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Undead Origins
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<blockquote data-quote="Voadam" data-source="post: 7874135" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/3530/Dungeons?affiliate_id=17596" target="_blank">Dungeons</a></p><p>3.0</p><p><strong>Lich, Undead Sorcerer:</strong> ?</p><p><strong>Achilara, Lich Wizard:</strong> ?</p><p><strong>Hungry Waters:</strong> Hungry waters may come into being wherever someone has drowned; in certain cases, the spirit of the dead may infest the area, causing the water to become a deathtrap for the unwary swimmer. The very waters become the new body of the angry spirit, which is continually seeking to bring new souls to share its eternal torment. With each drowning victim, the area grows more deadly.</p><p><strong>Ulri Halforcsson, Vampire Fighter 10:</strong> The preparation of the tomb wasn’t entirely motivated by love for Lord Haforcsson. The Trygvi knew that Ulri had made unholy pacts during his lifetime, trading his life after death for power in this world.</p><p></p><p><strong>Undead:</strong> Natural hazards, of course, can easily be replaced by some very unnatural ones. Hexes, curses and unholy ground are examples of dark magic which may plague a dungeon, adding a whole new level of danger to an already challenging environment. Imagine a labyrinth where all monsters (or PCs) that are slain rise immediately as undead.</p><p><strong>Banshee:</strong> ?</p><p><strong>Zombie:</strong> Zombies don’t just pop up and start munching brains whenever somebody gets buried: otherwise cremation would be universal. They need a reason to rise from the grave.</p><p><strong>Skeleton:</strong> ?</p><p><strong>Spectre:</strong> Occasionally, one of the spirits of the failed adventurers would return as a spectre or ghost, tied to the arena in which they died.</p><p><strong>Ghost:</strong> Occasionally, one of the spirits of the failed adventurers would return as a spectre or ghost, tied to the arena in which they died.</p><p><strong>Wight:</strong> The four thanes have been transformed into wights by the dark energy of Ulri.</p><p><strong>Vampire Spawn:</strong> ?</p><p><strong>Ghoul:</strong> ?</p><p><strong>Ghast:</strong> ?</p><p><strong>Lich:</strong> ?</p><p><strong>Vampire:</strong> ?</p></blockquote><p></p>
[QUOTE="Voadam, post: 7874135, member: 2209"] [URL=https://www.drivethrurpg.com/product/3530/Dungeons?affiliate_id=17596]Dungeons[/URL] 3.0 [b]Lich, Undead Sorcerer:[/b] ? [b]Achilara, Lich Wizard:[/b] ? [b]Hungry Waters:[/b] Hungry waters may come into being wherever someone has drowned; in certain cases, the spirit of the dead may infest the area, causing the water to become a deathtrap for the unwary swimmer. The very waters become the new body of the angry spirit, which is continually seeking to bring new souls to share its eternal torment. With each drowning victim, the area grows more deadly. [b]Ulri Halforcsson, Vampire Fighter 10:[/b] The preparation of the tomb wasn’t entirely motivated by love for Lord Haforcsson. The Trygvi knew that Ulri had made unholy pacts during his lifetime, trading his life after death for power in this world. [b]Undead:[/b] Natural hazards, of course, can easily be replaced by some very unnatural ones. Hexes, curses and unholy ground are examples of dark magic which may plague a dungeon, adding a whole new level of danger to an already challenging environment. Imagine a labyrinth where all monsters (or PCs) that are slain rise immediately as undead. [b]Banshee:[/b] ? [b]Zombie:[/b] Zombies don’t just pop up and start munching brains whenever somebody gets buried: otherwise cremation would be universal. They need a reason to rise from the grave. [b]Skeleton:[/b] ? [b]Spectre:[/b] Occasionally, one of the spirits of the failed adventurers would return as a spectre or ghost, tied to the arena in which they died. [b]Ghost:[/b] Occasionally, one of the spirits of the failed adventurers would return as a spectre or ghost, tied to the arena in which they died. [b]Wight:[/b] The four thanes have been transformed into wights by the dark energy of Ulri. [b]Vampire Spawn:[/b] ? [b]Ghoul:[/b] ? [b]Ghast:[/b] ? [b]Lich:[/b] ? [b]Vampire:[/b] ? [/QUOTE]
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