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<blockquote data-quote="Voadam" data-source="post: 7846656" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/219983/The-Blight-Tome-of-Blighted-Horrors-5e?affiliate_id=17596" target="_blank">The Tome of Blighted Horrors</a></p><p>Pathfinder 1e</p><p><strong>Bileborn:</strong> The bileborn is an undead creature born of alchemical and necromantic experimentation. Its purpose and the identity of its creator are unknown, but the mistakes of this master have long since been paid, as the original bileborn ultimately escaped and slew its creator, incorporating his body among the rest. </p><p><strong>Bog Lantern:</strong> Whether the bog lantern is simply an undead will-o’-wisp raised by some odd negative energy current within the Great Lyme River or a separate creature that is superficially similar is unknown. The only traits the bog lantern seems to share with its potential cousin, however, are its appearance and a desire to lure passers-by off the relative safety of the roads and paths meandering through the bog lands that surround the Lyme. </p><p><strong>Gravid Ghoul:</strong> The gravid ghoul is an undead creature of the foulest nature. In the darkest alleys of inner cities, there are humanoids who will pay for the touch and bed of an undead creature. Whether out of fascination, fetish, or illness of the mind, these couplings on occasion have been known to develop into a gravid ghoul. The ghoul harlot typically is unaware of its pregnancy, until it is far too late. The fetal ghoul that grows inside the undead mother awakens with blood lust and the hunger of a newborn. The only warning the ghoul mother receives is an increase in its own feeding instinct and a slight swelling of the midsection before the small ghoul-thing bursts from the mother’s abdomen. The newborn creature sits within the gaping cavity of the mother’s broken body, which is folded in half in a backbend to serve as a perch and means of mobility for the offspring. Despite its appearance as vehicle and driver of a sort, the offspring and mother are a single creature and cannot be separated without destroying both. </p><p><strong>Alchymic-Unliving Creature:</strong> The alchymic-unliving are creatures tainted by the curse of undeath through exposure to elixir of life. Those who partake in the forbidden fruits of such alchymic experimentation face a dismal future. </p><p>“Alchymic-Unliving Creature” is an acquired template that can be added to any living creature that fails its Fortitude saving throw when exposed to elixir of life.</p><p><strong>Stoic Guardian, Alchymic-Unliving Ogre Warrior 1:</strong> Created by Illuminati mages to guard entrances to their chapterhouses, stoic guardians simply stand and stare as their minds slowly slip away. </p><p><strong>Between-Incarnate Nosferatu Sorcerer 8:</strong> ?</p><p><strong>Between Vampire:</strong> Some say the first of these creatures was a vampire’s reflection stolen by the Devil aeons ago and left to fester in the mad realm of Between. Things composed of stolen memories and talents, Between vampires are rarely seen outside of Between; they prefer the warmth and safety of their shadowy homes. </p><p>Between vampire is an acquired template that can be added to any living creature with 5 or more HD, an Intelligence of 3 or more, and a Charisma of 10 or more that originated in Between. </p><p><strong>Between Vampire Nymph:</strong> ?</p><p><strong>Blight Ghoul:</strong> In the Blight, a variant of ghoul fever does not fully strip away the identity of the victim but rather twists it toward evil and an obsession with eating of the rotting flesh of sentient creatures. </p><p>“Blight Ghoul” is an acquired template that can be added to any living creature.</p><p>A creature that dies of Blight ghoul fever rises as a Blight ghoul at the next midnight.</p><p>Blight Ghoul Fever disease.</p><p><strong>Fetch Abductor, Human Blight Ghoul Commoner 7:</strong> ?</p><p></p><p><strong>Ghoul:</strong> A humanoid who dies of ghoul fever rises as a ghoul at the next midnight. </p><p>Ghoul Fever disease</p><p><strong>Ghast:</strong> A humanoid of 4 Hit Dice or more who dies from ghoul fever rises as a ghast.</p><p>Ghoul Fever disease</p><p><strong>Zombie:</strong> An alchymic-unliving creature that reaches 0 Intelligence loses the alchymic-unliving template and gains the zombie template. </p><p></p><p>Ghoul Fever: Bite, Tongue, and Contact—injury; save Fort DC 13; onset 1 day; frequency 1/day; effect 1d3 Con and 1d3 Dex damage; cure 2 consecutive saves. The save DC is Charisma-based. </p><p>A humanoid who dies of ghoul fever rises as a ghoul at the next midnight. A humanoid who becomes a ghoul in this way retains none of the abilities it possessed in life. It is not under the control of any other ghouls, but it hungers for the flesh of the living and behaves like a normal ghoul in all respects. A humanoid of 4 Hit Dice or more rises as a ghast. </p><p></p><p>Blight Ghoul Fever: Bite—injury; save Fort; onset 1 day; frequency 1/ day; effect 1d3 Con and 1d3 Dex damage; cure 2 consecutive saves. The save DC is Charisma-based. A creature that dies of Blight ghoul fever rises as a Blight ghoul at the next midnight.</p></blockquote><p></p>
