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<blockquote data-quote="Voadam" data-source="post: 7869571" data-attributes="member: 2209"><p><a href="https://paizo.com/products/btpy7zjw?Dragon-Issue-307" target="_blank">Dragon 307</a></p><p>3.0</p><p><strong>Trap Haunt, Trapparitions:</strong> A trap haunt is the undead remnant of a particularly headstrong rogue who was slain by a trap. Like most ghosts, a trap haunt is bound to the site of its death—in this case, the very trap that created it.</p><p>Trap haunts are sometimes purposely created by an especially evil and cruel individual who seeks to further protect a trap-filled lair. Often, such an individual invites a rogue into her lair with the promise of riches and power in return for simply testing her newest security devices. Typically, the lair contains numerous minor and obvious traps, to lure the rogue into a false sense of security. Once the rogue’s guard is down, the real trap is sprung. Creating trap haunts in this manner is time consuming—only the most charismatic of victims can become trap haunts.</p><p>“Trap haunt” is a template that can be added to any living creature that possesses at least 1 level of rogue and has been slain by a trap. The creature must have a Charisma score of at least 18.</p><p><strong>Human Rogue 6 Trap Haunt:</strong> A scything blade trap in a narrow secret passage took the life of a careless human rogue, and as a trap haunt that rogue now seeks to kill any creature that enters its domain.</p><p><strong>Ghoulish Troll:</strong> ?</p><p><strong>Bodak Creature:</strong> Bodaks are the undead remnants of creatures destroyed by the touch of absolute evil.</p><p>“Bodak creature” is a template that can be added to any corporeal creature of 5 or more HD except constructs, oozes, plants, and undead.</p><p>Bodaks are undead remnants of people destroyed by absolute evil.</p><p><strong>Bodak Five-Headed Hydra:</strong> ?</p><p><strong>Ghoulish Creature:</strong> Occasionally, a living person chooses a path of ineffable evil through depraved acts including regular cannibalism. Sometimes, these creatures turn into ghoulish versions of their living selves.</p><p>“Ghoulish creature” is a template that can be added to any giant or monstrous humanoid or a humanoid with 4 or more HD.</p><p>A creature killed by a ghoulish creature rises as a form of ghoul 1d4 days after death. The victim returns as a ghoul if it was a humanoid with 3 or fewer HD and as a ghoulish creature if it was a giant or monstrous humanoid or a humanoid with 4 or more HD.</p><p>A creature killed by a ghoulish harpy rises as a form of ghoul 1d4 days after death. The victim returns as a ghoul if it was a humanoid with 3 or fewer HD and as a ghoulish creature if it was a giant or monstrous humanoid or a humanoid with 4 or more HD.</p><p><strong>Ghoulish Harpy:</strong> ?</p><p><strong>Ghastly Creature:</strong> “Ghastly creature” is a template that can be added to any giant or monstrous humanoid or a humanoid with 7 or more HD.</p><p>A creature killed by a ghastly creature rises as a form of ghast 1d4 days after death. The victim returns as a ghast if it was a humanoid with 6 or fewer HD and as a ghastly creature if it was a giant, humanoid, or monstrous humanoid with 7 or more HD.</p><p>A creature killed by a ghastly hill giant rises as a form of ghast 1d4 days after death. The victim returns as a ghast if it was a humanoid with 6 or fewer HD and as a ghastly creature if it was a giant or monstrous humanoid or a humanoid with 7 or more HD.</p><p><strong>Ghastly Hill Giant:</strong> ?</p><p><strong>Scion of Kyuss:</strong> Scions of Kyuss are undead creatures created by Kyuss, a powerful evil cleric turned demigod.</p><p>“Scion of Kyuss” is a template that can be added to any Medium-size or smaller humanoid, monstrous humanoid, or giant with 9 or more HD, any Large humanoid, monstrous humanoid, or giant with 13 or more HD, or any Huge or larger humanoid, monstrous humanoid, or giant.</p><p>A creature killed by a scion of Kyuss rises as an undead creature 1d4 days after death. The victim returns as a spawn of Kyuss (see Monster Manual II)* if it is a giant, humanoid, or monstrous humanoid that does not qualify for the scion of Kyuss template and as a scion of Kyuss if it does. Other creatures do not rise as undead.</p><p>*If you do not have Monster Manual II, the creature rises as a standard zombie.</p><p><strong>Ogre Mage Scion of Kyuss:</strong> ?