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<blockquote data-quote="Voadam" data-source="post: 7880772" data-attributes="member: 2209"><p><a href="http://www.drivethrurpg.com/product/20088/Unveiled-Masters-the-Essential-Guide-to-Mind-Flayers?affiliate_id=17596" target="_blank">Unveiled Masters: The Essential Guide to Mind Flayers</a></p><p>3.0</p><p><strong>Lich Mindflayer:</strong> Only the most dedicated and powerful illeth sorcerers and wizards have the capabilities to become liches, and the willingness to consider such a plan. Generally, the preparations for the transition to lichdom are conducted in secret, lest others in the illeth community attempt to put a stop to them. While crafting its phylactery, the would-be lich remains isolated (which in itself may raise suspicions).</p><p>Technically, mind flayers cannot become liches or vampires, since those templates can only be applied to humanoid or monstrous humanoid creatures, whereas mind flayers are aberrations. The material in this book assumes that mind flayers are close enough to humanoid that they can become intelligent undead like liches or vampires. If the GM prefers that this is not the case, ignore the material about undead mind flayers and assume that they cannot become undead. Alternately, it may be that mind flayers don't normally become undead, but that they can through mysterious and arcane rituals, requiring considerable research and difficult to find material components (some of which may require the cooperation of pawns on the surface world).</p><p><strong>Vampire Mind Flayer:</strong> All it takes is for one vampire to slay a mind flayer for an illeth vampire to rise up and begin stalking its own kind.</p><p>Technically, mind flayers cannot become liches or vampires, since those templates can only be applied to humanoid or monstrous humanoid creatures, whereas mind flayers are aberrations. The material in this book assumes that mind flayers are close enough to humanoid that they can become intelligent undead like liches or vampires. If the GM prefers that this is not the case, ignore the material about undead mind flayers and assume that they cannot become undead. Alternately, it may be that mind flayers don't normally become undead, but that they can through mysterious and arcane rituals, requiring considerable research and difficult to find material components (some of which may require the cooperation of pawns on the surface world).</p><p></p><p><strong>Shadow:</strong> Umbraleth are often found in the company of other creatures of shadow, such as undead shadows and nightshades, which they can create and command using their magical arts.</p><p><strong>Nightshade:</strong> Umbraleth are often found in the company of other creatures of shadow, such as undead shadows and nightshades, which they can create and command using their magical arts.</p><p><strong>Incorporeal Undead:</strong> Incorporeal undead (such as ghosts, spectres, and wraiths) are less common, since the forsaken rarely seek that state. They do arise spontaneously at times, particularly when a strong-willed forsaken is killed unexpectedly or violently.</p><p><strong>Ghost:</strong> Incorporeal undead (such as ghosts, spectres, and wraiths) are less common, since the forsaken rarely seek that state. They do arise spontaneously at times, particularly when a strong-willed forsaken is killed unexpectedly or violently.</p><p><strong>Spectre:</strong> Incorporeal undead (such as ghosts, spectres, and wraiths) are less common, since the forsaken rarely seek that state. They do arise spontaneously at times, particularly when a strong-willed forsaken is killed unexpectedly or violently.</p><p><strong>Wraith:</strong> Incorporeal undead (such as ghosts, spectres, and wraiths) are less common, since the forsaken rarely seek that state. They do arise spontaneously at times, particularly when a strong-willed forsaken is killed unexpectedly or violently.</p></blockquote><p></p>
[QUOTE="Voadam, post: 7880772, member: 2209"] [URL=http://www.drivethrurpg.com/product/20088/Unveiled-Masters-the-Essential-Guide-to-Mind-Flayers?affiliate_id=17596]Unveiled Masters: The Essential Guide to Mind Flayers[/URL] 3.0 [b]Lich Mindflayer:[/b] Only the most dedicated and powerful illeth sorcerers and wizards have the capabilities to become liches, and the willingness to consider such a plan. Generally, the preparations for the transition to lichdom are conducted in secret, lest others in the illeth community attempt to put a stop to them. While crafting its phylactery, the would-be lich remains isolated (which in itself may raise suspicions). Technically, mind flayers cannot become liches or vampires, since those templates can only be applied to humanoid or monstrous humanoid creatures, whereas mind flayers are aberrations. The material in this book assumes that mind flayers are close enough to humanoid that they can become intelligent undead like liches or vampires. If the GM prefers that this is not the case, ignore the material about undead mind flayers and assume that they cannot become undead. Alternately, it may be that mind flayers don't normally become undead, but that they can through mysterious and arcane rituals, requiring considerable research and difficult to find material components (some of which may require the cooperation of pawns on the surface world). [b]Vampire Mind Flayer:[/b] All it takes is for one vampire to slay a mind flayer for an illeth vampire to rise up and begin stalking its own kind. Technically, mind flayers cannot become liches or vampires, since those templates can only be applied to humanoid or monstrous humanoid creatures, whereas mind flayers are aberrations. The material in this book assumes that mind flayers are close enough to humanoid that they can become intelligent undead like liches or vampires. If the GM prefers that this is not the case, ignore the material about undead mind flayers and assume that they cannot become undead. Alternately, it may be that mind flayers don't normally become undead, but that they can through mysterious and arcane rituals, requiring considerable research and difficult to find material components (some of which may require the cooperation of pawns on the surface world). [b]Shadow:[/b] Umbraleth are often found in the company of other creatures of shadow, such as undead shadows and nightshades, which they can create and command using their magical arts. [b]Nightshade:[/b] Umbraleth are often found in the company of other creatures of shadow, such as undead shadows and nightshades, which they can create and command using their magical arts. [b]Incorporeal Undead:[/b] Incorporeal undead (such as ghosts, spectres, and wraiths) are less common, since the forsaken rarely seek that state. They do arise spontaneously at times, particularly when a strong-willed forsaken is killed unexpectedly or violently. [b]Ghost:[/b] Incorporeal undead (such as ghosts, spectres, and wraiths) are less common, since the forsaken rarely seek that state. They do arise spontaneously at times, particularly when a strong-willed forsaken is killed unexpectedly or violently. [b]Spectre:[/b] Incorporeal undead (such as ghosts, spectres, and wraiths) are less common, since the forsaken rarely seek that state. They do arise spontaneously at times, particularly when a strong-willed forsaken is killed unexpectedly or violently. [b]Wraith:[/b] Incorporeal undead (such as ghosts, spectres, and wraiths) are less common, since the forsaken rarely seek that state. They do arise spontaneously at times, particularly when a strong-willed forsaken is killed unexpectedly or violently. [/QUOTE]
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