68</p><p>Died after committing crime: Soliciting</p><p>69</p><p>Died after committing crime: Swindling</p><p>70</p><p>Died after committing crime: Theft</p><p>71</p><p>Died after committing crime: Treason</p><p>72</p><p>Died after committing crime: Trespass</p><p>73</p><p>Died after committing crime: Using false measures</p><p>74</p><p>Died after committing crime: Witchcraft</p><p>75</p><p>Died after violating taboo: dietary</p><p>76</p><p>Died after violating taboo: loyalty</p><p>77</p><p>Died after violating taboo: marriage</p><p>78</p><p>Died after violating taboo: sexual</p><p>Die Roll</p><p>Nature of the Break (d100)</p><p>79</p><p>Died as a glutton</p><p>80</p><p>Died as a miser</p><p>81</p><p>Died as coward</p><p>82</p><p>Died deliberately</p><p>83</p><p>Died unloved and unmourned</p><p>84</p><p>Died while a slave</p><p>85</p><p>Died while owning slaves</p><p>86</p><p>Died without children</p><p>87</p><p>Died without dying (I don’t know, but it sounds good)</p><p>88</p><p>Died without fulfilling contract</p><p>89</p><p>Died without fulfilling oath</p><p>90</p><p>Died without honor (marriage or parenthood)</p><p>91</p><p>Died without honor (traitor)</p><p>92</p><p>Died without manhood/womanhood rites</p><p>93</p><p>Died without marrying</p><p>94</p><p>Died without proper preparations for death</p><p>95</p><p>Died without properly honoring ancestors</p><p>96</p><p>Died without tribal initiation</p><p>97</p><p>Eaten after death</p><p>98</p><p>Not buried/burned</p><p>99</p><p>Not given proper death ceremonies</p><p>100</p><p>Not given proper preparations for afterlife</p><p>Table 2-68: Manner of Death</p><p>The manner in which an undead creature might have died can give rise to good ideas about the nature of the creature’s abilities, appearance, and motivations (if it is an intelligent form of undead).</p><p></p><p>Die Roll</p><p>Manner of Death</p><p>01</p><p>Burned in fire</p><p>02</p><p>Burned in lava</p><p>03</p><p>Cooked and eaten</p><p>04</p><p>Crushed</p><p>05</p><p>Defeated in dishonorable combat</p><p>06</p><p>Defeated in honorable combat</p><p>07</p><p>Died during a storm</p><p>08</p><p>Died during harvest time</p><p>09</p><p>Died during peacetime</p><p>10</p><p>Died in a swamp</p><p>11</p><p>Died in particular ancient ruins</p><p>12</p><p>Died in the hills</p><p>13</p><p>Died in the mountains</p><p>14</p><p>Died near particular type of flower</p><p>15</p><p>Died near particular type of tree</p><p>16</p><p>Died of disease</p><p>17</p><p>Died of fright</p><p>18</p><p>Died of natural causes</p><p>19</p><p>Died of thirst</p><p>20</p><p>Died while carrying particular weapon</p><p>Die Roll</p><p>Manner of Death</p><p>21</p><p>Died while carrying stolen goods</p><p>22</p><p>Died while wearing particular garment</p><p>23</p><p>Died while wearing particular piece of jewelry</p><p>24</p><p>Drowned</p><p>25</p><p>Executed by asphyxiation</p><p>26</p><p>Executed by cold</p><p>27</p><p>Executed by drowning</p><p>28</p><p>Executed by exposure to elements</p><p>29</p><p>Executed by fire</p><p>30</p><p>Executed by hanging</p><p>31</p><p>Executed by live burial</p><p>32</p><p>Executed by starvation</p><p>33</p><p>Executed by strangulation</p><p>34</p><p>Executed by thirst</p><p>35</p><p>Executed despite having been pardoned</p><p>36</p><p>Fell from great height</p><p>37</p><p>Frozen/hypothermia</p><p>38</p><p>Heart failure</p><p>39</p><p>In the saddle</p><p>40</p><p>Killed by a creature that injects eggs</p><p></p><p>Die Roll</p><p>Manner of Death</p><p>41</p><p>Killed by a deception</p><p>42</p><p>Killed by a jealous spouse</p><p>43</p><p>Killed by a jester</p><p>44</p><p>Killed by a lover</p><p>45</p><p>Killed by a lynch mob</p><p>46</p><p>Killed by a traitor</p><p>47</p><p>Killed by a trap</p><p>48</p><p>Killed by accident</p><p>49</p><p>Killed by ancient curse</p><p>50</p><p>Killed by birds</p><p>51</p><p>Killed by blood poisoning</p><p>52</p><p>Killed