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<blockquote data-quote="Voadam" data-source="post: 7858639" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/28713/EBERRON-Sharn-City-of-Towers-35?affiliate_id=17596" target="_blank">Eberron Sharn: City of Towers</a></p><p>3.5</p><p><strong>Feral Spirit:</strong> The legends say that these are the spirits of the warriors who fought for Lord Tarkanan in the War of the Mark. The death curse of the Lady of the Plague bound them to the hordes of vermin called up from below. However, feral spirits can be found beyond Sharn. Any region with a link to Mabar—such as the Gloaming in the Eldeen Reaches—could produce these unnatural swarms.</p><p><strong>Forgewraith:</strong> The incorporeal spirit of a powerful humanoid consigned to death in the lava furnaces below Sharn, a forgewraith is one of the most fearsome undead creatures found in the city. Some forgewraiths are actually formed from multiple weaker spirits rather than a single powerful soul.</p><p>Any humanoid slain by a forgewraith becomes a forgewraith in 1d4 rounds. Its body dissolves into ash, while its spirit is torn free from its corpse and transformed.</p><p><strong>Rancid Beetle Zombie:</strong> Rancid beetle zombies are the animated forms of humanoids who died from beetle rot or the swarm attack of a rancid beetle swarm. The growth of a rancid beetle swarm inside the corpse has caused its skin to harden like chitin, and the body is incredibly resilient.</p><p>A creature killed by a rancid beetle zombie rises as a rancid beetle zombie in 1d4+1 rounds. A creature that dies of beetle rot becomes a rancid beetle zombie in 1d4+1 days.</p><p>A rancid beetle zombie is animated by the rancid beetle swarm inside it, though they are separate creatures.</p><p>A creature that is killed by a rancid beetle swarm immediately becomes a rancid beetle zombie. A creature who dies of beetle rot becomes a rancid beetle zombie in 1d4+1 days.</p><p><strong>Lady Jesel Tarra'az, Human Vampire Monk 6:</strong> ?</p><p><strong>Gath, Human Lich Cleric 14:</strong> ?</p><p><strong>Calderus, Psionic Vampire:</strong> ?</p><p></p><p><strong>Undead:</strong> ?</p><p><strong>Lich:</strong> ?</p><p><strong>Vampire:</strong> ?</p><p><strong>Nightshade:</strong> ?</p><p><strong>Death Knight:</strong> ?</p><p><strong>Ghoul:</strong> ?</p><p><strong>Ghast:</strong> ?</p><p><strong>Mohrg:</strong> ?</p><p><strong>Mummy:</strong> ?</p><p><strong>Spectre:</strong> ?</p><p><strong>Vampire Spawn:</strong> ?</p><p><strong>Wight:</strong> ?</p><p><strong>Wraith:</strong> ?</p><p><strong>Effigy:</strong> ?</p><p><strong>Famine Spirit:</strong> ?</p><p><strong>Gravecaller:</strong> ?</p><p><strong>Jahi:</strong> ?</p><p><strong>Spawn of Kyuss:</strong> ?</p><p><strong>Spellstitched:</strong> ?</p><p><strong>Huecuva:</strong> ?</p><p><strong>Bonedrinker:</strong> ?</p><p><strong>Plague Spewer:</strong> ?</p><p><strong>Vol:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 7858639, member: 2209"] [URL=https://www.drivethrurpg.com/product/28713/EBERRON-Sharn-City-of-Towers-35?affiliate_id=17596]Eberron Sharn: City of Towers[/URL] 3.5 [b]Feral Spirit:[/b] The legends say that these are the spirits of the warriors who fought for Lord Tarkanan in the War of the Mark. The death curse of the Lady of the Plague bound them to the hordes of vermin called up from below. However, feral spirits can be found beyond Sharn. Any region with a link to Mabar—such as the Gloaming in the Eldeen Reaches—could produce these unnatural swarms. [b]Forgewraith:[/b] The incorporeal spirit of a powerful humanoid consigned to death in the lava furnaces below Sharn, a forgewraith is one of the most fearsome undead creatures found in the city. Some forgewraiths are actually formed from multiple weaker spirits rather than a single powerful soul. Any humanoid slain by a forgewraith becomes a forgewraith in 1d4 rounds. Its body dissolves into ash, while its spirit is torn free from its corpse and transformed. [b]Rancid Beetle Zombie:[/b] Rancid beetle zombies are the animated forms of humanoids who died from beetle rot or the swarm attack of a rancid beetle swarm. The growth of a rancid beetle swarm inside the corpse has caused its skin to harden like chitin, and the body is incredibly resilient. A creature killed by a rancid beetle zombie rises as a rancid beetle zombie in 1d4+1 rounds. A creature that dies of beetle rot becomes a rancid beetle zombie in 1d4+1 days. A rancid beetle zombie is animated by the rancid beetle swarm inside it, though they are separate creatures. A creature that is killed by a rancid beetle swarm immediately becomes a rancid beetle zombie. A creature who dies of beetle rot becomes a rancid beetle zombie in 1d4+1 days. [b]Lady Jesel Tarra'az, Human Vampire Monk 6:[/b] ? [b]Gath, Human Lich Cleric 14:[/b] ? [b]Calderus, Psionic Vampire:[/b] ? [b]Undead:[/b] ? [b]Lich:[/b] ? [b]Vampire:[/b] ? [b]Nightshade:[/b] ? [b]Death Knight:[/b] ? [b]Ghoul:[/b] ? [b]Ghast:[/b] ? [b]Mohrg:[/b] ? [b]Mummy:[/b] ? [b]Spectre:[/b] ? [b]Vampire Spawn:[/b] ? [b]Wight:[/b] ? [b]Wraith:[/b] ? [b]Effigy:[/b] ? [b]Famine Spirit:[/b] ? [b]Gravecaller:[/b] ? [b]Jahi:[/b] ? [b]Spawn of Kyuss:[/b] ? [b]Spellstitched:[/b] ? [b]Huecuva:[/b] ? [b]Bonedrinker:[/b] ? [b]Plague Spewer:[/b] ? [b]Vol:[/b] ? [/QUOTE]
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