[QUOTE="Voadam, post: 7846656, member: 2209"] [URL=https://www.drivethrurpg.com/product/219983/The-Blight-Tome-of-Blighted-Horrors-5e?affiliate_id=17596]The Tome of Blighted Horrors[/URL] Pathfinder 1e [b]Bileborn:[/b] The bileborn is an undead creature born of alchemical and necromantic experimentation. Its purpose and the identity of its creator are unknown, but the mistakes of this master have long since been paid, as the original bileborn ultimately escaped and slew its creator, incorporating his body among the rest. [b]Bog Lantern:[/b] Whether the bog lantern is simply an undead will-o’-wisp raised by some odd negative energy current within the Great Lyme River or a separate creature that is superficially similar is unknown. The only traits the bog lantern seems to share with its potential cousin, however, are its appearance and a desire to lure passers-by off the relative safety of the roads and paths meandering through the bog lands that surround the Lyme. [b]Gravid Ghoul:[/b] The gravid ghoul is an undead creature of the foulest nature. In the darkest alleys of inner cities, there are humanoids who will pay for the touch and bed of an undead creature. Whether out of fascination, fetish, or illness of the mind, these couplings on occasion have been known to develop into a gravid ghoul. The ghoul harlot typically is unaware of its pregnancy, until it is far too late. The fetal ghoul that grows inside the undead mother awakens with blood lust and the hunger of a newborn. The only warning the ghoul mother receives is an increase in its own feeding instinct and a slight swelling of the midsection before the small ghoul-thing bursts from the mother’s abdomen. The newborn creature sits within the gaping cavity of the mother’s broken body, which is folded in half in a backbend to serve as a perch and means of mobility for the offspring. Despite its appearance as vehicle and driver of a sort, the offspring and mother are a single creature and cannot be separated without destroying both. [b]Alchymic-Unliving Creature:[/b] The alchymic-unliving are creatures tainted by the curse of undeath through exposure to elixir of life. Those who partake in the forbidden fruits of such alchymic experimentation face a dismal future. “Alchymic-Unliving Creature” is an acquired template that can be added to any living creature that fails its Fortitude saving throw when exposed to elixir of life. [b]Stoic Guardian, Alchymic-Unliving Ogre Warrior 1:[/b] Created by Illuminati mages to guard entrances to their chapterhouses, stoic guardians simply stand and stare as their minds slowly slip away. [b]Between-Incarnate Nosferatu Sorcerer 8:[/b] ? [b]Between Vampire:[/b] Some say the first of these creatures was a vampire’s reflection stolen by the Devil aeons ago and left to fester in the mad realm of Between. Things composed of stolen memories and talents, Between vampires are rarely seen outside of Between; they prefer the warmth and safety of their shadowy homes. Between vampire is an acquired template that can be added to any living creature with 5 or more HD, an Intelligence of 3 or more, and a Charisma of 10 or more that originated in Between. [b]Between Vampire Nymph:[/b] ? [b]Blight Ghoul:[/b] In the Blight, a variant of ghoul fever does not fully strip away the identity of the victim but rather twists it toward evil and an obsession with eating of the rotting flesh of sentient creatures. “Blight Ghoul” is an acquired template that can be added to any living creature. A creature that dies of Blight ghoul fever rises as a Blight ghoul at the next midnight. Blight Ghoul Fever disease. [b]Fetch Abductor, Human Blight Ghoul Commoner 7:[/b] ? [b]Ghoul:[/b] A humanoid who dies of ghoul fever rises as a ghoul at the next midnight. Ghoul Fever disease [b]Ghast:[/b] A humanoid of 4 Hit Dice or more who dies from ghoul fever rises as a ghast. Ghoul Fever disease [b]Zombie:[/b] An alchymic-unliving creature that reaches 0 Intelligence loses the alchymic-unliving template and gains the zombie template. Ghoul Fever: Bite, Tongue, and Contact—injury; save Fort DC 13; onset 1 day; frequency 1/day; effect 1d3 Con and 1d3 Dex damage; cure 2 consecutive saves. The save DC is Charisma-based. A humanoid who dies of ghoul fever rises as a ghoul at the next midnight. A humanoid who becomes a ghoul in this way retains none of the abilities it possessed in life. It is not under the control of any other ghouls, but it hungers for the flesh of the living and behaves like a normal ghoul in all respects. A humanoid of 4 Hit Dice or more rises as a ghast. Blight Ghoul Fever: Bite—injury; save Fort; onset 1 day; frequency 1/ day; effect 1d3 Con and 1d3 Dex damage; cure 2 consecutive saves. The save DC is Charisma-based. A creature that dies of Blight ghoul fever rises as a Blight ghoul at the next midnight. [/QUOTE]
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