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<blockquote data-quote="Voadam" data-source="post: 7897959" data-attributes="member: 2209"><p><a href="https://www.drivethrurpg.com/product/263368/Loot-Harder-A-Book-of-Treasures?affiliate_id=17596" target="_blank">Loot Harder: A Book of Treasures</a></p><p>13th Age</p><p><strong>Undead:</strong> Deathless Champion power of the Heart of Death artifact.</p><p>Peer of the Realm of Death Epic power of the Heart of Death artifact.</p><p><strong>Undead Elf:</strong> ?</p><p><strong>Ghost of Moth:</strong> ?</p><p><strong>Paladin's Ghost:</strong> ?</p><p><strong>Ghost:</strong> Somebody once died while riding on a friend’s shoulders, and their ghost haunts the saddleback pauldrons. The phantom seeks to complete unfinished business, and that means joining up with the Crusader’s forces on a foolhardy mission.</p><p><strong>Skeletal Doorman:</strong> ?</p><p><strong>Vampire, Count Hans d'Orlac:</strong> ?</p><p></p><p><strong>Lich King:</strong> ?</p><p><strong>Lich:</strong> ?</p><p><strong>Vampire:</strong> ?</p><p><strong>Wight:</strong> ?</p><p><strong>Zombie:</strong> ?</p><p></p><p>THE HEART OF DEATH</p><p>A black pendant made from an organ taken from a corpse, what could go wrong?</p><p>Artifact description: This black wrinkled leathery lump is the mummified remains of somebody’s heart.</p><p>History: The heart wants to end the world (what were you expecting?). It has been tied to disasters, plagues, the unleashing of monsters, and acts of magic that have threatened reality itself. Every time an age comes to a catastrophic end, the heart always seems to be at least tangentially involved. Legend says that it was the Lich King’s, but how can that be true?</p><p>Icon relationships: Lich King (positive), Emperor (negative), Orc Lord (negative), the Three (negative).</p><p>Adventurer</p><p>Fearless: You are immune to the fear condition. Quirk: Not disgusted by dead things.</p><p>Undying: (quick action – recharge 6+ after use): Gain temporary hit points equal to the level of the highest-level undead in the battle (the last mook of a mob doesn’t count; double strength or large counts as double its level; huge, triple-strength, or stronger counts as triple its level). Quirk: Aware of the fragility of life, and the strength of the undead.</p><p>Champion</p><p>Deathless: The next time you die (only), immediately regain full hit points, and your creature type become undead. Quirk: ‘Dead’ and ‘alive’ are just labels, ones that no longer concern you.</p><p>Life-drinker (1/day): When a nearby creature (including you) takes negative energy damage, heal using a free recovery.</p><p>Quirk: Helps others understand that death can sometimes be welcome.</p><p>Epic</p><p>Peer of the Realm of Death (1/level): When an ally dies, activate this power. During your next rest, permanently reduce your maximum recoveries by 1 to return that ally to “life,” if they are willing. Their creature type becomes undead and they gain vulnerability: holy. They must also change one of their icon relationships to be with the Lich King, if one wasn’t already.</p><p>Quirk: Keeps their friends close.</p></blockquote><p></p>
[QUOTE="Voadam, post: 7897959, member: 2209"] [URL=https://www.drivethrurpg.com/product/263368/Loot-Harder-A-Book-of-Treasures?affiliate_id=17596]Loot Harder: A Book of Treasures[/URL] 13th Age [b]Undead:[/b] Deathless Champion power of the Heart of Death artifact. Peer of the Realm of Death Epic power of the Heart of Death artifact. [b]Undead Elf:[/b] ? [b]Ghost of Moth:[/b] ? [b]Paladin's Ghost:[/b] ? [b]Ghost:[/b] Somebody once died while riding on a friend’s shoulders, and their ghost haunts the saddleback pauldrons. The phantom seeks to complete unfinished business, and that means joining up with the Crusader’s forces on a foolhardy mission. [b]Skeletal Doorman:[/b] ? [b]Vampire, Count Hans d'Orlac:[/b] ? [b]Lich King:[/b] ? [b]Lich:[/b] ? [b]Vampire:[/b] ? [b]Wight:[/b] ? [b]Zombie:[/b] ? THE HEART OF DEATH A black pendant made from an organ taken from a corpse, what could go wrong? Artifact description: This black wrinkled leathery lump is the mummified remains of somebody’s heart. History: The heart wants to end the world (what were you expecting?). It has been tied to disasters, plagues, the unleashing of monsters, and acts of magic that have threatened reality itself. Every time an age comes to a catastrophic end, the heart always seems to be at least tangentially involved. Legend says that it was the Lich King’s, but how can that be true? Icon relationships: Lich King (positive), Emperor (negative), Orc Lord (negative), the Three (negative). Adventurer Fearless: You are immune to the fear condition. Quirk: Not disgusted by dead things. Undying: (quick action – recharge 6+ after use): Gain temporary hit points equal to the level of the highest-level undead in the battle (the last mook of a mob doesn’t count; double strength or large counts as double its level; huge, triple-strength, or stronger counts as triple its level). Quirk: Aware of the fragility of life, and the strength of the undead. Champion Deathless: The next time you die (only), immediately regain full hit points, and your creature type become undead. Quirk: ‘Dead’ and ‘alive’ are just labels, ones that no longer concern you. Life-drinker (1/day): When a nearby creature (including you) takes negative energy damage, heal using a free recovery. Quirk: Helps others understand that death can sometimes be welcome. Epic Peer of the Realm of Death (1/level): When an ally dies, activate this power. During your next rest, permanently reduce your maximum recoveries by 1 to return that ally to “life,” if they are willing. Their creature type becomes undead and they gain vulnerability: holy. They must also change one of their icon relationships to be with the Lich King, if one wasn’t already. Quirk: Keeps their friends close. [/QUOTE]
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