by demon</p><p>53</p><p>Killed by dogs/jackals</p><p>54</p><p>Killed by gluttony</p><p>55</p><p>Killed by insect(s)</p><p>56</p><p>Killed by inter-dimensional creature</p><p>57</p><p>Killed by magic</p><p>58</p><p>Killed by magic weapon</p><p>59</p><p>Killed by metal</p><p>60</p><p>Killed by mistake</p><p>61</p><p>Killed by own child</p><p>62</p><p>Killed by own parent</p><p>63</p><p>Killed by particular type of person</p><p>64</p><p>Killed by poisonous fungus</p><p>65</p><p>Killed by poisonous plant</p><p>66</p><p>Killed by pride</p><p>67</p><p>Killed by priest</p><p>68</p><p>Killed by relative</p><p>69</p><p>Killed by soldiers during battle</p><p>70</p><p>Killed by some particular monster</p><p>71</p><p>Killed by strange aliens</p><p>Die Roll</p><p>Manner of Death</p><p>72</p><p>Killed by undead</p><p>73</p><p>Killed by wine or drunkenness</p><p>74</p><p>Killed by wooden object</p><p>75</p><p>Killed for a particular reason</p><p>76</p><p>Killed in a castle</p><p>77</p><p>Killed in a particular place</p><p>78</p><p>Killed in a tavern</p><p>79</p><p>Killed in particular ritual</p><p>80</p><p>Killed in tournament or joust</p><p>81</p><p>Killed near a particular thing</p><p>82</p><p>Killed on particular day of year</p><p>83</p><p>Killed under a particular zodiacal sign (i.e., a particular month or time)</p><p>84</p><p>Killed under moonlight</p><p>85</p><p>Killed underground</p><p>86</p><p>Killed while exploring</p><p>87</p><p>Killed while fishing</p><p>88</p><p>Killed while fleeing</p><p>89</p><p>Killed while hunting</p><p>90</p><p>Killed while leading others badly</p><p>91</p><p>Killed while leading others well</p><p>92</p><p>Murdered</p><p>93</p><p>Sacrificed to a demon</p><p>94</p><p>Sacrificed to a god</p><p>95</p><p>Sacrificed to ancient horror</p><p>96</p><p>Starved to death</p><p>97</p><p>Strangled</p><p>98</p><p>Struck by lightning</p><p>99</p><p>Struck down by gods</p><p>100</p><p>Tortured to death</p><p></p><p>Dexterity Loss. The attack drains one or more points of dexterity from the victim. The attacker may or may not gain a benefit from the drain (additional hit points, to-hit bonuses, etc) depending upon whether it seems to fit well with the concept. If the victim reaches a dexterity of 0, one of several things might happen: the victim might die and become a creature similar to the attacker (this is common with undead, but a bit weird when dexterity is the attribute score being drained). One explanation for death at 0 dexterity is that the body’s internal systems (circulatory, etc) are no longer working in time with each other.</p><p><strong>Zombie:</strong> Animated bodies need not be the result of black magic (which is the case for, say, the standard zombie). </p><p>Individual Curse Death Magic.</p><p><strong>Ghoul:</strong> ?</p><p><strong>Skeleton:</strong> ?</p><p><strong>Ghost:</strong> ?</p><p><strong>Vampire:</strong> ?</p><p><strong>Wraith:</strong> Individual Curse Death Magic.</p><p></p><p>Individual Curse Death magic (saving throw) possibly combined with something unpleasant that happens after death (becoming a zombie or a wraith, for instance)</p></blockquote><p></p>
[QUOTE="Voadam, post: 7624268, member: 2209"] [b]Tome of Adventure Design[/b] [URL=https://www.drivethrurpg.com/product/97423/Tome-of-Adventure-Design?affiliate_id=17596]Tome of Adventure Design[/URL] Pathfinder 1e/Swords and Wizardry [b]Ghost Shipwreck:[/b] ? [b]Undead Giant Crab Carapace:[/b] ? [b]Undead:[/b] In folklore, almost all undead creatures arise from some sort of break in the normal life cycle as that culture defines the life cycle (and that’s not always the same in all cultures). Some ceremony wasn’t performed – often burial or last rites, or some action taken by the undead person during his life represented a breach of the natural order of things. Table 2-64: Basic Types of Undead Creatures Die Roll Undead Type 01-04 Corporeal, genius, non-reproductive 