</p><p><strong>Westeros Wight, Barrow-Wight, Wight:</strong> The wise recommend burning the dead immediately rather than risk them becoming wights.</p><p><strong>Others:</strong> ?</p><p><strong>Arch-Uber-Mega-Lich-Lord Malignix:</strong> ?</p><p></p><p><strong>Undead:</strong> ?</p><p><strong>Ghost:</strong> ?</p><p><strong>Ghoul:</strong> A creature killed by a ghoulish creature rises as a form of ghoul 1d4 days after death. The victim returns as a ghoul if it was a humanoid with 3 or fewer HD and as a ghoulish creature if it was a giant or monstrous humanoid or a humanoid with 4 or more HD.</p><p>A creature killed by a ghoulish harpy rises as a form of ghoul 1d4 days after death. The victim returns as a ghoul if it was a humanoid with 3 or fewer HD and as a ghoulish creature if it was a giant or monstrous humanoid or a humanoid with 4 or more HD.</p><p><strong>Bodak:</strong> Corporeal creatures (except constructs, plants, oozes, and undead) who die from a bodak creature's death gaze attack are transformed into bodaks in one day.</p><p><strong>Ghast:</strong> A creature killed by a ghastly creature rises as a form of ghast 1d4 days after death. The victim returns as a ghast if it was a humanoid with 6 or fewer HD and as a ghastly creature if it was a giant, humanoid, or monstrous humanoid with 7 or more HD.</p><p>A creature killed by a ghastly hill giant rises as a form of ghast 1d4 days after death. The victim returns as a ghast if it was a humanoid with 6 or fewer HD and as a ghastly creature if it was a giant or monstrous humanoid or a humanoid with 7 or more HD.</p><p><strong>Zombie:</strong> A creature killed by a scion of Kyuss rises as an undead creature 1d4 days after death. The victim returns as a spawn of Kyuss (see Monster Manual II)* if it is a giant, humanoid, or monstrous humanoid that does not qualify for the scion of Kyuss template and as a scion of Kyuss if it does. Other creatures do not rise as undead.</p><p>*If you do not have Monster Manual II, the creature rises as a standard zombie.</p><p><strong>Spawn of Kyuss:</strong> A creature killed by a scion of Kyuss rises as an undead creature 1d4 days after death. The victim returns as a spawn of Kyuss (see Monster Manual II)* if it is a giant, humanoid, or monstrous humanoid that does not qualify for the scion of Kyuss template and as a scion of Kyuss if it does. Other creatures do not rise as undead.</p><p>*If you do not have Monster Manual II, the creature rises as a standard zombie.</p><p><strong>Wight:</strong> ?</p><p><strong>Skeleton:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 7869571, member: 2209"] [URL=https://paizo.com/products/btpy7zjw?Dragon-Issue-307]Dragon 307[/URL] 3.0 [b]Trap Haunt, Trapparitions:[/b] A trap haunt is the undead remnant of a particularly headstrong rogue who was slain by a trap. Like most ghosts, a trap haunt is bound to the site of its death—in this case, the very trap that created it. Trap haunts are sometimes purposely created by an especially evil and cruel individual who seeks to further protect a trap-filled lair. Often, such an individual invites a rogue into her lair with the promise of riches and power in return for simply testing her newest security devices. Typically, the lair contains numerous minor and obvious traps, to lure the rogue into a false sense of security. Once the rogue’s guard is down, the real trap is sprung. Creating trap haunts in this manner is time consuming—only the most charismatic of victims can become trap haunts. “Trap haunt” is a template that can be added to any living creature that possesses at least 1 level of rogue and has been slain by a trap. The creature must have a Charisma score of at least 18. [b]Human Rogue 6 Trap Haunt:[/b] A scything blade trap in a narrow secret passage took the life of a careless human rogue, and as a trap haunt that rogue now seeks to kill any creature that enters its domain. [b]Ghoulish Troll:[/b] ? [b]Bodak Creature:[/b] Bodaks are the undead remnants of creatures destroyed by the touch of absolute evil. “Bodak creature” is a template that can be added to any corporeal creature of 5 or more HD except constructs, oozes, plants, and undead. Bodaks are undead remnants of people destroyed by absolute evil. [b]Bodak Five-Headed Hydra:[/b] ? [b]Ghoulish Creature:[/b] Occasionally, a living person chooses a path of ineffable evil through depraved acts including regular cannibalism. Sometimes, these creatures turn into ghoulish versions of their living selves. “Ghoulish creature” is a template that can be added to