05-08 Corporeal, genius, reproduces through prey 09-12 Corporeal, non-intelligent, non-reproductive 13-16 Corporeal, non-intelligent, reproduces through prey 17-20 Corporeal, semi-intelligent, non-reproductive 21-24 Corporeal, semi-intelligent, reproduces through prey 25-28 Incorporeal, genius, non-reproductive 29-32 Incorporeal, genius, reproduces through prey 33-36 Incorporeal, non-intelligent, non-reproductive 37-40 Incorporeal, non-intelligent, reproduces through prey 41-44 Incorporeal, semi-intelligent, non-reproductive 45-48 Incorporeal, semi-intelligent, reproduces through prey 49-52 Non-human corporeal, intelligent, non-reproductive 53-56 Non-human, corporeal, intelligent, contagious Undeath 57-60 Non-human, corporeal, non-intelligent, contagious Undeath 61-64 Non-human, corporeal, non-intelligent, non-reproductive 65-68 Non-human, corporeal, semi-intelligent, contagious Undeath 69-72 Non-human, corporeal, semi-intelligent, non-reproductive 73-76 Non-human, incorporeal, intelligent, contagious Undeath 77-80 Semi-corporeal, genius, non-reproductive 81-84 Semi-corporeal, genius, reproduces through prey 85-88 Semi-corporeal, non-intelligent, non-reproductive 89-92 Semi-corporeal, non-intelligent, reproduces through prey 93-96 Semi-corporeal, semi-intelligent, non-reproductive 97-00 Semi-corporeal, semi-intelligent, reproduces through prey Table 2-65: Causes of Intelligent Undeath Die Roll Cause of Intelligent Undeath 01-10 Cursed by enemy 11-20 Cursed by gods 21-30 Disease such as vampirism 31-40 Prepared by others for Undeath, at or before death (unwillingly) 41-50 Prepared by others for Undeath, at or before death (willingly) 51-60 Prepared self for Undeath, during life 61-70 Rejected from underworld for some reason 71-80 Returned partially by actions of others 81-90 Returned to gain vengeance for own killing 91-00 Returned to guard location or item important to self during life Table 2-66: Preparations for Intelligent Undeath Note that some of these preparations might be voluntary on the part of the person being prepared for intelligent Undeath. Other preparations described on this table would be the activity of someone else, with or without the consent of the person being prepared. Die Roll Preparation 01-10 Actions are taken to ensure that a god will curse the soul with intelligent undeath 11-20 Corpse/body is preserved/prepared in such a way that the soul (or life force) cannot depart 21-30 Living body parts incorporated into corpse keep it “alive” 31-40 New soul brought into dead body 41-50 Pact with gods/powers of afterlife to reject soul 51-60 Physical preparation raises body with echo of former intelligence 61-70 Physical preparation raises body with full former intelligence 71-80 Ritual binds soul to a place 81-90 Soul captured by ritual, kept in the wrong plane of existence 91-00 Soul captured in item to prevent completion of the death cycle Table 2-67: Breaks in the Life Cycle As mentioned above, most Undeath traditionally results from a break in the natural order of the victim’s life cycle. Looking through the following wide assortment of such “breaks” may give you some good ideas for specific details about your undead creature. Die Roll Nature of the Break (d100) 01 Deliberately cursed at death by others for actions during lifetime 02 Died after committing crime: Arson 03 Died after committing crime: Assault 04 Died after committing crime: Bankruptcy 05 Died after committing crime: Battery 06 Died after committing crime: Begging 07 Died after committing crime: Blackmail 08 Died after committing crime: Blasphemy 09 Died after committing crime: Breach of contract 10 Died after committing crime: Breach of financial duty 11 Died after committing crime: Breaking and entering 12 Died after committing crime: Bribery 13 Died after committing crime: Burglary 14 Died after committing crime: Cattle theft or rustling 15 Died after committing crime: Consorting with demons 16 Died after committing crime: Counterfeiting 17 Died after committing crime: Cowardice or desertion 18 Died after committing crime: Demonic possession 19 Died after committing crime: Desecration 20 Died after committing crime: Disrespect to clergy 21 Died after committing crime: Disrespect to nobility 22 Died after committing crime: Drug possession 23 Died after committing crime: Drug smuggling 24 Died after committing crime: Drunkenness 25 Died after committing crime: Embezzlement 26 Died after committing crime: Escaped slave 27 Died after committing crime: Extortion 28 Died after committing crime: False imprisonment 29 Died after committing crime: Fleeing crime scene Die Roll Nature of the Break (d100) 30 Died after committing crime: Forgery 31 Died after committing crime: Forsaking an oath 32 Died after committing crime: Gambling 33 Died after committing crime: Grave robbery 34 Died after committing crime: Harboring a criminal 35 Died after committing crime: Harboring a slave 36 Died after committing crime: Heresy 37 Died after committing crime: Horse theft 38 Died after committing crime: Incest 39 Died after committing crime: Inciting to riot 40 Died after committing crime: Insanity 41 Died after committing crime: Kidnapping 42 Died after committing crime: Lewdness, private 43 Died after committing crime: Lewdness, public 44 Died after committing crime: Libel 45 Died after committing crime: Manslaughter 46 Died after committing crime: Misuse of public funds 47 Died after committing crime: Murder 48 Died after committing crime: Mutiny 49 Died after committing crime: Necromancy 50 Died after committing crime: Participating in forbidden meeting 51 Died after committing crime: Perjury 52 Died after committing crime: Pickpocket 53 Died after committing crime: Piracy 54 Died after committing crime: Poisoning 55 Died after committing crime: Possession of forbidden weapon 56 Died after committing crime: Prison escape 57 Died after committing crime: Prostitution Die Roll Nature of the Break (d100) 58 Died after committing crime: Public recklessness 59 Died after committing crime: Racketeering 60 Died after committing crime: Rape 61 Died after committing crime: Receiving stolen goods (fencing) 62 Died after committing crime: Robbery 63 Died after committing crime: Sabotage 64 Died after committing crime: Sale of shoddy goods 65 Died after committing crime: Sedition 66 Died after committing crime: Slander 67 Died after committing crime: Smuggling 68 Died after committing crime: Soliciting 69 Died after committing crime: Swindling 70 Died after committing crime: Theft 71 Died after committing crime: Treason 72 Died after committing crime: Trespass 73 Died after committing crime: Using false measures 74 Died after committing crime: Witchcraft 75 Died after violating taboo: dietary 76 Died after violating taboo: loyalty 77 Died after violating taboo: marriage 78 Died after violating taboo: sexual Die Roll Nature of the Break (d100) 79 Died as a glutton 80 Died as a miser 81 Died as coward 82 Died deliberately 83 Died unloved and unmourned 84 Died while a slave 85 Died while owning slaves 86 Died without children 87 Died without dying (I don’t know, but it sounds good) 88 Died without fulfilling contract 89 Died without fulfilling oath 90 Died without honor (marriage or parenthood) 91 Died without honor (traitor) 92 Died without manhood/womanhood rites 93 Died without marrying 94 Died without proper preparations for death 95 Died without properly honoring ancestors 96 Died without tribal initiation 97 Eaten after death 98 Not buried/burned 99 Not given proper death ceremonies 100 Not given proper preparations for afterlife Table 2-68: Manner of Death The manner in which an undead creature might have died can give rise to good ideas about the nature of the creature’s abilities, appearance, and motivations (if it