any giant or monstrous humanoid or a humanoid with 4 or more HD. A creature killed by a ghoulish creature rises as a form of ghoul 1d4 days after death. The victim returns as a ghoul if it was a humanoid with 3 or fewer HD and as a ghoulish creature if it was a giant or monstrous humanoid or a humanoid with 4 or more HD. A creature killed by a ghoulish harpy rises as a form of ghoul 1d4 days after death. The victim returns as a ghoul if it was a humanoid with 3 or fewer HD and as a ghoulish creature if it was a giant or monstrous humanoid or a humanoid with 4 or more HD. [b]Ghoulish Harpy:[/b] ? [b]Ghastly Creature:[/b] “Ghastly creature” is a template that can be added to any giant or monstrous humanoid or a humanoid with 7 or more HD. A creature killed by a ghastly creature rises as a form of ghast 1d4 days after death. The victim returns as a ghast if it was a humanoid with 6 or fewer HD and as a ghastly creature if it was a giant, humanoid, or monstrous humanoid with 7 or more HD. A creature killed by a ghastly hill giant rises as a form of ghast 1d4 days after death. The victim returns as a ghast if it was a humanoid with 6 or fewer HD and as a ghastly creature if it was a giant or monstrous humanoid or a humanoid with 7 or more HD. [b]Ghastly Hill Giant:[/b] ? [b]Scion of Kyuss:[/b] Scions of Kyuss are undead creatures created by Kyuss, a powerful evil cleric turned demigod. “Scion of Kyuss” is a template that can be added to any Medium-size or smaller humanoid, monstrous humanoid, or giant with 9 or more HD, any Large humanoid, monstrous humanoid, or giant with 13 or more HD, or any Huge or larger humanoid, monstrous humanoid, or giant. A creature killed by a scion of Kyuss rises as an undead creature 1d4 days after death. The victim returns as a spawn of Kyuss (see Monster Manual II)* if it is a giant, humanoid, or monstrous humanoid that does not qualify for the scion of Kyuss template and as a scion of Kyuss if it does. Other creatures do not rise as undead. *If you do not have Monster Manual II, the creature rises as a standard zombie. [b]Ogre Mage Scion of Kyuss:[/b] ? [b]Westeros Wight, Barrow-Wight, Wight:[/b] The wise recommend burning the dead immediately rather than risk them becoming wights. [b]Others:[/b] ? [b]Arch-Uber-Mega-Lich-Lord Malignix:[/b] ? [b]Undead:[/b] ? [b]Ghost:[/b] ? [b]Ghoul:[/b] A creature killed by a ghoulish creature rises as a form of ghoul 1d4 days after death. The victim returns as a ghoul if it was a humanoid with 3 or fewer HD and as a ghoulish creature if it was a giant or monstrous humanoid or a humanoid with 4 or more HD. A creature killed by a ghoulish harpy rises as a form of ghoul 1d4 days after death. The victim returns as a ghoul if it was a humanoid with 3 or fewer HD and as a ghoulish creature if it was a giant or monstrous humanoid or a humanoid with 4 or more HD. [b]Bodak:[/b] Corporeal creatures (except constructs, plants, oozes, and undead) who die from a bodak creature's death gaze attack are transformed into bodaks in one day. [b]Ghast:[/b] A creature killed by a ghastly creature rises as a form of ghast 1d4 days after death. The victim returns as a ghast if it was a humanoid with 6 or fewer HD and as a ghastly creature if it was a giant, humanoid, or monstrous humanoid with 7 or more HD. A creature killed by a ghastly hill giant rises as a form of ghast 1d4 days after death. The victim returns as a ghast if it was a humanoid with 6 or fewer HD and as a ghastly creature if it was a giant or monstrous humanoid or a humanoid with 7 or more HD. [b]Zombie:[/b] A creature killed by a scion of Kyuss rises as an undead creature 1d4 days after death. The victim returns as a spawn of Kyuss (see Monster Manual II)* if it is a giant, humanoid, or monstrous humanoid that does not qualify for the scion of Kyuss template and as a scion of Kyuss if it does. Other creatures do not rise as undead. *If you do not have Monster Manual II, the creature rises as a standard zombie. [b]Spawn of Kyuss:[/b] A creature killed by a scion of Kyuss rises as an undead creature 1d4 days after death. The victim returns as a spawn of Kyuss (see Monster Manual II)* if it is a giant, humanoid, or monstrous humanoid that does not qualify for the scion of Kyuss template and as a scion of Kyuss if it does. Other creatures do not rise as undead. *If you do not have Monster Manual II, the creature rises as a standard zombie. [b]Wight:[/b] ? [b]Skeleton:[/b] ? [/QUOTE]
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