is an intelligent form of undead). Die Roll Manner of Death 01 Burned in fire 02 Burned in lava 03 Cooked and eaten 04 Crushed 05 Defeated in dishonorable combat 06 Defeated in honorable combat 07 Died during a storm 08 Died during harvest time 09 Died during peacetime 10 Died in a swamp 11 Died in particular ancient ruins 12 Died in the hills 13 Died in the mountains 14 Died near particular type of flower 15 Died near particular type of tree 16 Died of disease 17 Died of fright 18 Died of natural causes 19 Died of thirst 20 Died while carrying particular weapon Die Roll Manner of Death 21 Died while carrying stolen goods 22 Died while wearing particular garment 23 Died while wearing particular piece of jewelry 24 Drowned 25 Executed by asphyxiation 26 Executed by cold 27 Executed by drowning 28 Executed by exposure to elements 29 Executed by fire 30 Executed by hanging 31 Executed by live burial 32 Executed by starvation 33 Executed by strangulation 34 Executed by thirst 35 Executed despite having been pardoned 36 Fell from great height 37 Frozen/hypothermia 38 Heart failure 39 In the saddle 40 Killed by a creature that injects eggs Die Roll Manner of Death 41 Killed by a deception 42 Killed by a jealous spouse 43 Killed by a jester 44 Killed by a lover 45 Killed by a lynch mob 46 Killed by a traitor 47 Killed by a trap 48 Killed by accident 49 Killed by ancient curse 50 Killed by birds 51 Killed by blood poisoning 52 Killed by demon 53 Killed by dogs/jackals 54 Killed by gluttony 55 Killed by insect(s) 56 Killed by inter-dimensional creature 57 Killed by magic 58 Killed by magic weapon 59 Killed by metal 60 Killed by mistake 61 Killed by own child 62 Killed by own parent 63 Killed by particular type of person 64 Killed by poisonous fungus 65 Killed by poisonous plant 66 Killed by pride 67 Killed by priest 68 Killed by relative 69 Killed by soldiers during battle 70 Killed by some particular monster 71 Killed by strange aliens Die Roll Manner of Death 72 Killed by undead 73 Killed by wine or drunkenness 74 Killed by wooden object 75 Killed for a particular reason 76 Killed in a castle 77 Killed in a particular place 78 Killed in a tavern 79 Killed in particular ritual 80 Killed in tournament or joust 81 Killed near a particular thing 82 Killed on particular day of year 83 Killed under a particular zodiacal sign (i.e., a particular month or time) 84 Killed under moonlight 85 Killed underground 86 Killed while exploring 87 Killed while fishing 88 Killed while fleeing 89 Killed while hunting 90 Killed while leading others badly 91 Killed while leading others well 92 Murdered 93 Sacrificed to a demon 94 Sacrificed to a god 95 Sacrificed to ancient horror 96 Starved to death 97 Strangled 98 Struck by lightning 99 Struck down by gods 100 Tortured to death Dexterity Loss. The attack drains one or more points of dexterity from the victim. The attacker may or may not gain a benefit from the drain (additional hit points, to-hit bonuses, etc) depending upon whether it seems to fit well with the concept. If the victim reaches a dexterity of 0, one of several things might happen: the victim might die and become a creature similar to the attacker (this is common with undead, but a bit weird when dexterity is the attribute score being drained). One explanation for death at 0 dexterity is that the body’s internal systems (circulatory, etc) are no longer working in time with each other. [b]Zombie:[/b] Animated bodies need not be the result of black magic (which is the case for, say, the standard zombie). Individual Curse Death Magic. [b]Ghoul:[/b] ? [b]Skeleton:[/b] ? [b]Ghost:[/b] ? [b]Vampire:[/b] ? [b]Wraith:[/b] Individual Curse Death Magic. Individual Curse Death magic (saving throw) possibly combined with something unpleasant that happens after death (becoming a zombie or a wraith, for instance) [/QUOTE]
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